*** Cyberpunk 2077 ***

3080 Ti here and well... With Ultra settings 3440x1440 and DLSS off it's a mighty 6 frames per second :cry:

But putting DLSS to Ultra Performance and you can comfortably play 60fps+ if you can put up with the distant light source shimmering that DLSS puts out.

(still processing the 4K res)
 
3080 Ti here and well... With Ultra settings 3440x1440 and DLSS off it's a mighty 6 frames per second :cry:

But putting DLSS to Ultra Performance and you can comfortably play 60fps+ if you can put up with the distant light source shimmering that DLSS puts out.

(still processing the 4K res)

If you can be asked, try DLDSR 5160X2160 with Ultra Performance to do a comparison? That would help a lot with the shimmering I recon.
 
If you can be asked, try DLDSR 5160X2160 with Ultra Performance to do a comparison? That would help a lot with the shimmering I recon.

Tried this and fps is similar to dlss performance and 3440x1440, maybe helps a touch ever so slightly but not hugely noticeable.


You getting any issues like I am @mrk i.e. at 3.14 in my video, also things like this:

 
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If you can be asked, try DLDSR 5160X2160 with Ultra Performance to do a comparison? That would help a lot with the shimmering I recon.

Done!

Native Raster - 3440x1440:
JgURQiX.jpg


DLSS Quality - 3440x1440:
BupTKHR.jpg


DLSS Ultra Performance - 3440x1440:
luePU3s.jpg


DLDSR + DLSS Ultra Performance - 5160x2160:
SSHXXYF.jpg


PT is a bit too hard on the 3080 Ti even at DSR! Interestingly the VRAM use is low enough for 12GB to not be an issue. Wonder what a 4080 gets in this situation too.


Tried this and fps is similar to dlss performance and 3440x1440, maybe helps a touch ever so slightly but not hugely noticeable.


You getting any issues like I am @mrk i.e. at 3.14 in my video, also things like this:



Yeah Digital Foundry mentioned this in the past, even on PT the traced output has to catch up so there's a bit of latency betwee the light bounces and game rendering where they are out of sync, likely because of the speed at which hardware is capable of on the older cards. I suspect the 40 series do it much faster.
 
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Yeah Digital Foundry mentioned this in the past, even on PT the traced output has to catch up so there's a bit of latency betwee the light bounces and game rendering where they are out of sync, likely because of the speed at which hardware is capable of on the older cards. I suspect the 40 series do it much faster.

Time for a 4090 then :p
 
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High quality with DLSS Quality and 1080p on my laptop 3070 was just about holding 30FPS with path tracing, unplayable but I'm surprised at that thought it would be much worse. Unfortunately not in a position to test my desktop 3070 at the moment.

Trying higher performance/auto DLSS options didn't really seem to gain much except make the graphics look like arse with visible though blurred due to upscaling jagged edges, etc.
 
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Done!

Native Raster - 3440x1440:
JgURQiX.jpg


DLSS Quality - 3440x1440:
BupTKHR.jpg


DLSS Ultra Performance - 3440x1440:
luePU3s.jpg


DLDSR + DLSS Ultra Performance - 5160x2160:
SSHXXYF.jpg


PT is a bit too hard on the 3080 Ti even at DSR! Interestingly the VRAM use is low enough for 12GB to not be an issue. Wonder what a 4080 gets in this situation too.





Yeah Digital Foundry mentioned this in the past, even on PT the traced output has to catch up so there's a bit of latency betwee the light bounces and game rendering where they are out of sync, likely because of the speed at which hardware is capable of on the older cards. I suspect the 40 series do it much faster.

I am on my phone so won't be able to tell the difference. But how does it compare?
 
In motion I think it seems fine, even at ultra Performance, aside from the shimmering distant lights. FSR 2.1 in Ultra Performance does not have the shimmering, but the sharpness is reduced, though I did not play with the sharpness slider. The fps is a little lower but still above 60fps using FSR2.1 3440x1440, so I might actually use that for a bit as there is no artefacting like with DLSS in this game and just up the sharpness as a tradeoff.
 
In motion I think it seems fine, even at ultra Performance, aside from the shimmering distant lights. FSR 2.1 in Ultra Performance does not have the shimmering, but the sharpness is reduced, though I did not play with the sharpness slider. The fps is a little lower but still above 60fps using FSR2.1 3440x1440, so I might actually use that for a bit as there is no artefacting like with DLSS in this game and just up the sharpness as a tradeoff.

Interesting. If only FSR was consistently as good if not better in other games, would make AMD a lot more tempting imo.
 
In motion I think it seems fine, even at ultra Performance, aside from the shimmering distant lights. FSR 2.1 in Ultra Performance does not have the shimmering, but the sharpness is reduced, though I did not play with the sharpness slider. The fps is a little lower but still above 60fps using FSR2.1 3440x1440, so I might actually use that for a bit as there is no artefacting like with DLSS in this game and just up the sharpness as a tradeoff.

Will give it a test when I get the time. Hopefully tonight.
 
Played some more and have found the DLSS Balanced is just about right for quality and framerate. Can maintain 30+ fps in most places, 45-50 in others. This makes is playable, or at least able to explore freely in a car or on foot ad just check out the visuals and city life lol.

Imagine if a 3080 Ti could do frame gen, we'd be playing at 3x the fps at 3440x1440 easily. I am confident that with 3440x1440 a 4070 Ti with DLSS Quality will get well above 60fps with everything on ultra and path tracing enabled in this. Whilst a 4080 with DLSS 2 only set to Quality will be 60+ at 3440x1440.

Now when are those 4080s going to hit £800...

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I can't even get it to run after the update...

9VwIcTe.png


I've verified the files, deleted the game and downloaded it again, but nothing :(
I don't want to actually play it, just wanted to see what the fuss was about.
 
I can't even get it to run after the update...

9VwIcTe.png


I've verified the files, deleted the game and downloaded it again, but nothing :(
I don't want to actually play it, just wanted to see what the fuss was about.

Might try changing the DLSS file.
 
Speaking of mods, I basically went on Nexus and just arranged by total downloads to click a few popular ones on that weren't blatant "BIGGER BOOBIES" type.
One of them was called NPC's gone wild and it said something about NPCs will wear more revealing clothes, so I thought okay cool there will be more variety because sometimes I notice identically dressed people.
What actually happened was some NPCs walk around with their **** out and just the underwear.
 
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