** Diablo 4 Thread **

D3K that was the turning point for many players, if you were lucky to have started playing the game 11 years ago you would have learnt how the game functions as it evolved, but as a new player or an inexperienced player today, if you jump in blind you will fail. Thankfully I think this may be changing with PoE2, we will find out later on this year I suppose.

I know many people that have tried to play the game and often quit before they finish part 1 of the campaign, let alone reach Kitava in act 10. The moment I point them to a well written build guide though, no only do they reach act 10 quickly but they have learnt the basics they need to get started with maps and usually encounter at least 1 or more of the end game bosses during the campaign quests.

I often point people to Enki's witch guide as a good starting point as its been a reliable guide for new players for many years now, but Gazzy, Zizaran and a few other players make good guides for beginner players. I also point them towards getting Path of Building, and point out that many of the "pro" players spend more time playing with PoB than actually playing the game. So learning how to get a build functional in PoB is also a valuable skill to have.
poe isnt an arpg its a crafting simulator.
poe2 will be more of that.

Its why diablo4 will grow and attract a huge gaming community.
 
Its why diablo4 will grow and attract a huge gaming community.
Its going to be interesting to see how D4 does, its quite the departure from traditional Diablo game mechanics. Whatever happens its certainly destined to be one of , if not the, biggest selling PC title this year. If it lands successfully then its almost definitely going to be in the game of the year running , alongside Hogwarts Legacy, Jedi Survivor and Starfield - if those two prove successful too.
 
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oh Diablo should be waaaay more popular than POE or Grimdawn has ever been on launch. But those others still have a healthy following. Imagine player numbers of other arpg's will be very low for seasons covering D4 launch
 
Looking forward to this and glad its crossplay so i dont have to buy it twice on PC and xbox again.

Just hope that its not d3 launch again or I can imagine that the "early access" days will be spent trying to log in.

Anyone know if they are "sharding" the servers like immortal? That was a pain in the arse for the 2hrs i actually played it before realising how much of a cash grab it was,
 
waiting for open beta before i decide if i buy it or not. i really hope it's going to be good, but my gut currently tells me it won't be.
 
The game will be good for sure, even Diablo 3 was a good game, but whether it has staying power is another thing. If they don't get itemisation correct from day 1 and have a decent repeatable and fun end-game early on then they are going to see a huge drop off in players very quickly who will just go back to games like Path of Exile, because that has arguably the best itemisation of any ARPG to date, and has a really good end-game.
 
The system requirements are fantastic, it should run great on the Steam Deck. I'm really hyped for this game, the art direction, atmosphere and choice to have ingame cinematics to tell the story is exciting. I do hope the story will be more of a personal, intimate journey, rather than the D3 story where your character is detached and basically just "turning the pages" with no real development.
 
The system requirements are fantastic, it should run great on the Steam Deck. I'm really hyped for this game, the art direction, atmosphere and choice to have ingame cinematics to tell the story is exciting. I do hope the story will be more of a personal, intimate journey, rather than the D3 story where your character is detached and basically just "turning the pages" with no real development.
Knew it wouldn't be that taxing, these type of games never are.

Diablo IV Open Beta PC Minimum System Requirements​

  • Operating System: 64-bit Windows 10
  • Graphics: NVIDIA GeForce GTX 660 or AMD Radeon R9 280
  • Processor: Intel Core i5-2500L or AMD FX-8100
  • Memory: 8 GB RAM
  • DirectX: Version 12
  • Storage: SSD with 45 GB available space
  • Internet: Broadband connection

Diablo IV Open Beta PC Recommended System Requirements​

  • Operating System: 64-bit Windows 10
  • Graphics: NVIDIA GeForce GTX 970 or AMD Radeon RX 370
  • Processor: Intel Core i5-4670K or AMD R3-1300X
  • Memory: 16 GB RAM
  • DirectX: Version 12
  • Storage: SSD With 45 GB available space
  • Internet: Broadband connection
Don't expect controller support though so Steam Deck won't be a good experience unless you're docked/keyboard & mouse.
 
Do you mean official Steam Deck controls? Because they've already confirmed PC controller support.
Oh I didn't know that! nice! about time. That's what I liked about the console version, you can just chill with controller sometimes. Will pick up when I fancy lazing around on the Steam Deck when I don't want to sit at PC.
 
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Knew it wouldn't be that taxing, these type of games never are.

Diablo IV Open Beta PC Minimum System Requirements​

  • Operating System: 64-bit Windows 10
  • Graphics: NVIDIA GeForce GTX 660 or AMD Radeon R9 280
  • Processor: Intel Core i5-2500L or AMD FX-8100
  • Memory: 8 GB RAM
  • DirectX: Version 12
  • Storage: SSD with 45 GB available space
  • Internet: Broadband connection

Diablo IV Open Beta PC Recommended System Requirements​

  • Operating System: 64-bit Windows 10
  • Graphics: NVIDIA GeForce GTX 970 or AMD Radeon RX 370
  • Processor: Intel Core i5-4670K or AMD R3-1300X
  • Memory: 16 GB RAM
  • DirectX: Version 12
  • Storage: SSD With 45 GB available space
  • Internet: Broadband connection
Don't expect controller support though so Steam Deck won't be a good experience unless you're docked/keyboard & mouse.
Do keep in mind that those recommended reqs are only for "Medium" settings at 1080.
 
If a 970 and 4th gen 4c/4t does that at medium then can't expect it to be much of a bigger jump for 4k etc.
Yup, I just keep posting that reminder in the hopes that we can avoid anyone screeching at release that their GTX970 cant play on high/ultra settings in 1440 when they meet the recommended specs
 
Yup, I just keep posting that reminder in the hopes that we can avoid anyone screeching at release that their GTX970 cant play on high/ultra settings in 1440 when they meet the recommended specs
If they can afford £60 for Diablo IV then surely they can afford a newer GPU, considering the 970 was released near on 10 years ago :D
 
The purpose of rushing through the campaign is exactly that, to reach endgame where 90% of the content is.

Specially if like myself you've been playing the game since 2012, the last thing I want to do is spend wasted time going through the campaign for the millionth time. So when a new league starts I'll be done with the campaign in 3-4 hours, where I can then start progressing through maps, and end game bosses, maybe dabble in delve content or beast farming, bit of legion, breach or betrayal to progress those systems all with an eventual goal of reaching pinnacle boss content asap so I can maximise time spent on that content and generate currency to funnel into absolutely bonkers builds that delete everything in milliseconds. Why? because its fun.

It's the same with diablo, build a character to farm loot, get good gear, farm loot faster, get better gear, farm loot even faster.

End of the day, play the game how you want to play, but to complain about the game being xyz when you choose to play it non-optimally. Is it really the games fault then?

Not like if you had a ferrari that you only ever drove at 30mph, would you complain to the manufacturer that its not fast enough?
I'd agree that, after you've levelled one or two characters, having to continually do it for every single character would be tedious. Having done that in all the previous Diablo games I completely understand that logic. For a first run through though I don't see any point in rushing at all no matter what's at endgame. I want to enjoy the experience and actually get to know the character I'm levelling. PoE was just wasn't interesting enough to keep my attention on the few times I've tried playing it and that is most definitely a failing of the game; if people get bored before endgame they're probably going to quit and find something more interesting.

As for the Ferrari comment I'm with the other poster, I wouldn't buy one as it's just a complete waste in the UK where the maximum legal speed limit is 70 and the government seem to be doing everything they can to slow vehicles down even further as time goes on. It would be a completely pointless investment unless you only planned to use it on race tracks which again doesn't really interest me.
 
I'd agree that, after you've levelled one or two characters, having to continually do it for every single character would be tedious. Having done that in all the previous Diablo games I completely understand that logic. For a first run through though I don't see any point in rushing at all no matter what's at endgame. I want to enjoy the experience and actually get to know the character I'm levelling. PoE was just wasn't interesting enough to keep my attention on the few times I've tried playing it and that is most definitely a failing of the game; if people get bored before endgame they're probably going to quit and find something more interesting.

As for the Ferrari comment I'm with the other poster, I wouldn't buy one as it's just a complete waste in the UK where the maximum legal speed limit is 70 and the government seem to be doing everything they can to slow vehicles down even further as time goes on. It would be a completely pointless investment unless you only planned to use it on race tracks which again doesn't really interest me.
PoE does fail in it's campaign for the story because it delivers it badly. I found it an incredibly interesting story tbh, and would really benefit from some cinematics. But it's largely down to how the game was developed. The subsequent (and more interesting) Acts were tacked on later in the game's timeline. I am hopeful for a better experience in PoE2, especially as they are intent on making players run it on every single character.

However, once you get into the rhythm of PoE campaign it's less of a slog and more like endgame maps but linked together. I do enjoy the constant power upgrades along the way, which isn't something that D3 has. D3 is just bang out level 70, scrape by til you get a full gearset and appropriate weapons, and only then are you feeling like your char is useful.

The ferrari rebuttles are a bit silly. It was an analogy, not something to deconstruct because of your personal preferences in cars.
 
PoE does fail in it's campaign for the story because it delivers it badly. I found it an incredibly interesting story tbh, and would really benefit from some cinematics. But it's largely down to how the game was developed. The subsequent (and more interesting) Acts were tacked on later in the game's timeline. I am hopeful for a better experience in PoE2, especially as they are intent on making players run it on every single character.

However, once you get into the rhythm of PoE campaign it's less of a slog and more like endgame maps but linked together. I do enjoy the constant power upgrades along the way, which isn't something that D3 has. D3 is just bang out level 70, scrape by til you get a full gearset and appropriate weapons, and only then are you feeling like your char is useful.

The ferrari rebuttles are a bit silly. It was an analogy, not something to deconstruct because of your personal preferences in cars.
At the end of the day, there is room in a gamers library for both PoE 2 and Diablo 4. They are different enough games that you can play both and simply invest more time in the one that you feel is better (likely to be D4 for me), no real need for it to become a PoE2 vs D4 situation. Get both, play both.
 
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