***Dayz: Stand Alone Thread***

All this is brought on through the greed of them and us having to pay for an alpha.

So far I have died 9 times and all 9 times were through starvation, water pumps are allover and can be used with out a canteen which is great but food is far too sparse to enjoy this game.
 
All this is brought on through the greed of them and us having to pay for an alpha.

So far I have died 9 times and all 9 times were through starvation, water pumps are allover and can be used with out a canteen which is great but food is far too sparse to enjoy this game.

You're not really paying for an alpha. It's a pre-order and one of the pre-order bonuses is access to the alpha.

Also, the issue of starvation is that you're either continually going on servers that have been rinsed already or you're not looking in the right places.

I have more food than I can carry on my character, with 5 canteens, so thirst and hunger are just not an issue at all.

If you go to the right places, you'll find crap loads, if you go to the wrong places, you'll find nothing.
 
Won't lie I really like this game but the performance and movement are abysmal. I play with 3 other mates on TS and we got attacked by a zombie clipping through a wall earlier. I'm getting attacked while trying to press '1' to get my axe out and my character just stands there, gormless getting hit. The performance seems all over the place too and I won't mention the lag. :p
 
All this is brought on through the greed of them and us having to pay for an alpha.

So far I have died 9 times and all 9 times were through starvation, water pumps are allover and can be used with out a canteen which is great but food is far too sparse to enjoy this game.

Food and water have been super easy for us to get though we play in a group. If you find some rice you're golden, as for water just look for a well or drink at a pond/reservoir.
 
food is far too sparse to enjoy this game.

Really? I just jumped on the OCUK server and I found more food than I could carry in the first few buildings I came to.

Won't lie I really like this game but the performance and movement are abysmal.

Yeah, this is one of the areas were the standalone has taken a running leap backwards from the mod, movement is really terrible. Performance hasn't been too bad for me though, just a bit choppy and inconsistent.

Most annoying thing that happens regularly to me is clipping through walls, either just randomly or by zombies doing the same thing.
 
Ugh Character wipe. Happened to 2 of us so far. I mean it's playable but if you lose your gear it kinda takes away from the survivor aspect. If I got killed OK that sucks but that is the game. Joining a server and finding myself in the starting area with all my gear and guns gone. What's the point.

Luckily I got the game bought for me. But I can't help but think that once this game really is finished, a better clone would already be out.
 
Just noticed that there was a small patch today. Has it implemented separate hives for the Merc servers?

Edit - No they haven't.
 
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one guy in here for eg went on for a year on about rocket and how bad the game was and he had never even played it ! :confused::D

Is it me you're referring to here? Apologies in advance if it is not me you're referring to, but if it is I'm a little confused as I've been playing the mods on an almost nightly basis since spring 2013 and I've got the stand alone version which I intend on giving some gaming hours while playing with others.

But yeah, I sure have been giving Rocket a hard time because the cretin deserves it for his utter contempt he's shown us the community....in my opinion.
 
Also Rocket is being a bit of an arse to the people who made the mod popular. If it was not for private hives and admins kicking hackers the mod would have died long ago. So he decided to release the game and only allow certain public hosts, now what about the people who kept dayz alive the people with dedi boxes and huge communities. They are having a very low player count now as most have gone to SA but will Rocket release those server files??? Meanwhile those people who kept his dream hacker free with bans and rollbacks are suffering right now.
 
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Food and water have been super easy for us to get though we play in a group. If you find some rice you're golden, as for water just look for a well or drink at a pond/reservoir.

yep i don't know why people are struggling with food

run in a shop there are numerous especially flats above churno. get rice or cereals. or check houses for tins of tuna can.

ponds and lakes and water fountains are everywhere. spam 20 drinks you good for a hr at a time.

if i die within 30 mins ill have most gear back with either mosin or m4. move around map and look . many bases loot areas but most just stick to electro or churno.
 
Also Rocket is being a bit of an arse to the people who made the mod popular. If it was not for private hives and admins kicking hackers the mod would have died long ago. So he decided to release the game and only allow certain public hosts, now what about the people who kept dayz alive the people with dedi boxes and huge communities. They are having a very low player count now as most have gone to SA but will Rocket release those server files??? Meanwhile those people who kept his dream hacker free with bans and rollbacks are suffering right now.

The game hasn't been released, so stop judging it as a release game. Seriously.
 
I'm not a fanboy in the slightest, but that response isn't really addressing the point that you are acting like the game has been released (as you've said they released the game) when it hasn't been released.
 
I'm not a fanboy in the slightest, but that response isn't really addressing the point that you are acting like the game has been released (as you've said they released the game) when it hasn't been released.

I think you get my point, or are we doing the whole hill thing again?
 
Maybe you should stop with the ad-hom attacks when you're questioned, that might be a start.

Secondly, you are still acting as if the game has been released and are moaning about issues with it, which in itself is fine but it's ignoring the context of "it's in the alpha stage".

Are you making assumptions that all these things have been "taken away" because they aren't present in the stand alone? Are you actually referencing something and basing your opinions on that?

Has something actually been said that has made you come to the conclusions you have arrived at? All genuine questions before you decide that another ad-hom retort is an appropriate response.
 
just add him to ignore.

just because something is alpha does not mean people should make excuses for simple bugs and stuff, especially long term ones or ones that got fixed in the mod already ages ago

yea in a proper testing alpha sure...

for an alpha you buy it's different and the devs should have different priorities.

they sell the game knowing people want to play it as a game.
they should concentrate on cleaning up the mess and getting everything stable.
then add more stuff.

things missing is not an issue constantly adding more and more without fixing what you have is just going to end up as one massive headache

if it's not broken don't fix it.
if everything is broken fix what you have.

the biggest priority imo should be getting the game stable , fixing the animations/movement and horrible game breaking bugs.

I've only played for 4 hours and could already make a pretty large list of stuff that's broken.

and why keep going on about "release" I bet I could find a qoute from rocket saying it's been released on steam :P or sold 800,000 copies since release if I bothered to look

When you are selling a product you have a responsibility to the people buying it.
 
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Maybe you should stop with the ad-hom attacks when you're questioned, that might be a start.

Secondly, you are still acting as if the game has been released and are moaning about issues with it, which in itself is fine but it's ignoring the context of "it's in the alpha stage".

The mod is in alpha stage and Rocket has known about joining a game with missing PBO files = no grass/trees or walls. So after two years you don't think that MASSIVE bug would have been fixed as it is VERY well known.

Are you making assumptions that all these things have been "taken away" because they aren't present in the stand alone? Are you actually referencing something and basing your opinions on that?

I have not made any assumptions have I? Maybe I have, I did say Rocket is more then happy to allow people to pay for public hosts to host games then he is to the many communities that have paid extra to keep his dream alive via private hives. Most of the players from those places are now on SA with these public hives which is killing the MASSIVE communities with dedi boxes that pretty much kept this dream alive for him.

As for all the other bugs I am cool with as I played DayZ mod since day 1. So PBO/Server files and the price I pretty much think are the only things I have moaned about.
 
Admin tools/kicking on servers with the main hive totally ruins the game.

Admins and admin tools are the only way to keep the game from hackers really. Rocket knows this and that is why he is allowing them otherwise BI would have to employ people to do it. BE and VAC are not good enough, BE is only really good to see hackers via logs but someone has to look at them first. Don't tar every admin with the same brush, many good servers on A2 with decent admins.
 
just add him to ignore.

This is not how an adult should deal with being challenged or questioned on something.

just because something is alpha does not mean people should make excuses for simple bugs and stuff, especially long term ones or ones that got fixed in the mod already ages ago

I am not excusing the bugs at all, what gave you that impression? I'm addressing the ridiculous notions of "when you're buying a product" stuff that people are coming out with who don't seem to understand that they haven't bought the alpha that they're playing.

They have bought a pre-order that comes with pre-release access to constantly updated builds of the game.

yea in a proper testing alpha sure...

for an alpha you buy it's different and the devs should have different priorities.


What constitutes proper alpha testing? As for the priorities, you're assuming that the accessible builds of the game for those who have pre-ordered are the latest up to date builds.

You are simply looking at it from the wrong perspective, there are disclaimers all over the Steam store page about how you should not buy it if you can't cope with serious bugs and issues.

they sell the game knowing people want to play it as a game.
they should concentrate on cleaning up the mess and getting everything stable.
then add more stuff.

That's irrelevant, it's still a pre-order, Dean's own advice is not to buy the game whilst it's in alpha if you intend to play it like it's a game.

things missing is not an issue constantly adding more and more without fixing what you have is just going to end up as one massive headache

That depends what the issue actually is, how serious it is, how necessary it is to fix it with regards to the development schedule, which will not be biased to playability.

if it's not broken don't fix it.
if everything is broken fix what you have.

Everything isn't actually broken though. I've played just under 30 hours of it, messing around with various things, as have my friends. I knew what I was in for, I have found bugs, I have things frustrating, but what I am not going to do is have a melt down over how much of a crappy mess it is because of these things.

the biggest priority imo should be getting the game stable , fixing the animations/movement and horrible game breaking bugs.

As above, the store page is plastered in warnings about the state it's in, it's very clear that the intention now isn't getting playability up to the max, but to implement the big aspects of it, one they have been doing a lot of work on is the re-spawning of loot and zombies, as well as getting more zombies spawning without tanking performance.

As you've stated, your opinion is that they should be focusing on playability, so it's no surprise that you're moaning about bugs that get in the way of playability but what were you expecting given the warnings?

Additionally, there are some things that simply can be swapped over which aren't a massive priority, like animations. It's a pretty easy thing, and I'd imagine low priority to clean up and fix the wooden, janky animations, but as I know it's a very early build, I'm really not going to complain.

I've only played for 4 hours and could already make a pretty large list of stuff that's broken.

and why keep going on about "release" I bet I could find a qoute from rocket saying it's been released on steam :P or sold 800,000 copies since release if I bothered to look

And I can find a quote from him where he openly recommends people not to buy it due to the state it's in.

Lots of stuff is broken, there's no dispute, but it's not a release game to be played as a release game, so it's really not worth moaning about bugs that get in the way of you playing the game, it's not the intention.

When you are selling a product you have a responsibility to the people buying it.

Sure, there's no dispute there, but that doesn't cover this situation, as per all my above comments you're not actually receiving the product you're buying now, you're instead receiving a pre-order bonus of being able to access testing builds of the game if you want to participate in the testing and development.

The mod is in alpha stage and Rocket has known about joining a game with missing PBO files = no grass/trees or walls. So after two years you don't think that MASSIVE bug would have been fixed as it is VERY well known.

No dispute there, it's crappy and I'd imagine it's a very easy fix for them to do, but when you put it in to perspective that the alpha build isn't really intended to be played the way people are, I can understand why it's not been done yet.



I have not made any assumptions have I? Maybe I have, I did say Rocket is more than happy to allow people to pay for public hosts to host games than he is to the many communities that have paid extra to keep his dream alive via private hives. Most of the players from those places are now on SA with these public hives which is killing the MASSIVE communities with dedi boxes that pretty much kept this dream alive for him.

I was asking you if your views were based on assumptions you made, as I said it was a genuine question.

I am not saying people shouldn't be playing it, I've been playing it myself, but rather it's a case of there isn't much to complain about when stuff doesn't work because you were told about it well before any money changed hands.

I was also asking you if your comments about not allowing the sort of servers settings/configs that were available for the mod were based on them not being present now, and that you were taking their lack of presence as an indication that it's been removed, or has something actually been said about that functionality being taken away permanently?


As for all the other bugs I am cool with as I played DayZ mod since day 1. So PBO/Server files and the price I pretty much think are the only things I have moaned about.

I agree that the PBO thing is crappy, I am unsure on the server files thing (as above), again I was challenging the notion that it had been "released" in such a state as it's suggesting that it's intended to be fully playable.

To put it in to perspective, Steam has strict rules about the state of games that they allow (for example, the War Z/Infestation Suvivor Stories) and they will pull them until the developers get them up to scratch, which hasn't happened with Day Z because the context is very different.
 
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