Man of Honour
The visuals in this expansion are beyond the base game, Reed's Thorton for example, not yet seen a cabin that accurately textures Alcantara, yet here we are with perfectly smooth high fidelity surfaces that may as well be CGI but it's real-time and looks so good in motion
And this also begs the ultimate question, how have CDPR managed to make a game like this (inc the base game), to load from cold so quickly, and a save state loads within 4 seconds, it's a technical masterclass in how to do a game release that actually performs better than the sysreqs otherwise suggests
And this also begs the ultimate question, how have CDPR managed to make a game like this (inc the base game), to load from cold so quickly, and a save state loads within 4 seconds, it's a technical masterclass in how to do a game release that actually performs better than the sysreqs otherwise suggests