Thankyou
Since seeing your post I've downloaded and run the benchmark. It flows very well and looks great. Results are:
<?xml version="1.0" encoding="UTF-8"?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
-<benchmark machine="BEAST-3" date="15:43:36 on 27/04/2015" author="admin" instruction_set="SSE2" directx11_feature_level="11.0">
<totals race_time="00:03:08" total_race_time="00:03:08" total_time="00:03:08" races="1"/>
<fps_race av_fps_ms="11.089060" max_fps_ms="9.647847" min_fps_ms="13.173477" av_fps="90.178970" max_fps="103.650063" min_fps="75.910103"/>
<fps_total av_fps_ms="11.089060" max_fps_ms="9.647847" min_fps_ms="13.173477" av_fps="90.178970" max_fps="103.650063" min_fps="75.910103"/>
-<track totalProfiled="1" numInRotation="1" index="1">
<results av_fps_ms="11.089060" max_fps_ms="9.647847" min_fps_ms="13.173477" av_fps="90.178970" max_fps="103.650063" min_fps="75.910103" battery_percentage_used="0" samples="16973"/>
-<settings route="route_2" name="hafren_rally_01">
<car name="555" livery="17"/>
</settings>
</track>
-<hardware_settings_config deviceId="0x17C2" version="8">
-<cpu>
<threadStrategy fileStreamProcessor="5" updateProcessor="2" renderProcessor="0" dataSetMonitorProcessor="4" dvdStorageProcessor="7" forceFeedbackProcessor="6" workerMapFile="system/workerMap8Core.xml"/>
</cpu>
-<audio_card>
<dynamic_range value="high"/>
<eq value="flat"/>
</audio_card>
-<graphics_card firstBoot="true" rating="3">
<directx forcedx10="false"/>
<eyefinity osd="" force=""/>
<stereo convergence="0.5" separation="0.015" enabled="false"/>
-<resolution multisampling="4xmsaa" vsync="0" fullscreen="true" aspect="auto" height="1440" width="2560">
<refreshRate rate="144"/>
</resolution>
<gamma level="0.8"/>
</graphics_card>
<shadows enabled="true" particles="true" maskQuality="2" size="3072"/>
<advanced_fog enabled="true"/>
<particles enabled="true" nearFadeBias="0" lowResScalar="2" dynamicRes="false" wind="true"/>
<weather quality="1"/>
<crowd enabled="true" detail="4"/>
<cloth enabled="true" tessellation="true"/>
<groundcover clutter="true" mode="ultra"/>
<objects stones="true" maxlod="0" lod="1.02"/>
<trees maxlod="0" lod="1.2" meshes_in_all_passes="false" meshes="true"/>
<vehicles lodQuality="3" characterQuality="4"/>
<track lod="1.0"/>
<envmap size="1024" mindistance="150.0" scaleminsize="0.75" drawallobjects="true" faces="6"/>
<water detail="3" tessellation="true" drawallobjects="true" scale="2" update="true"/>
<mirrors enabled="true" height="256" width="768" car_culldist="300.0" car_maxlod="2"/>
<skidmarks enabled="true"/>
<dynamic_ambient_occ enabled="true" quality="4"/>
<dynamic_ambient_occ_soft enabled="true"/>
<night_lighting shadowSize="2048" onlyHeadlights="false" shadows="true" lights="0" volumes="true"/>
<textures resolution="3"/>
<shaders quality="2" low_quality="false"/>
<anisotropic max="8" min="1"/>
<physics vehicleDamage="true" environmentalDamage="true"/>
<input device_type="auto"/>
<motion enabled="true" extradata="0" delay="1" port="20777" ip="dbox"/>
<screenshotMode enabled="false"/>
<aoit enabled="false"/>
<avsm enabled="true"/>
<oculus convergence="1.0" enabled="true" verticalOrientation="0.66" overdrive="true" vignette="true" timeWarp="true" chromatic="true" headMovement="true"/>
</hardware_settings_config>
</benchmark>