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DLSS Momentum Continues: 50 Released and Upcoming DLSS 3 Games, Over 250 DLSS Games and Creative Apps Available Now

Don't care, I'm gonna RMA my DW v1 for screen burn by then and get a DW v2 as replacement :p

That's my plan as well :)
Well mine has a stuck bright red pixel, which is enough to RMA based on the warranty terms and conditions so I don't need to cause burn in but who knows maybe it has burn in by then
 
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I have the Samsung Neo G8 so I don't NEED to switch just yet as the pic quality is amazing but it's good to know Alienware will be coming out with a V2 if my monitor goes funky I have good options. I'm hopeful the DW V2 non F will retain the physical G-Sync module.
 
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Don't care, I'm gonna RMA my DW v1 for screen burn by then and get a DW v2 as replacement :p
Heh, doubt i’ll get burn in to replace mine, babying all my oled displays too hard, tvs / monitors… however i got another issue on the dw so i’ll also send for rma and afaik they also send you a new one even for this ( the standby issue where the monitor rarely gets stuck in standby and gotta unplug power to reset it cause it’s completely unresponsive and wont shut down either ).

So I’m gonna wait :)
 
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The modder PureDark has released his DLSS2+XeSS mod for Starfield for free on Nexus, His DLSS3 mod however will be exclusive to Patreon.

Hope he does it the other way as well, I see AMD are releasing their own version of DLSS3 which surprise surprise doesnt have the silly restrictions Nvidia imposed.

I still find it funny to this day Nvidia claim special hardware is needed to do integer scaling. :rolleyes:
 
The modder PureDark has released his DLSS2+XeSS mod for Starfield for free on Nexus, His DLSS3 mod however will be exclusive to Patreon.


Hope you paid a fiver for it Dice :p:cry:

I downloaded it, will see what everyone says before I try it though. Won't be gaming until tonight anyway :D
 
Hope he does it the other way as well, I see AMD are releasing their own version of DLSS3 which surprise surprise doesnt have the silly restrictions Nvidia imposed.

I still find it funny to this day Nvidia claim special hardware is needed to do integer scaling. :rolleyes:

FSR3 like FG creates extra latency, so AMD put in a latency reducer for FSR called Anti Lag+, but the problem is it doesn't run on Nvidia and Intel GPU
 
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The modder PureDark has released his DLSS2+XeSS mod for Starfield for free on Nexus, His DLSS3 mod however will be exclusive to Patreon.


Look forward to the comparisons where dlss and xess comes out ahead of the official fsr integration, I'm sure wizzard from TPU has got the template ready to go :p :D

Anyone tried this yet? Thoughts? Have read FSR 2 has the same old issues of fizzling, shimmering etc. Going to try myself shortly.
 
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Hope he does it the other way as well, I see AMD are releasing their own version of DLSS3 which surprise surprise doesnt have the silly restrictions Nvidia imposed.

I still find it funny to this day Nvidia claim special hardware is needed to do integer scaling. :rolleyes:
Assume you work in the industry and therefore understand the hardware and software interactions?

Just because AMD are making a “generic” version doesn’t mean it will lack compromise. Dedicated hardware exists for a reason.
 
Assume you work in the industry and therefore understand the hardware and software interactions?

Just because AMD are making a “generic” version doesn’t mean it will lack compromise. Dedicated hardware exists for a reason.
There will be at least one compromise (as is on DLSS 3), Nvidia being first to market also means they likely had the luxury of more time working on it.

That compromise if it exists doesnt mean its due to hardware though.

Integer scaling being hardware limited really trashed Nvidia's credibility.
 
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Are you sure you're not confusing these 2 things:

- variable refresh rate i.e. the range at which g/free sync operates in e.g. sync happens between 30-144 hz/fps
- variable overdrive with regards to pixel response time depending what your fps is at i.e. "NVIDIA also talk about how their G-sync technology allows for “variable overdrive” where the overdrive is apparently tuned across the entire refresh rate range for optimal performance." so for example on a freesync monitor a pixel response overdrive setting of +1 will only look good with fps of over 100 but if you drop to say 50 fps, that +1 setting will exhibit inverse ghosting because the pixel response setting is set to high and you would need to drop this to 0 or -1 to eliminate the inverse ghosting

My last iiyama freesync premium screen was a perfect example of where gsync module would have been perfect as when fps where over 100 fps and with a setting of + 2, motion looked nice and clear but as soon as fps went to sub 80 fps, noticeable inverse ghosting started thus had to drop the setting to 0.

Either way, there is more to gsync ultimate module than just that, essentially it's not quite the "freesync does exactly what gsync ultimate does" that some would have you believe, I would say the more important advantage with having gsync ultimate is better QC/certification i.e. amds lack of qc allows monitor manufacturers to ship lesser monitors out with things like worse HDR performance.
Nope. Its kinda astounding that more people don't know about this but I guess that is mainly due to the how few adaptive sync panels there is with proper variable overdrive support. If I recall correctly the Gigabyte M27Q X is suppose to sport variable overdrive. I also think you are missing the point of going the adaptive sync way as a company. It makes it possible to offer cheaper monitors with lesser features as well as premium ones.

Look at the Alienware DW and DWF. The DWF offers the same HDR implementation, better input lag and better console support and is still cheaper. I've owned a fair bit of Gsync panels(with module) in the early days of gsync and some of them certainly lacked in the QC department just as some of the adaptive sync displays I've owned. Now granted due to the sheer number of freesync monitors on the market your more likely to end up with a poor one unless you do your research. But that is exactly why we have reviews. The stickers mean absolutely nothing.

However, it is telling that there barely is any new monitors left on the market sporting a gsync module. If the difference really was that big then there would be a ton of them as there would be a reason to purchase them. In this case I think the market speaks for itself.
 
Look forward to the comparisons where dlss and xess comes out ahead of the official fsr integration, I'm sure wizzard from TPU has got the template ready to go :p :D

Anyone tried this yet? Thoughts? Have read FSR 2 has the same old issues of fizzling, shimmering etc. Going to try myself shortly.
I tried it briefly - it works, although screen-space reflections are quite broken with it - better to run Starfield native if you can.
 
Yeah native appears to be the way to go, but of course running this game native requires some beefy GPU hardware. I'd say 4080 minimum really for 1440p in order to get over 60fps at all times on Ultra.
 
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Nope. Its kinda astounding that more people don't know about this but I guess that is mainly due to the how few adaptive sync panels there is with proper variable overdrive support. If I recall correctly the Gigabyte M27Q X is suppose to sport variable overdrive. I also think you are missing the point of going the adaptive sync way as a company. It makes it possible to offer cheaper monitors with lesser features as well as premium ones.

Look at the Alienware DW and DWF. The DWF offers the same HDR implementation, better input lag and better console support and is still cheaper. I've owned a fair bit of Gsync panels(with module) in the early days of gsync and some of them certainly lacked in the QC department just as some of the adaptive sync displays I've owned. Now granted due to the sheer number of freesync monitors on the market your more likely to end up with a poor one unless you do your research. But that is exactly why we have reviews. The stickers mean absolutely nothing.

However, it is telling that there barely is any new monitors left on the market sporting a gsync module. If the difference really was that big then there would be a ton of them as there would be a reason to purchase them. In this case I think the market speaks for itself.

Well I haven't seen any freesync monitor with variable overdrive so that kind of ties in with the poor QC by amd for freesync screens.... Also, chances are if you are paying for a really good freesync monitor (since they aren't skimping on hardware bits like the scalars), it will be pretty costly in its own right, maybe not as much as the gsync version but still on the more expensive side. When the DW came out, it was cheaper than majority of "top end" monitors, I got mine for like £650-700 as did most other people due to vouchers. The DWF didn't launch for that much cheaper either, think it was like £200 extra which when £800+ isn't a huge amount imo.

I don't disagree that free/adaptive sync is fantastic and would have no problems buying one if it offers an experience without compromises, point is, that gsync module still does provide advantages, far more so back in the day but less so now and the most important thing which nvidia/gsync had when it first launched, it had the market to itself for a good 2 years, again, this is always the difference between nvidia and amd, if people are happy to wait years for something, great but many aren't.

BTW, the DWF had been plagued for a long time with poor HDR implementation, it is only in the last month or 2 it got fixed and even then, gsync version still provides slightly better hdr experience (outside of side by side, you probably wouldn't notice though)
 
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Hope you paid a fiver for it Dice :p:cry:

I downloaded it, will see what everyone says before I try it though. Won't be gaming until tonight anyway :D

It's PureDark himself putting up the DLSS2 mod :p

His DLSS3 mods are all behind a pay wall and they'll remain like that but I have zero interest in Starfield, It looks just like another Bethesda RPG which I've grown bored of.
 
It's PureDark himself putting up the DLSS2 mod :p

His DLSS3 mods are all behind a pay wall and they'll remain like that but I have zero interest in Starfield, It looks just like another Bethesda RPG which I've grown bored of.

I have no use for DLSS 3 so makes no difference to me. Bethesda RPG, ah, good times I say :D
 
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