CS:GO Discussion

Basically I will sum up this entire thread / the entire internets opinions on CS:GO in 3 simple categories:

1) CS 1.6 Veterans who love the game and still play competitively: They will not like CS:GO because they do not want it to change from 1.6. Maybe they will come round eventually because CS:GO is actually more similar to 1.6 than CSS.

2) CSS players who still enjoy CSS, possibly play competitively and have mastered the gameplay of CSS eg. spray heavily etc. : Will not like this game because they are too lazy to re learn CS:GO and have become completely reliant on spraying.

3) People who have played 1.6 and CSS heavily and have become tired with the poor netcode and generally are bored of CSS : Will welcome CS:GO and find that there have actually been quite a few improvements and the new game is a refreshing break from the old games.

I think this is pretty accurate, well said! :)
 
i think he means, after the first 3-5 bullets - fine, same recoil as usual.

After that recoil is random.

Made sense to me but i did have to read it 3 or 4 times.

I'm excited at the prospect of playing this game, i was a big fan of the original CS, I played CSS for a bit and liked it (albeit the netcode was poor), the netcode on GO seems a lot better, not sure how they managed to change that though which worries me a little.

Absolutely hate having achievements.
 
ok well can anyone give me some tips to becoming a better player please

Just jump into a bot only server with harmless bots and practice. Take a weapon you are having problems with and shoot at one spot on the wall without moving the mouse, do it a couple of times and you will quickly realise the bullet spread always remains the same. This is how you 'learn' recoil patterns.

Next try shooting at the wall again but this time try to counter the recoil by moving your mouse against the recoil pattern you now know, by doing this your aiming to try to keep the bullet spread as small as possible.

Doing this will help your spray, remember you need to learn this for each weapon you use! :)

Quoting myself from a couple of pages back. This won't make you an overnight pro, but it will atleast give you an idea of the sorts of gun movements you should be making in order to hit your bursts.
 
What you have to do in CS:GO is just not spray heavily anymore... You can spray for anything from 2-6 bullets depending on the gun and then you need to stop, let the crosshair re-centre (which is extremely fast compared to older CS games) and then shoot again. In CSS you can unload an entire clip quite easily/accurately with M4, which really is pretty unrealistic and also becomes pretty boring after a while... I actually think it is more skill and that CSS was too heavily reliant on spraying, also you just resort to spraying in CSS because the hit reg when playing online is ****e.
 
i think he means, after the first 3-5 bullets - fine, same recoil as usual.

After that recoil is random.

Made sense to me but i did have to read it 3 or 4 times.

I'm excited at the prospect of playing this game, i was a big fan of the original CS, I played CSS for a bit and liked it (albeit the netcode was poor), the netcode on GO seems a lot better, not sure how they managed to change that though which worries me a little.

Absolutely hate having achievements.

i love the achievements in it, mine kept reseting in old css tho
 
I wouldn't consider it fast enough to deal with 5 Ts on short A on dust2 for example, I think that's my mentality in spots like that where if I was defending there and had an m4 and the Ts were on eco and only had pistols I'd be pretty upset with myself if I didn't get atleast 3 or 4 of them. I think in GO you have a much higher chance of dying after maybe getting 2 of them, that's the spraying I'm talking about in very tight quarter places like that which I think is completely acceptable.

I think you're talking about the people who will let go full auto the whole across a map and get a lucky headshot out of it, from what I hear there was a lot more of that in Source than 1.5/1.6 but yeah I'd glad that's gone. I just feel up close it could be a little more consistent, I might start playing around with my config tonight and try a few different rate setups maybe that will help.
 
What you have to do in CS:GO is just not spray heavily anymore... You can spray for anything from 2-6 bullets depending on the gun and then you need to stop, let the crosshair re-centre (which is extremely fast compared to older CS games) and then shoot again. In CSS you can unload an entire clip quite easily/accurately with M4, which really is pretty unrealistic and also becomes pretty boring after a while... I actually think it is more skill and that CSS was too heavily reliant on spraying, also you just resort to spraying in CSS because the hit reg when playing online is ****e.

I thought the hit detection was a bit off in this, does the crosshair re center on its own.
 
"In CSS you can unload an entire clip quite easily/accurately with M4, which really is pretty unrealistic"

Having fired an M4, I'd say the recoil is not very realistic, and is actually pretty exaggerated.

If you want realistic recoil, look at Battlefield 3, that get's it pretty spot on.

Altho I like the recoil in CS:GO (what I've played so far) as without iron sights it makes for a more competitive game.
 
Having fired an M4, I'd say the recoil is not very realistic, and is actually pretty exaggerated.

If you want realistic recoil, look at Battlefield 3, that get's it pretty spot on.

Altho I like the recoil in CS:GO (what I've played so far) as without iron sights it makes for a more competitive game.

I do love battlefield, both are diferent games its just getting used to it really ill try find some YouTube videos once the final game is shipped
 
OMG, I played a little last night and my sensitivity was well off... I wasn't impressed with the graphics and the game felt so dated...

I've played a few games today, got used to playing it again and I'm having loads of fun. It's nice too, most of the time you play a new game and get owned because you don't know the map. Even though it's been 5+ years I can remember the maps almost perfectly.

Definitely glad I bought it. It does still feel dated compared to newer games but it is still a lot of fun. I wish they would bring out a true sequel though with weapon upgrade and aim down sights etc.
 
OMG, I played a little last night and my sensitivity was well off... I wasn't impressed with the graphics and the game felt so dated...

I've played a few games today, got used to playing it again and I'm having loads of fun. It's nice too, most of the time you play a new game and get owned because you don't know the map. Even though it's been 5+ years I can remember the maps almost perfectly.

Definitely glad I bought it. It does still feel dated compared to newer games but it is still a lot of fun. I wish they would bring out a true sequel though with weapon upgrade and aim down sights etc.

lol the maps are funny, they've basically got the exact same layout but in my first few days of playing because they look so different in design I found myself thinking..where the hell am I? The house on Inferno scared the life out of me, I was walking through it when I all of a sudden heard a dog growling I typed in team talk wtf is there dogs in this now how do you buy them!?
 
OMG, I played a little last night and my sensitivity was well off... I wasn't impressed with the graphics and the game felt so dated...

I've played a few games today, got used to playing it again and I'm having loads of fun. It's nice too, most of the time you play a new game and get owned because you don't know the map. Even though it's been 5+ years I can remember the maps almost perfectly.

Definitely glad I bought it. It does still feel dated compared to newer games but it is still a lot of fun. I wish they would bring out a true sequel though with weapon upgrade and aim down sights etc.

If CS ever gets iron-sights the game will die a quick death.

Why would you want iron-sights in CS?!? Do you want double-jumping and armor/health boosters as well? How about killstreak bonuses? All these 'modern' games have those features too!
 
I wouldn't consider it fast enough to deal with 5 Ts on short A on dust2 for example, I think that's my mentality in spots like that where if I was defending there and had an m4 and the Ts were on eco and only had pistols I'd be pretty upset with myself if I didn't get atleast 3 or 4 of them. I think in GO you have a much higher chance of dying after maybe getting 2 of them, that's the spraying I'm talking about in very tight quarter places like that which I think is completely acceptable.

I think you're talking about the people who will let go full auto the whole across a map and get a lucky headshot out of it, from what I hear there was a lot more of that in Source than 1.5/1.6 but yeah I'd glad that's gone. I just feel up close it could be a little more consistent, I might start playing around with my config tonight and try a few different rate setups maybe that will help.

Mmm the recoil is a bit crap sometimes I suppose... I cant decide. I played last night and liked it because I was pwning everyone and today wasnt playing so well so it was annoying me lol...

I think it would be nice to see some NEW maps as opposed to just re skinned versions of the maps which are like 10 YEARS OLD. I want some new and fresh elements because I am sooo bored of CSS.
 
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If CS ever gets iron-sights the game will die a quick death.

Why would you want iron-sights in CS?!? Do you want double-jumping and armor/health boosters as well? How about killstreak bonuses? All these 'modern' games have those features too!

Iron sights in cs would be the absolute worst thing possible.
 
Mmm the recoil is a bit crap sometimes I suppose... I cant decide. I played last night and liked it because I was pwning everyone and today wasnt playing so well so it was annoying me lol...

I think it would be nice to see some NEW maps as opposed to just re skinned versions of the maps which are like 10 YEARS OLD. I want some new and fresh elements because I am sooo bored of CSS.

There is new maps. Try out the new game modes.
 
Are there any plans for new de_ maps? The new game modes will probably do me for a change of pace now and again but I will spend most of my time on Classic Casual and Classic Competitive.
 
If CS ever gets iron-sights the game will die a quick death.

Why would you want iron-sights in CS?!? Do you want double-jumping and armor/health boosters as well? How about killstreak bonuses? All these 'modern' games have those features too!

Iron sights aren't really comparable with killsteaks and double jumps.....

Iron sights are a realistic addition to a game, I mean, it's how you aim the gun.

But I agree if you added them to counter strike it wouldn't be counter strike.

But playing CS:GO it does feel dated and old when compared with something like Battlefield 3.
 
Iron sights aren't really comparable with killsteaks and double jumps.....

Iron sights are a realistic addition to a game, I mean, it's how you aim the gun.

But I agree if you added them to counter strike it wouldn't be counter strike.

But playing CS:GO it does feel dated and old when compared with something like Battlefield 3.

Really though the gameplay in BF3 is a bit boring really....

It is fun for about 100 hours until you get to rank 50 and the whole thing gets a bit boring... The gameplay mechanics and the recoil is all very "noobified" and there is not much depth to the game after the initial novelty wears off.... Nice graphics thoug...
 
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