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DLSS Momentum Continues: 50 Released and Upcoming DLSS 3 Games, Over 250 DLSS Games and Creative Apps Available Now

"FSR 2 here is a shimmery mess, you guys saw my video comparison of the space sport sequence it was shimmering everywhere. Dlss fixes all of that, it looks better than native with TAA and it's just so temporally stable and you get super clean edges that make the game look super sampled."
FSR, bloody dog****. Worst part of owning an AMD card, the lack of a decent hardware solution :(

If they had one then the XT/XTX would be a seriously long-term card.
 
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It only takes an intern 1 day to implement DLSS. Who's going to pay for a dev to take a look and address the issue now? :cry:

Considering it took them 4 and a half months to implement super resolution and frame generation which are both plugins in Unreal which JS is based on I have very low expectations for a fix :D
 
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FSR, bloody dog****. Worst part of owning an AMD card, the lack of a decent hardware solution :(

If they had one then the XT/XTX would be a seriously long-term card.

Yup it's beyond a joke now, basically 3 years behind.... :o Thing is even if they did improve FSR now (which probably won't happen as it is down to the devs to get the best from it), they are yet again behind in other areas now e.g. dlss 3.5/ray reconstruction, so not only are they behind in RT performance but also considerably behind on IQ going forward too. Not to mention, we have no idea how FSR 3/FG will even be but if history is anything to go by.... no doubt will be behind here too. It wouldn't be a big deal if FG/upscaling had no "need" to be used but as shown, it is necessary now.

This video summed up the core issue with FSR VS dlss, "you can use a lower preset/res with dlss and get better IQ AND performance than if you were using a higher res/preset with FSR"


Considering it took them 4 and a half months to implement super resolution and frame generation which are both plugins in Unreal which JS is based on I have very low expectations for a fix :D

And probably absolutely nothing to do with who sponsors them ;) Funny, amd get called out and all of a sudden a game that has been out for a good while gets dlss but so happens to be broken.... it's almost as if amd said here quickly go and implement dlss but no one tested it :cry:

As it is, seems some random modder can get it working better though as dlss was modded in ages ago for jedi survivor too:


Beauty of the t-shirt size fit with being able to use what works best too and not having to completely rely on devs to get somewhat good results:

 
Yep, talk about handicapping your competition cause you suck…

No wonder it’s using such low power on Nvidia cards, they’re not being used properly lol.

Good thing 4xxx users can power through via frameGen, still lame af from AMD. Like every single AMD sponsored game has been **** on PC this year, christ.
 
Yep, talk about handicapping your competition cause you suck…

No wonder it’s using such low power on Nvidia cards, they’re not being used properly lol.

Good thing 4xxx users can power through via frameGen, still lame af from AMD. Like every single AMD sponsored game has been **** on PC this year, christ.


Bethesda routinely release games in a crappy state needing more power than what you'd expect for the visuals. This is nothing new regardless of who sponsored it.
 
Bethesda routinely release games in a crappy state needing more power than what you'd expect for the visuals. This is nothing new regardless of who sponsored it.
That’s not what i mean.

It’s the only game i’ve seen so far use lower power from Nvidia gpus while usage is at max. Eg: gpu usage is 99% but using 70% power in watts. So it’s crippled intentionally or by a huge bug.

Everyone noticed this, it’s not like it’s an isolated case either. Hence the unusual disparity between same tier cards from nv vs amd.

Im not bothered since im on a 4090 with framegen on, but i find it rather crappy nonetheless.
 
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That’s not what i mean.

It’s the only game i’ve seen so far use lower power from Nvidia gpus while usage is at max. Eg: gpu usage is 99% but using 70% power in watts. So it’s crippled intentionally or by a huge bug.

Everyone noticed this, it’s not like it’s an isolated case either. Hence the unusual disparity between same tier cards from nv vs amd.

People have mentioned the engine being very cpu intensive vs gpu. Comparing it to world of warcrafts engine in another thread. It's an archaic turd that shoulda been taken around the back of a shed and plugged in the back of the nut long ago.

Thankfully I've no interest in the game :p
 
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Is there anything stopping nvidia doing what modders are doing?

Nope and you can add another to that list.


Sadly I gave up on my 2080ti before that came out.

This is about money. 100% about money. Nvidia have not even been trying, and not even smack talking like they did right up until the 40 series. Fact is? their business model is AI now. So you can expect to take a back seat for support.
 
That’s not what i mean.

It’s the only game i’ve seen so far use lower power from Nvidia gpus while usage is at max. Eg: gpu usage is 99% but using 70% power in watts. So it’s crippled intentionally or by a huge bug.

Everyone noticed this, it’s not like it’s an isolated case either. Hence the unusual disparity between same tier cards from nv vs amd.

Im not bothered since im on a 4090 with framegen on, but i find it rather crappy nonetheless.
Have you seen COD benchmarks? especially warzones?

AMD trounces NVidia here since day 1.

As the game is sponsored it seems Bethesda made sure to optimise it for AMD arch, you do realise they use 2 different architectures right?

Most games are just made on Nvidia, this is one of the rare cases where it isn't.

I agree performance looks lower then it should be but really, I fully expected AMD to perform better here and it does, I don't believe drivers will fix this, its new hardware thats required from Nvidia.

Take a look at Doom, when vulcan dropped, AMD toppled Nvidia hard as no Nvidia card had Async, now they do have some form of it.
 
Dev should be optimizing for all vendors, especially the one with 85% market share of whom many will have bought your game. Devs have optimized for amd only, hell, arc cant even boot it, digraceful.
 
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