Last night I finished my first run - Corvo, low chaos, clean hands. Was going for ghost, but ended with two instances of being spotted. Two! Dammit! Oh well, doubt I'll be going for another ghost run so will just have to forget it.
Loved the level design. Some of the best I think I've seen, actually. The game looked and ran great for me, and the way the enviornment worked to allow you to explore and approach situations in ways consonant with your chosen powers and style was really excellent. In this regard they outdid the first game, I think, even if the overall story felt a bit repetitive, formulaic and cobbled together.
Some amazing levels I won't forget for a long while. I didn't like the very end section very much, but other than that, skulking and blinking around the levels was great.
I didn't make much use of posession or bend time. They feel a bit overpowerful really given how abundant mana potions are, and apart from a few experiments to mess around I had more challenging fun skulking and blinking around using choke-outs and sleep darts. The blink power that stops time while you're aiming it, the crafted bonecharm letting you recover sleep darts most of the time and the semi-auto crossbow upgrade already made my Corvo more than powerful enough. In fact, the game became a bit easy-mode once I'd got all of those, even without the more powerful abilities.
Really liked it. Will do a more deadly Emily run when the DLC comes out to lead into that (there were quite a few people who I feel my clean hands run let off quite lightly!
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