*** Cyberpunk 2077 ***

By far, the gunplay was just beautiful, they did really well and my most enjoyable method of working through the game.

Goes to show just what a wide spectrum of opinion Cyberpunk has amongst players, I've seen a lot of discussion of the gunplay and have seen every opinion from "its awful" to your "its beautiful", I think Cyberpunk may well have some of the most diverse opinions depending upon the player that I've ever seen.
 
I think 'Dream On' is one of my favorite side missions, although I'm disappointed that you can't pursue it further than the game allows you.
 
Goes to show just what a wide spectrum of opinion Cyberpunk has amongst players, I've seen a lot of discussion of the gunplay and have seen every opinion from "its awful" to your "its beautiful", I think Cyberpunk may well have some of the most diverse opinions depending upon the player that I've ever seen.

Undoubtedly. The perks def help but I have found it really fun.

As proven here...

Mostly not really feeling the gun play personally - it improves a bit when you have some perks, etc. but I still find it mostly a bit meh.

I actually have enjoyed some of the longer side arcs more than the main story so far - some of them are almost an entire game worth of content in this day and age of their own :s and Johnny popping up does add quite something to the game - one of the few areas of the game where you can actually sort of put your own spin on the relationship - though it still often limits you to one main choice far too often.

See, I didn't find that relationships were limited in that way. I found them to be more diverse depending on your personal preference and if you wanted that or not.
 
OK I see what people were saying about how you keep getting phone calls... They really need to work on that because it's annoying, overwhelming and just feels wrong. Needs to happen more organically.

Also the map is way too cluttered. Half of the stuff shouldn't be on there, or at least you should have the option of turning off so you can find them on your own. I feel like TW3 fixed these issues but they've gone back to them.... Didn't TW3 have an option to turn off the random questions marks from the map or something? And iirc wasn't it patched in as well?
 
OK I see what people were saying about how you keep getting phone calls... They really need to work on that because it's annoying, overwhelming and just feels wrong. Needs to happen more organically.

Also the map is way too cluttered. Half of the stuff shouldn't be on there, or at least you should have the option of turning off so you can find them on your own. I feel like TW3 fixed these issues but they've gone back to them.... Didn't TW3 have an option to turn off the random questions marks from the map or something? And iirc wasn't it patched in as well?

A map filter would be nice

1. Phone calls come in over conversations and you end up with 2 convo streams, annoying as hell
2. Contacts are not in alphabetical order when opening messages
3. Audio bleed persists between different encounters, tab view for quickhack list is the worst
4. Looting needs a better system, it displays singularly each item, needs to be a list or grouped
 
Delamain is one of the worst - constantly notifications as you move about - either don't accept those quests until ready to do the whole lot or do them all at once (which is a bit tedious) or it is annoying.
 
I started it early on but don't find it interesting so left it - the more you open up the world the more annoying it is - at some point I'm gonna have to go around do those so they are cleared.
 
Finding some more "hidden" things in the bottom left of the Heywood (near where the undersea tunnel from Pacifica comes out), nothing to do with missions etc just found by looking around each building, back alley etc -
  • In a back alley behind some flats there's the remains of fight scene where a guy trying to get his daughter back from the Valentino's (info on a Shard) fought against 6 of them in a "Melee weapons only" fight before dying. All 7 people are dead and all dropped Epic quality Melee weapons
  • In a garage there's the tortured remains of a Police Informer with his story on a Shard.
  • A dead guy with a Shard showing that he was being attacked by some thugs and was desperately calling for Trauma Team after he was badly injured only to find his subscription had run out a few days earlier.
The game is filled with these little world-building things, possibly 100's of them across the whole map, which really are "fun" to find, once you finish completing every single mission, gig Police job etc.
Can you mark it for me on the map. Not exactly sure where exactly after looking around :)
 
Gone with no Ray tracing or dlss. 60 fps with everything on ultra or high. Looks fantastic. I'm very happy with it.

I've noticed that I have to be careful not to turn round too quick or pedestrians and vehicles could literally appear out of nowhere!

I've not really had time to work with a lot of the gameplay tbh l. Just taking it in atm. A lot or it is overwhelming. I've never met this Regina Jones but I wish she would **** off and leave me alone!
 
Now that I have completed everything I decided to play a bit with a controller. I changed fps limit to 40fps which feels decent with a controller and whacked a few settings from Ultra to Psycho :D

Just having fun taking it slow exploring and killing any gang members that look at me funny :p

Here is a poor fellow I chopped up with my nanowire:

photomode-05012021-121001.png



Here is another pic I recently took also:

photomode-05012021-130535.png


Very different experience playing it with a controller. As usual there are pros and cons. Driving is much better and in some ways immersion is much better also as I play it walking slowly and looking around. But gunplay is obviously much better with kb+m.
 
Gone with no Ray tracing or dlss. 60 fps with everything on ultra or high. Looks fantastic. I'm very happy with it.

I've noticed that I have to be careful not to turn round too quick or pedestrians and vehicles could literally appear out of nowhere!

I've not really had time to work with a lot of the gameplay tbh l. Just taking it in atm. A lot or it is overwhelming. I've never met this Regina Jones but I wish she would **** off and leave me alone!

I have been using DLSS but I'm not convinced it's making things any better. There are minor graphical annoyances that make me think it's better without. Saying that, I've not tried it without yet.
 
I have been using DLSS but I'm not convinced it's making things any better.

For me it is the difference between having ultra settings + ray tracing on ultra and getting 60 FPS or ~38 FPS - at the expense of some softening of especially background detail and some artefacts around certain types of patterns on screen i.e. vertical objects like aerials have trails behind them in motion with DLSS.
 
Also the map is way too cluttered. Half of the stuff shouldn't be on there, or at least you should have the option of turning off so you can find them on your own.

On the Map screen you can use the Z key to declutter it into specific icons only (i.e just missions, or just fast travel or just vendors etc)

Can you mark it for me on the map. Not exactly sure where exactly after looking around :)

At work now, will drop the map location and screenshots when I get back around 10pm-ish.
 
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