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#MeTooYeah, the music and ambient audio is excellent.
Died once so far although have been close a few times. I ran intoand got absolutely pasted.the butcher, who apparently is a random spawn in any dungeons
#MeTooYeah, the music and ambient audio is excellent.
Died once so far although have been close a few times. I ran intoand got absolutely pasted.the butcher, who apparently is a random spawn in any dungeons
Got the world boss down on the second try, ended up with 9 legendaries.
I have loads of stuttering when loading in new areas on a pretty decent PC
Its definitely tougher with a melee character, my Barbarian hasnt made it to 20 yet and I'm a fairly decent player. Meanwhile, my other half, who is shall we say , a below average but passionate gamer, waltzed to 25 with a sorceressPlaying a melee character is rough though. The den mother is nigh on impossible as a barbarian.
For me yes, for some others yes, for some others no, for some others about what they expectedSo what's the verdict so far guys? As good as we all expected ?
It's decent, not spectacular. Beta ran very well today, no crashes or disconnects like yesterday. D4 leans heavily on the open world design and tactical combat mechanics of Lost Ark, and no doubt will have a similar level of "grind" once character levelling opens up with the paragon system ( which isn't in the beta ). Skills feel a bit bland, and need some balancing. Barbarian feels the weakest of the three playable classes in the beta. Will see next week how the Druid and Necromancer classes fare. I'm sure I'll get dozens of hours out of this game when it launches in June, but I have my doubts I'll enjoy repeating the open world grind with every season.So what's the verdict so far guys? As good as we all expected ?
One positive on the open world grind is that when you unlock an aspect from a dungeon on one character it unlocks for all your characters, so you dont need to rerun a dungeon in order to get the aspect from itIt's decent, not spectacular. Beta ran very well today, no crashes or disconnects like yesterday. D4 leans heavily on the open world design and tactical combat mechanics of Lost Ark, and no doubt will have a similar level of "grind" once character levelling opens up with the paragon system ( which isn't in the beta ). Skills feel a bit bland, and need some balancing. Barbarian feels the weakest of the three playable classes in the beta. Will see next week how the Druid and Necromancer classes fare. I'm sure I'll get dozens of hours out of this game when it launches in June, but I have my doubts I'll enjoy repeating the open world grind with every season.
For me, there's no sign of micro transactions or that god-awful auction house that D3 had.So what's the verdict so far guys? As good as we all expected ?
Had some leaked footage of "end game content" which has since been deleted online.
Suffice to say, it's as I expected. Basically slightly harder version of dungeons with additional affix's
Now normally that would be ok, except these dungeons aren't randomly generated and are all basically the same, fetch x and place it on y to access the boss. This footage was from Oct '22 so maybe things have changed, but being Blizzard, I doubt it.
Diablo immortal end game has raids and PvP, will this not?
PvP in an arpg is a very marmite thing, many people don't bother with it, specially the "hardcore" players.
There are world bosses, on a week long lock out so not something that can be repeated at will, unlike for instance Last Epoch boss content, or Path of Exile pinnacle boss content which can be done as often as you want, as long as you have the encounter fragments.
If dungeons are going to be the D4 "map or monolith system" then as they are currently will be extremely dull and repetative after a short time.
Try doing all 23 dungeons in act 1 currently, by the time your half way though you'll be bored, now try repeating them 100 times. Blizzard did say they would be going more into detail about endgame after the beta, not sure if its this week or next, but it will clear things up because long term I don't see D4 lasting much beyond its campaign and new game ephoria.
The whole collectible aspect as well, could be an issue, specially if they are not account bound like the lilith statues, imagine having to repeat that rubbish every single season. There's 28 of the damn things in the act 1 zone alone.
I'm not trying to be a debbie downer here, I'm just not blinded by the "ohhhh shiny" aspect of a new game. Yes its good, yes its fun, and yes I will be playing it, but beyond the campaign I don't see how it can be a long term thing like the 13,000 hours I have in PoE, or the 600 hours I have in Lost Ark, or the 200 hours I have in Last Epoch. There just isn't enough depth or complexity in any of the systems I have seen so far, including from leaked footage last year.
Drop textures down to medium, D4 uses more RAM/VRAM than seems necessary. Most likely down to missing some optimisations.Got the world boss down on the second try, ended up with 9 legendaries.
I have loads of stuttering when loading in new areas on a pretty decent PC
I tried it with the controller in the end was much better for myself.Played couple hours
My main complaint is why can't I move my character with wasd keys? Please add this blizzard, moving with the mouse is ridiculous