Soldato
- Joined
- 7 Feb 2004
- Posts
- 9,511
Less Armies... Vanilla DoW had 4, give this 3 expansions and see how its doing.
Less Units... There are pretty much as many as vanilla DoW, you have to be a certain hero to gain access to certain types and there is the same specialization just now less variation.
Less Options... Wargear...
Less Units on Screen... they made it clear from the very first information outing on this that it would be small scale and tactical, you've had a year to come to terms with this.
Less Maps... uh, you mean from the 5 in the beta? there will be more on release.
Less Game Modes... Victory points are all you need, the game needs balancing slightly as atm its decided in the first 5 minutes, whoever is forced to retreat their starting units in the first encounter gives up the map and loses, but the game mode itself is fine.
Less Combat Animations... you serious? the main limitation of the engine DoW used was the animations, Essence engine gives units thousands of animations.
No Base Building... Again, announced a year ago where they were taking the game, plus it works well without... if you're into lining up buildings in a pretty order or chopping down trees theres plenty of other games to cater.
Yeah what he said!