Yes you're right. Depends how much they jiggle. CPU bottleneck.Depends on the mod no?
Yes you're right. Depends how much they jiggle. CPU bottleneck.Depends on the mod no?
thats why people bought 12 and 16 core CPUs. Need to support those jiggle threads. Futureproofing.Yes you're right. Depends how much they jiggle. CPU bottleneck.
lolthats why people bought 12 and 16 core CPUs. Need to support those jiggle threads. Futureproofing.
its a youtube video it's never going to show how it really isAnyone spot the differences
Interesting note about Dogtown performance.Patch 2.01 coming soon
Created 6 hours ago Updated 4 hours ago
Hey, chooms! We want to give you a heads-up that Patch 2.01 will be coming soon.
Here's a list of most important fixes and improvements that will be included there:
Remember that these are just the highlights, so stay tuned for more details!
- The distorted effect caused by selecting a specific dialogue option when talking to Johnny at the end of Automatic Love will no longer persist on the screen.
- V will no longer die in The Heist by falling through the elevator when riding to the 42nd floor with low FPS.
- Fixed an issue where the UI could show controller inputs when playing with keyboard and mouse.
- Made it possible to properly switch to arms cyberware by cycling through weapons.
- Gig: Breaking News will be properly triggered after approaching the quest area.
- Vehicle radio volume will be adjusted so it's not too quiet when compared to other sounds in the game.
- Addressed the issue of corrupted saves on PlayStation by increasing the maximum save file size limit. Note: this won't fix the saves corrupted before the update. If you're experiencing the issue, keep a working save (e.g. resave it as manual save) till 2.01 arrives.
- Performance improvements for both PC and consoles, especially in the Dogtown area.
Agree. It's a tough conversation these days as its been so long since launch and one wouldn't expect that level of gameplay for the hype generated, not then, not now.Before starting a new play through I’ve been testing my 4090 with my current save, even after all this time there still seems to be massive problems with animations and the rag doll physics, such as objects/people getting stuck on other objects and bouncing around the screen. The AI still seems really poor as well in a lot of instances. At this stage don’t expect CDPR to be able to fix them, still doesn’t detract from this being a great game which is fun to play.
Often follows the jigglesGlad to see puddle fetish is still strong on this game.