Permabanned
- Joined
- 25 Oct 2004
- Posts
- 9,078
New? Nah. Played tonnes of Diablo3, plenty of PoE and Wolcen. Not hardcore by any means though.
I'd say 100 hours in the first week of launch when the game is still finding it's feet is pretty significant, so maintain I'm not surprised you are noticing issues more casual players aren't. PoE has had years of polish so I can believe it doesn't feel stale to someone who enjoys it over a period of years. By no means a dig at you chosing to play this way, each to their own. Hopefully the end game content gets tuned over time to the point where it can appeal to more casual players and those that want to play a large amount.
These are issues that the more casual gamer will start to see in week 2/3/4 of the game.
The list of annoyances grow almost daily, things that were pointed out during the first beta, are still an issue now. Which doesn't bode well. I think the issue with Blizzard is their corperate structure hinders the development team, they can't pivot easily on something unlike GGG who can literally change a mechanic completely over night if the need to do so was there.
For example metamorph league, people hated the looting so they just changed it up so that the metamorph bits were sucked up automatically. That sort of change by Blizzard would take weeks or months. Everyone agrees we need a gem stash tab, its been complained about since March, and yet 3 months down the line we still have the same issue. When people complained about league mechanic items in PoE GGG bought out a league specific stash tab bundle within weeks. Sure you had to pay for it, but $10 is a small price to pay for the QoL it provided.
If Blizzard came out tomorrow and released a unique/gem/sigil stash bundle for $10, EVERYONE at the endgame would pony up for it.