Call of Duty Black ops 4 (PC)

I am having some real issues with the game stuttering.

Scenario - I am in a multiplayer game, and as I am running I am getting a 1/4 second stutter, sometimes maybe 1/2 a second. This can happen at random times but is most annoying when coming into contact with the enemy player as you can imagine.

I have tried turning down setting (everything other than 4k) and still the same. I may try turning down the the resolution and seeing how that goes.

my machine;
Win 10
i7 @ 4ghz
geforce 1080ti
16gb Ram
4k monitor main screen and 2 1080s either side.

Maybe it's the screens?

Anyone else getting this kind of stuttering?

Cheers
Tone
 
I don't get that and my system is considerably worse than yours.

I7 5820K @ 4.5ghz
980ti
16gb ram
27" Gsync and 1080p screen to the side.

I get a bit of lag but no fps problems or stuttering at all.

You on latest drivers?
 
I am having some real issues with the game stuttering.

Scenario - I am in a multiplayer game, and as I am running I am getting a 1/4 second stutter, sometimes maybe 1/2 a second. This can happen at random times but is most annoying when coming into contact with the enemy player as you can imagine.

I have tried turning down setting (everything other than 4k) and still the same. I may try turning down the the resolution and seeing how that goes.

my machine;
Win 10
i7 @ 4ghz
geforce 1080ti
16gb Ram
4k monitor main screen and 2 1080s either side.

Maybe it's the screens?

Anyone else getting this kind of stuttering?

Cheers
Tone

Guess you are getting this
https://www.reddit.com/r/Blackops4/comments/9pfjl6/heres_an_example_of_how_bad_the/

Some fixes to try in the comments.
 
Once you've created custom camo in the paint shop, how do you apply it for blackout games or does it only apply for normal multiplayer via create a class (currently seems locked for me)?
 
PC Patch notes for 19/10

PC players: We have a game update going live today 10/19 at 10am PT. Its main purpose has been to address stability issues across the platform, and the micro-stutter issues that some of you experienced. We’ll be watching very closely to confirm that many of the key issues raised loud and clear across our social platforms are working as planned for our community. It’s all part of the ongoing commitment to ensuring Call of Duty Black Ops 4 is the best PC experience possible.

It also contains updates and fixes on the PC to issues across the specific game modes, all detailed below. Of course, there will be more to come addressing other issues in the coming days.

Continue to follow Treyarch and TreyarchPC on Twitter for further updates and news on the tweaks we’ve made to improve each game mode in a variety of ways.

Also, kicking off at 10am PT it’s 2x XP time for Multiplayer mode and 2x NP for Zombies fans. This bonus runs through Monday October 22nd at 10am PT.

And to get all of the juicy details, our friends at Beenox have put together a comprehensive list of all the fixes addressed in this update as they continue to ensure stability and a positive game experience for all our PC community:



Here’s what we've just added to the game today:

Blackout (PC)

  • Players can now report other users after the Killcam

  • Fixed an issue where the field of view wasn't properly reset to 3rd person FOV when using a 3rd person emote
Zombies (PC)

  • Fixed and issue where users would sometime experience a crash in high waves on IX
General Changes (PC)

  • CodCaster is now enabled.

  • Supported "Sprint Cancels Reload" option for Mouse and Keyboard

  • Fixed an issue where right-clicking in the Scoreboard would prevent mouse functionality

  • Fixed an issue where the Helion Salvo's Fast Lock had an option to customize it

  • Fixed an issue where equipping a Helion Salvo with any Camo and Fast Lock led to a crash

  • Fixed an issue in the paintshop where paintjob preview wasn’t rendering properly

  • Fixed an issue where View Distance settings was inverted in the graphics options

  • Fixed an issue on "Cymbal Monkey Throw Mode" that did not behave like other grenades when "On Press" is active
Stability Fixes (PC)

  • Improved network connection stability when using voice chat

  • General stability fixes
Performance (PC)

  • Fixed an issue that should help users reporting stuttering reach better performance. We'll continue monitoring the performance closely to keep working on improvements.
Tips and general information

The game will always use as much CPU and GPU resource as it can when you’re playing in order to maximize the framerate and improve responsiveness.

By default, the game will automatically throttle down when it does not have the focus. This happens when it is minimized or when another application has the focus. This is to make sure your other applications stay responsive while you are using them, otherwise they would become very slow as the game would still be using all of your computer’s resources. This is why people notice the game going into Low priority when they look in the Windows Task Manager. This is also why they see the game running in the background at around 15 FPS. This is the intended behavior, and these resources are all taken back by the game when it gets the focus back. The process priority goes back to Normal, and the FPS goes back up.

If you don’t want to use this behavior, you can deactivate this feature by going to the Settings -> Graphics -> CPU Priority Management and set this option to “Manual”. The game will then allow you to set the priority manually through the Task Manager.

The team continues to work hard to address as many issues as possible. Stability and performances are a priority and with each title update, you should see an improvement. Let us know how this release is helping with your specific issues.

As always, if you’re encountering problems, please reach out to player support on Twitter @ATVIAssist and Redditu/ATVIAssist**.**
 
Don't know. Dought it

Either way I've created a couple to use in MP. Have to say the gun play and running of the game is spot on and very fluid for something more arcadey. Options a plenty which is useful. I don't mind the sponge like bullet absorption in MP so much and you can always play hardcore, but in blackout, due to the armor it can get slightly silly. Reviving is still too quick by a couple of seconds, the looting is bugged slightly but apart from that not much wrong with it. The wing suit seems like its been adjusted since beta for the better, but once the parachute is deployed, movement is too limited still.
 
So im returning to the series after many years and struggling to adjust to the pace of it all again :P
Any tips for a decent loadout to get me going?
 
This double XP event is useful, my levels are flying by. Getting better, but think using a 42" 60hz tv as a desktop monitor is always going to hold me back lol.

What sensitivity are people using, does 800dpi and 4 in game sens sound about right? I know everyone uses different settings, but just trying to get a good start point to practice with.
 
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