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DLSS Momentum Continues: 50 Released and Upcoming DLSS 3 Games, Over 250 DLSS Games and Creative Apps Available Now


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Oh oh :p :D
 
I agree with DF, Alan Wake 2 is the best looking game of 2023
Hold hat thought, Ratchet & Clank is so far my number one with essentially zero visual flaws - Alan Wake 2 is amazing, but it has some flaws in its rendering that are visible upon scrutinuy, but Ratchet I had a very hard time finding anything wrong with the graphics, in most cases it looks better than a Pixar movie lol.
 
Hold hat thought, Ratchet & Clank is so far my number one with essentially zero visual flaws - Alan Wake 2 is amazing, but it has some flaws in its rendering that are visible upon scrutinuy, but Ratchet I had a very hard time finding anything wrong with the graphics, in most cases it looks better than a Pixar movie lol.

Hard to pick a single game for the best visuals though as they are all different games and have different art styles as well as setting out to achieve different things. No doubt:

- ratchet
- aw 2
- cp 2077
- portal rtx

Are the best games visually though, even without RT (obviously excluding portal since it is a remixed PT title)

I would say hogwarts is still incredible looking too with just how much detail there is in that game world, same with a Plague Tale Requiem
 
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Main thing with hogwarts is the amount of detail especially in the castle itself, so much attention to detail and then nice overall atmosphere effects like when in the forest. Textures are meh but using dldsr give it a nice boost.
 
The art style in games is still massive outside of the technical wonders like properly done RT/PT.

Hogwarts definitely seemed to capture the atmosphere quite well and had some stop and stare moments.
 
Main thing with hogwarts is the amount of detail especially in the castle itself, so much attention to detail and then nice overall atmosphere effects like when in the forest. Textures are meh but using dldsr give it a nice boost.

He probably only played it at potato 1440p and did not run it at 2160p via DLDSR like I suggested.

The difference was night and day too.
 
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I actually did play it at 5160x2160 :p

And no there is no difference in the visual quality in that game. Cyberpunk is the only game (and ratchet) where I have actually had to sit back and just admire the overall density and quality of the visuals on nearly every play session.
 
In Hogwarts? No there really wasn't lol. Maybe some minor changes to levels of AA due to compacting a denser pixel output to a display with a native res much smaller (expected since it's the main benefit of DLDSR), but apart from that the game looked identical, I even posted screenshots (for the pov of seeing if there were better graphical details at DLDSR) at the time. And to date I have not seen a single review outlining a huge difference at 4K vs 1440P in Hogwarts either.

Anyways, it's a crap engine as it still has traversal stutters and inconsistent CPU usage so nothing else really matters as far as that game goes lol.
 
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Yes Hogwarts.

Cannot trust your eyes no more @mrk :p

Pretty sure Nexus noticed what I did too.

To me it was THE game that made me think thank god for DLDSR. I was so underwhelmed by the graphics in Hogwarts until I enabled it.

All I can think of is some people sit really far away from their display and therefore resolution does not make the difference for them. Some here sit double the distance I do as I recall :cry:
 
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Yeah FSR is toilet.

Yes Hogwarts.

Cannot trust your eyes no more @mrk :p

Pretty sure Nexus noticed what I did too.

To me it was THE game that made me think thank god for DLDSR. I was so underwhelmed by the graphics in Hogwarts until I enabled it.

All I can think of is some people sit really far away from their display and therefore resolution does not make the difference for them. Some here sit double the distance I do as I recall :cry:

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You know I will re download Hogwarts and post fresh screenshots showing zero difference :p
 
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Oooooooooooooof
Hmm an NVIDIA technical partnership making fsr2.2 look bad. Shock horror. Just saying I do often wonder if some of this is done on purpose. I mean who'd do a technical partnership if it accidentally made a competitor technology more preferable right. No fsr 3 in Alan wake 2?
 
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