So a game that's had 2 years in development by an official studio using existing assets from 5 years ago being in worse state than mods made by a few guys in their spare time between jobs is acceptable then. Honestly people need to stop playing the alpha card, it's a very poor excuse. The store page should say 'we couldn't be arsed to do anything so here's 2 weeks worth of work that we'll finish when we can be bothered, we know you're all going to buy it either way, but here's a generic disclaimer for the fanboys to use.'
Not to say I haven't enjoyed it thus far but it's definitely a cash in, they realised they hadn't done **** all in the past 2 years and also realised the DayZ boat has almost gone out to sea so they took a big dump on all of our heads to avoid losing $$$ when something undeniably better comes about, and by then they have our money anyway.
Dean slipped up, he said in an interview that he'd consider DayZ a success if it sold 250k units or more, yet it's in Alpha purely for hardcore players to test? He's specificly done nothing to market it blah blah? Shouldn't even be talking about that kind of stuff while a game is bare-bones Alpha.
Our only hope is that $20,000,000 might of put their arses into gear, but in two years time I wouldn't be surprised if the game has progressed as much as it had since the mod released up until the standalone came out last month.