Dark Soul's: Prepare to Die Edition (PC)

I'd agree with that. Out of the box it's not the best version, but with a few mods (which take minutes to install) it instantly becomes the best version you can get. None of the mods are real game changers, but they all subtly improve the game way beyond the version you get when you install it.

The better faces pack, visible health bars and the high resolution text/better UI mods are game changers imo. They are very subtle you're right but man I couldn't play without them on again. :p
 
The better faces pack, visible health bars and the high resolution text/better UI mods are game changers imo. They are very subtle you're right but man I couldn't play without them on again. :p

I've not got the Better Faces pack, but the other two are must haves IMO :)

I didnt know that but you get a achievement and item if u do it with the broken sword no?

Nope, no achievement, and his weapon drop (Demon's Great Hammer) can be gotten very easily later in the game by trading an item that you'll pick up (and won't need) a few hours later :)

As Moothead said though, it's not likely a weapon you'll use at all as there are better weapons out there that don't have such high stat requirements.
 
Nope, no achievement, and his weapon drop (Demon's Great Hammer) can be gotten very easily later in the game by trading an item that you'll pick up (and won't need) a few hours later :)

As Moothead said though, it's not likely a weapon you'll use at all as there are better weapons out there that don't have such high stat requirements.

Like i mentioned earlier i only got the game a day ago so no pro here :eek:
 
Like i mentioned earlier i only got the game a day ago so no pro here :eek:
Then definitely don't worry about trying to beat the Asylum Demon with just the broken sword. Go and get your real weaponry and kick his ass that way, the Great Hammer really won't be worth it, especially for your first time through the game. It's powerful, but very slow, and I would always recommend newer players to use something relatively quick, as the slower weapons leave you more open to be hit, and as you're no doubt aware, sometimes all it takes is a few hits to kill you.

Edit: If the achievements are important to you, let us know, as there are a few things you need to know to make sure you don't make it harder (and more time consuming) for you to get all 1000 points. It took me quite some time (and 2 1/2 playthroughs) to get all 1000 points in the game, which is as fast as you can do it realistically.
 
Last edited:
What would you recommend as a good class for a noob, I went bandit :D
My personal fave starting class is Pyromancer, as you get the decent damage output from the Hand Axe, the hard hitting pyromancy spells, and starting at SL1 means you can easily and cheaply start customising your character to your preferred play style.
 
I take it you are stuck with the button configuration with the controller? dont see a way you can change. Normally you get to choose a variety in similar types of controller games?
 
I take it you are stuck with the button configuration with the controller? dont see a way you can change. Normally you get to choose a variety in similar types of controller games?
Short of using an external program of some sort to remap your buttons, then you are stuck with them. I found them to be really intuitive controls pretty quickly though, so give it a bit of time and see if they start to feel natural for you :)
 
My personal fave starting class is Pyromancer, as you get the decent damage output from the Hand Axe, the hard hitting pyromancy spells, and starting at SL1 means you can easily and cheaply start customising your character to your preferred play style.

Thanks for the tips, also just installled the better text_ui mod and the visible health bar mods :D
 
Not sure if I'm too low a level or just rubbish, but I've found the scimitar wielding skeletons that come in pairs too difficult using a pyromancer.

What sort of level is required for these things? As I'm losing interest exploring only to have it all reset dying to these gits.

Any pyromancer build advice appreciated too.
 
Not sure if I'm too low a level or just rubbish, but I've found the scimitar wielding skeletons that come in pairs too difficult using a pyromancer.

What sort of level is required for these things? As I'm losing interest exploring only to have it all reset dying to these gits.

Any pyromancer build advice appreciated too.

Are you talking about the skeletons in the catacombs? i.e the area after the graveyard in Firelink Shrine. They are the only skeletons I can think of that wield Scimitars (they are actually Falchions).

My advice, assuming I'm right, would be to leave there immediately if you haven't obtained the Lord Vessel and are planning on heading to Tomb of the Giants. Having a Divine Weapon is also a must unless you are very confident or over leveled.

Also, can you confirm what you mean by "using a pyromancer"? Pyromancer exists only as a starting class, DS has no actual classes as far as gameplay is concerned. This makes me think you are still fairly low SL, meaning you really shouldn't be in the Catacombs.
 
Last edited:
I've completed the game and the DLC now a couple of times, I think its fantastic even though I havent picked it up in a few weeks now. Really cant wait for Dark Souls 2 and if that comes with the requirement that I buy a new console to play it... i probably will

As someone who has completed it id say that if you play it and give up before ringing the first bell then you haven't really seen the game. The bit before the crow is little more than a tutorial level that teaches you how to move, fireline shrine is the center hub of the game and as you play you will unlock various shortcuts that mean its easier to reach most of the game areas.

Things respawning might initially seem overly harsh or grindy at first but you do find that you end up visiting most zones more than once, perhaps a super easy mode where things dont respawn until you left the zone completely might seem fairer but once you have gotten used to the game and learned the zones you will normally know the route to just run past enemies anyway, so respawns only affect you when your exploring and part of the fun of that is in the danger of it, if you get to cocky even the best of us can slip up

Also there are some people who will level up, armour themselves up like a tank, use iron flesh on every boss and just stand there letting the boss/mobs wail away at their shield and say the game is too easy. This is a valid way to play the game but you have to respect that its also pretty much the least skilled way to do it and if you come to others who are more experienced and start complaining that the game is easy they might not take you seriously, thats just one playstyle and they can vary quite a lot although its much more apparent in PVP
 
Are you talking about the skeletons in the catacombs? i.e the area after the graveyard in Firelink Shrine. They are the only skeletons I can think of that wield Scimitars (they are actually Falchions).

Went uphill from the Shrine so sounds about right.

Also, can you confirm what you mean by "using a pyromancer"? Pyromancer exists only as a starting class, DS has no actual classes as far as gameplay is concerned. This makes me think you are still fairly low SL, meaning you really shouldn't be in the Catacombs

Decided to level up to level 4, but it made no difference. And a bit hesitant to increase stats until I find some gear upgrades. So I can increase required stat for that item.
 
Decided to level up to level 4, but it made no difference. And a bit hesitant to increase stats until I find some gear upgrades. So I can increase required stat for that item.

Yeah, stay away from the Catacombs until waaaaaay later, it is a horrible place and along with Tomb of the Giants exist to screw first time players in every horrible way imaginable. You want to head up the stairs to the bridge and into the aqueduct, this leads to the first 2 areas on the game you want to visit.

In terms of stats, until you get a solid idea of what you want to do in terms of your build (Heavy Str, Dex, lots of Magic etc), I would aim for:

16 Str = Req for Drake Sword
14 Dex = Req for Long Bow

After this put points into Vit and End till both ~16.

The Drake Sword is an stupid and OP weapon which requires the Long Bow and some patience to obtain but no actual skill, it involves shooting a dragons tail enough times in total safety till it falls off. It has incredibly high base damage, stupidly low requirements and an awesome heavy attack replacement, place this on top of the fact it's 1h and you have a weapon which eclipsed basically everything available in the early game without massive soul farming.

It also makes the first 1/4 of the game infinitely easier and for a first play through I would highly recommend it, check the various Wikis or Youtube for a guide on how to get it in more detail.

One more thing, did you start with the Skeleton Key? If so there is a very nice shield available with little effort, you (usually) have to die to get it as picking it up makes something big and nasty rather angry but it's worth it.

I won't go into detail but if you DID start with the skeleton key, look up the Dragon Crest Shield for info.
 
Last edited:
Cheers I've got a Black Knight Sword from Undead Burg after many attempts to kill him, but lack the strength to wield it properly.

Want to try taking out Havel the Rock before moving on to dragon area. But may be coming back with the Drake sword would be more sensible.

Will check out the shield.
 
If you have the black knight greatsword, then dont bother getting the stats to wield it.. its far too slow to be useful even if it does look awesome at that stage of the game

On my first play through i found the zweihander early on and was using that, then got stats for the black knight greatsword only to find out immediately after equipping that it was rubbish, then as i picked up spells i wanted the stats to use them all so i could try them out and see what was useful, and before you know it i was level 100 and hitting for less than a level 45 which meant every time i got invaded i just got destroyed by my opponent, the invasion system will match you to people no more than 10 levels above you to give you a sporting chance but if you are to win then you have to be sort of focused in your build and if you decide to wield a katana then load of points in int/faith arent much help

Its part of the learning experience to do this I guess, but what it means is that by the end of the first play through I was too high level and rather than continue into NG+ with that character I started again but with a much leaner build the next time, then having to learn how to play the game without being a swiss army knife of every available option
 
Last edited:
Back
Top Bottom