And I got scout (solar) and vanilla pulse from the gold package
Would've preferred a void scout to go with VoC and Fang, but can't complain. More importantly, I got the Grimoire score just as Phog got within 10 points of me!
If you two are up for some more Trials tonight, I'd like to at least try for 5 wins to get the Hunter/Titan chest.
Has anyone still got to do the nightfall so this week?
Got 2 todo -.-
Granto405 on x1![]()
I need to do it but wont be on till 9ish
Cool, will be on around then.
Agreed on Fireborn, its very easy to predict most of the times, or people just use it too late for it too even matter, it can be deadly at times, but I feel as a super it carries way too much risk, and you really have to time it perfectly, compared to other options I don't find it great.
For heavy rounds I normally have a super
Last round was good, they were some quality players, good tactics. Really need to just change up your style and not be predictable against them, like my cheeky flanking nova bomb
Eye of Sol is pretty awesome in regular crucible, handling is great. Definitely sold on void walker now....nova bomb is way more of a match winner than radiance.
Well, the first edition of Trials Monday was pretty good, managed 9-2. We blew our mercy on the first match both times so if we actually start trying to go flawless I reckon we're not far off.
Next time when we're on 7 wins I won't say "well at least we haven't been steamrollered 5-0 yet"![]()
I need to try mine out. 55 All/fate is stupidly good as well. I did try using it briefly last night but the Cauldron isn't the best map to try it on.
I have tried and tried but I just can't get on with the Spare Change archetype of pulse rifles (Messenger, HSP). I can get kills with them (well SC as I don't have the other two) I just don't enjoy running them thus I would rather run something else.
I am going to play more with the my Bad Juju as well. I loved it in the last IB and want to get even better with it.
Depends on the game mode. In trials it can be very useful when everybody is clustered around the overtime flag. Get the quick revive helmet on and you can quick melee somebody to get the flame shield on and start reviving people. Throw out a firebolt nade quickly and you can mop up.
The key thing is with radiance however is that you want to pop when your opponents are not within shotgun range, but not so far away they have time to get snipers out or similar and defend as you rush them. Revive right next to somebody and they will likely just shotgun you before you can get the flame shield up.
Again, depends on the game mode. This is very handy for denying the opposition your heavy in regular crucible, but its a bit of a waste in trials. In trials the heavy round is effectively a lottery round so you're much better off just rolling that dice and saving the super for later on when it could be more crucial.
Had a good bit of fun with Midgen & Greboth in Trials last night. We started off quite rusty until we started playing to our strengths. Ended up going 9-2 which felt good given the teams we came up against (Typical case of going 5-0 up and then coming up against either a laggy team or one that made us look like we were holding our controllers upside down).
One major highlight was our 5-0 trouncing of a team which didn't even see us coming (This didn't work the second time we faced them as they were ready). We rushed left, rushed right, rushed middle and then caught them in a pincer movement in the last two games. I won't lie, it felt good.
Looking forward to next week now.
I agree on Eye of Sol. I ended up picking up three of them (one for each char) along with a second chest piece (just in case I accidently bin the first one).
Btw did I mention I got a Gjally tonight??....![]()
Congrats man.Just one person left, that I know of...
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