** Diablo 4 Thread **

Was map pinning and navigation in D3? The penny has only just dropped, that they will have removed the world map overlay because they have waypoints...

I've not seen much on what endgame will be. Does anyone know if they're going to go into raids heavily, ala LostArk or mmo's?
 
Was map pinning and navigation in D3? The penny has only just dropped, that they will have removed the world map overlay because they have waypoints...

I've not seen much on what endgame will be. Does anyone know if they're going to go into raids heavily, ala LostArk or mmo's?

Don't think there will be raids as such but world bosses etc which will require a lot of people.
 
world bosses sound like a lot of fun, but I do worry the end game could be a little devoid of stuff to do or direction to take, a bridge we'll cross when we get to it. I'll probably want to level 2 or 3 characters anyway.

Doing Barb atm, it's definitely more slow going, I've never really gotten on with melee characters, I tend to prefer ranged or casters.
 
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Any ideas if they'll do a character reset at the next beta / launch?

Reached lvl 23 with my Sorceress, won't get a chance to play again tomorrow I expect but should get the beta bonuses :)
 
Any ideas if they'll do a character reset at the next beta / launch?

Reached lvl 23 with my Sorceress, won't get a chance to play again tomorrow I expect but should get the beta bonuses :)
I dont think there is a character wipe between the betas, after beta of course but think I remember reading that the early beta characters will carry over to the open beta weekend.
 
I dont think there is a character wipe between the betas, after beta of course but think I remember reading that the early beta characters will carry over to the open beta weekend.
Yes, characters will carry over to the open beta next weekend. Have a lvl 25 Sorc and Rogue now ; out of the 2, Rogue has been the most fun despite 2-3 of the Sorc skills being OP. I'm going to try Barbarian tomorrow, but from what I've seen it needs some buffing. Next week I'll try the Necromancer class first - not a huge fan of the Druid shapeshifting motif, so it will be my last pick.

Btw Tombstone, at release are you planning on playing hardcore mode right off the bat ? Some of those dungeons ( for aspect farming ) are quite tough ...
 
Btw Tombstone, at release are you planning on playing hardcore mode right off the bat ? Some of those dungeons ( for aspect farming ) are quite tough ...
Yup, hardcore right from the start, we always play hardcore modes. We die... a lot...but we never get riled by it, the hilarity that comes from the panic in someones voice when one of us is yelling, I'm going to die ! I'm going to die !! creates enough funny moments to outweigh the deaths. We tend to all have a designated character that we only play when each of us is online, that way we can all level up together. So we end up having designated solo characters, designated duo characters, trio characters and quad characters and then backup characters in the event that one of us dies and needs to use a backup character to get back to the right level to group up in the designated duo/trio/quad group again.

Needless to say it takes a long, long time for us to reach max level :)
 
I don't understand the appeal of these top down ARPG games, and they're all the same
They are not really all the same and peoples tastes are different from each other and can change over time. There are months where I love a good ARPG and months where I rather do something else. For me when I get the right character with the right combo there is a certain flow to the combat that is fun and pleasant. For D4 I picked Crossbows as normally I liked ranged but it didn't feel right, started again and went to a Lighting and imminently it was fun. Perhaps you are playing the wrong character with the wrong powers. Or it just isn't the right type of game for you.
 
They are not really all the same and peoples tastes are different from each other and can change over time. There are months where I love a good ARPG and months where I rather do something else. For me when I get the right character with the right combo there is a certain flow to the combat that is fun and pleasant. For D4 I picked Crossbows as normally I liked ranged but it didn't feel right, started again and went to a Lighting and imminently it was fun. Perhaps you are playing the wrong character with the wrong powers. Or it just isn't the right type of game for you.

Crossbow felt really weak. Managed to respec about 6 different times on the rogue I was playing. Dual daggers felt really good and surprisingly effective up close. Although very difficult to solo bosses without kiting from a distance as you don't want to be a rogue if they catch you :D

Blizzard have done a good job with the atmosphere this time. Soundtrack and sound effects all work incredibly well. The lag is horrendous and performance is choppy in places. Was in a medium size dungeon last night that 50% of the time hit 34 fps. I've been averaging 155fps with a cap of 165 for my monitor in most cases.
 
Crossbow felt really weak. Managed to respec about 6 different times on the rogue I was playing. Dual daggers felt really good and surprisingly effective up close. Although very difficult to solo bosses without kiting from a distance as you don't want to be a rogue if they catch you :D

Blizzard have done a good job with the atmosphere this time. Soundtrack and sound effects all work incredibly well. The lag is horrendous and performance is choppy in places. Was in a medium size dungeon last night that 50% of the time hit 34 fps. I've been averaging 155fps with a cap of 165 for my monitor in most cases.
In the end, I manged to find a good ranged build for my Rogue. The skills I settled on were Heartseeker, Barrage, Dash, Dark shroud, Shadow Imbuement and Rain of Arrows. I also had a couple of spare skill points I was experimenting with and placed them in the weapon mastery passive.

Around lvls 10 through 15 the damage output of Barrage began to fall off, and I had to switch things up to exploit the vulnerable mechanic. Once I did that my DPS picked up, and with some legendary gear my character became more powerful and easier to play than my Sorceror. For survivability/defense I'd strongly recommend using Dash for mobility and Dark Shroud ( you can get this skill from a legendary if you are lucky ).
 
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Crossbows much like in D3 are too slow as a base weapon type. Bows felt much better, I guess things might change as you can stack attack speed later on with gear and skill tree. Given the need to stutter step and kite a fair bit, a fast attack speed makes a big difference to survivability so you can damage dump quickly and then move out of range. Getting more evade charges and cooldown reduction also helped make up for the lack of vault.

I started a sorcerer yesterday for a bit and it was significantly more powerful out of the box than the rogue was but I only got to level 10 or so before I ran out of time.

One thing that was annoying was that in certain dungeons there was no 'return to start of dungeon' thing to click and often the npc you needed to talk to next was back at the start. Would be nice if they could add this in.
 
One thing that was annoying was that in certain dungeons there was no 'return to start of dungeon' thing to click and often the npc you needed to talk to next was back at the start. Would be nice if they could add this in.

Totally, and especially on a couple of the Act 1 campaign dungeons eg. Black Lake area where it's a loooong run back to to the start.
 
I was playing in a group last night for the first time, and there appears to be no way to teleport to your team mates. I'm sure that was a feature in D3?

It was a long slog to meet up with them if they were already in a dungeon
 
One thing that was annoying was that in certain dungeons there was no 'return to start of dungeon' thing to click and often the npc you needed to talk to next was back at the start. Would be nice if they could add this in.

On the E menu that option usually shows up for me, and if not some people said you could teleport to it via the map.
 
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