Civilization V

Considering Steam tells me I've put over 300hrs into Civ V I have no problem paying £13.50 for an expansion.

Same here. Although I can't buy it for release I will buy it soon as I can. The amount of money I pay for Civ games verses the time spent on them is always fine in my eyes. Dragon Age expansion pack for example cost me £15 I think, it gave me 10hours of gameplay. BNW will give me at least 100hours as a minimum.
 
I've been playing Civ games since the Amiga days, but I never took to V when it came out. This week I dusted it off and had another try, but I must be doing something fundamentally wrong. Three times running on Prince I've been smashed by one of the AI's within 90 turns. Each time one of them declares war and then piles in with at least 6 units which they cannot possibly have afforded when I am struggling to stay positive. I'm on the verge of going back to IV because this just feels scripted and the whole experience seems over-complicated now.
 
I've been playing Civ games since the Amiga days, but I never took to V when it came out. This week I dusted it off and had another try, but I must be doing something fundamentally wrong. Three times running on Prince I've been smashed by one of the AI's within 90 turns. Each time one of them declares war and then piles in with at least 6 units which they cannot possibly have afforded when I am struggling to stay positive. I'm on the verge of going back to IV because this just feels scripted and the whole experience seems over-complicated now.

what are you doing? expanding too much? how many cities?
 
Usually got 2-3 cities by then, 4 military, 2 workers and a few improvements. I just play the way I always played. Maybe I have just been unlucky but the three games I played this week the attack is like a scripted event at turn 80...
 
Usually got 2-3 cities by then, 4 military, 2 workers and a few improvements. I just play the way I always played. Maybe I have just been unlucky but the three games I played this week the attack is like a scripted event at turn 80...

I thought the difficulty levels just gave the AI a head start instead of making them play smarter from equal starting position as you. So that's why they had more units.
 
Last game I was beside France and Mongolia, both constantly declaring war on me.
Meanwhile across the map countries like China were racing through the tech tree.
Sometimes you cant catch a break :p
 
Usually got 2-3 cities by then, 4 military, 2 workers and a few improvements. I just play the way I always played. Maybe I have just been unlucky but the three games I played this week the attack is like a scripted event at turn 80...

You've been unusually unlucky on that difficulty then. I have games on immortal where i've not been touched in that period of time - if you see a civ move all his military making their way in your direction, move all your military + buy at least a couple more units with gold (sell strategic/luxury resources if necessary) and get them all within vision range of suspected attackers units and they will (usually) make a U-turn and not declare war if they see you have a sizable defense.

Don't forget a lot of things factor into a civ going to war with you - go to diplomacy tab and hover over their status with you (e.g neutral/hostile) and it will tell you the positive and negative relations you've had with them. It's normal for close neighbours to just turn on you at some point if your cities are very close, this is where stationing military on conflicting borders will let them know not to **** with you.
 
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