CS:GO Discussion

problem is its a great game and well refined. THe same negativity surrounded CSS at launch too, its just the CS crowd throwing their dummies out of the pram - they will never be happy.

This.

The amount of whining and noob screaming coming through the mics last night was embarrassing.

Now I just mute everyone as soon as I enter a server lol.
 
This.

The amount of whining and noob screaming coming through the mics last night was embarrassing.

Now I just mute everyone as soon as I enter a server lol.

I knew I was playing CS again (having not played it extensively since 1.6) when greeted by screaming idiots down voice comms and someone spamming haxxor in the chat :p

Thankfully you can turn voice comms off entirely.
 
Release notes for 8/15 Update:

UI:
• Added Message of the Day
• Added a message when running without Steam to inform the users that the game requires Steam to be running.
• Added support for radar user message breaking up into several messages to allow for servers with large playercounts to not break user message stream when encountering too many entities.
• Updated the scoreboard so that if a game has a max of ten players you will see a compact scoreboard.
• Update to HUD voice status - darkened chat background from 32% opaque to 45% to increase readability of messages.
• Leaderboards input device filter now defaults to mouse and keyboard.

Bug Fixes:
• Fixed a bug where a dash was displayed when there was no score in the scoreboard.
• Fixed an issue with the HUD scaling not working with some elements.
• Enabled controller sampling regardless of input lock.
• Fixed several vgui fonts being too large at larger resolutions.
• Ignore low violence registry settings for CS:GO since we have no low violence regions.
• Fixed winning text not getting updated for arms race.
• Fixed win panel misalignments.
• Updated the scoreboard to fill from top to bottom for the order of players joining.
• Updated the scoreboard - moved the nav buttons up when you play with 10 players. Added a more opaque background.

Community Support:
• Added convars for better server customization:
o mp_solid_teammates - Determines whether teammates are solid or not.
o mp_free_armor - Determines whether armor and helmet are given automatically.
o mp_weapons_allow_zeus - Determines whether the Zeus is purchasable or not.
o mp_halftime - Determines whether or not the match has a team-swapping halftime event.
• Omitted reference to ranking or matchmaking from button warning.
 
Back
Top Bottom