Dirt Rally 2.0

what view was this ? different views often have different sounds. glad i had the break went back on tweaked the new skoda shaved 3 seconds off pb. 2nd at moment now. :D

In car view.

IMAO, if doing a challenge keep away from the H1 Mini, as once you do your lights in your kaput even crawling round in the dark your Donald Duck'd.

But was great fun.
 
what view was this ? different views often have different sounds. glad i had the break went back on tweaked the new skoda shaved 3 seconds off pb. 2nd at moment now. :D

Do you set your times using an in car camera view and using heel & toe? Very impressive if so.
 
I switched crowd to medium, shadows to medium and reflections to high. Everything else at 4K ultra and am now getting a solid 60, just seems to work better today, it might be my tweaking or maybe a hot fix?

The lancia was a real blast to drive. Ford Sierra cosworth.... not so good.
 
I switched crowd to medium, shadows to medium and reflections to high. Everything else at 4K ultra and am now getting a solid 60, just seems to work better today, it might be my tweaking or maybe a hot fix?

The lancia was a real blast to drive. Ford Sierra cosworth.... not so good.

Glad your FPS is sorted.

Getting the cars to move is getting the gearing right, don't touch the diff.
 
pedal control is as vital as the steering. also make sure your on right tyre for the event. you can feel the cossie backend going when you get it right.
 
Think I’ll do the same, steam has the 2 cars at £1.50 each, would add up over the year.

Are there any time trail leagues to join or anything? I’ve been racing Spain the last few hours trying to get my times down but not got anything or anyone to compare to except the global rankings which I’m ranked 2500. Got no steam friends:p
 
add people on steam best bet. today i been doing group NR4 cars on Argentina el rodeo apt name :D 2:20 with the mitsubishi evo x . the subaru wrx sti is so much slower. the evos in this game and how realistic they handle is amazing. :cool: video of my run is on my youtube channel.
 
I’ve been doing Spain, Descento por carretera using the Polo GTI r5 seems to be the best for that track for me. I’ve got my time down to 2.29, still took a good 3/4 corners wide so I can still get better. Tried the subaru wasn’t a fan, did not to bad in the Bmw as well but always went back to the polo.

I’ll nip on to YouTube and have a watch of your videos.

My steam name is David.flett if anyone wants an add!
 
add people on steam best bet. today i been doing group NR4 cars on Argentina el rodeo apt name :D 2:20 with the mitsubishi evo x . the subaru wrx sti is so much slower. the evos in this game and how realistic they handle is amazing. :cool: video of my run is on my youtube channel.
What’s your tube channel mate can you link?
 
FFB and Advanced wheel/controller settings explained this will help you to understand what they do when setting up your wheel in laymens terms-

FORCE FEEDBACK AND STEERING WHEEL SETUP

Vibration and Feedback
The following settings can be found in the Vibration and Feedback screen, in the Options & Extras / Controls menu

Vibration Strength
The amount of wheel vibration from crashes, rumble strips, and other environmental effects.

Wheel Strength
This adjusts the overall strength of the steering forces. The amount of steering force is set based on personal preference and driving style. Setting the value too high may cause oscillation and an unrealistic feel to the force feedback.

Wheel Weight
Wheel Weight refers to the steering wheel’s friction. A higher value will increase the apparent weight of the wheel, and more force will be required to turn the wheel, providing increased stability at higher speeds. A lower value will make the turning lighter and easier, but potentially more difficult to maintain a straight direction at higher speeds.

Advanced Wheel Settings
The following settings can be found under Advanced Wheel Settings in the Options & Extras / Controls menu.

Dead Zone
This can apply to the steering or to the throttle and brake pedals. It creates a dead area in which input is ignored and so control will remain at the default (e.g. straight ahead in the case of steering). This can be useful if you are finding it difficult to keep the car in a straight line, but note that a higher Linearity value (see below) may give a more desirable effect than increasing the dead zone, so consider trying that before increasing the dead zone.

Saturation
This can apply to the steering or to the throttle and brake pedals. Saturation sets the point at which maximum steering/pedal input is achieved, affecting for example the amount you need to press the throttle before maximum acceleration is achieved. If steering seems unresponsive, reducing the saturation will mean the steering reaches its maximum lock sooner.

Linearity
This applies to steering only and adjusts the relative sensitivity of steering around the centre point and the extremities. Unlike the Deadzone setting it does not eliminate player input. Positive values mean that the steering is less sensitive in the centre region and more sensitive when cornering at high lock. Negative values mean the opposite, so steering is more sensitive around the centre and less so when cornering.
 
patch hopefully incoming for wednesday.
Hope so as all my fps issues are still there.

Project cars 2 not only looks a good chunk better but runs far better too so fingers crossed.

Also there is the odd very low quality texture in the car interiors, really stands out given how good the rest of the interiors are.
 
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