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DLSS Momentum Continues: 50 Released and Upcoming DLSS 3 Games, Over 250 DLSS Games and Creative Apps Available Now

I've been gaming 4k for 12yrs. The native 4k is very different to what it once was.
Before taa, games were a lot sharper and detailed. Most modern games that use DLSS, are already soft and looking like 1440p of yesteryear. So, DLSS for me is just making an already soft image a little sharper looking.
It only looks better than native because the native image has been butchered by taa.
I would like to see how dlss looks on a game that isn't soft to start with.
If we find an alternative to taa, and games start to have their detail and sharpness back. I do wonder if DLSS would start to struggle.
 
I don't think it would struggle, because Super Resolution is necessary to boost FPS with a minimal impact on visuals. You can't do 4K native on a UE5 game without putting up with lower framerates and thus higher input latencies - Even on a 5090 today with path traced games, though normal hardware RT can run at over 100fps which is fine until more engine complexities are introduced.
 
I don't think it would struggle, because Super Resolution is necessary to boost FPS with a minimal impact on visuals. You can't do 4K native on a UE5 game without putting up with lower framerates and thus higher input latencies - Even on a 5090 today with path traced games, though normal hardware RT can run at over 100fps which is fine until more engine complexities are introduced.
I mean, if a game was sharp and detailed at native and wasn't butchered by taa masking: Would DLSS be better pq than native or would it struggle. At the moment it is much easier to sharpen the already blurred native taa output and make it look better.
 
I've been gaming 4k for 12yrs. The native 4k is very different to what it once was.
Before taa, games were a lot sharper and detailed. Most modern games that use DLSS, are already soft and looking like 1440p of yesteryear. So, DLSS for me is just making an already soft image a little sharper looking.
It only looks better than native because the native image has been butchered by taa.
I would like to see how dlss looks on a game that isn't soft to start with.
If we find an alternative to taa, and games start to have their detail and sharpness back. I do wonder if DLSS would start to struggle.
This comparison can be done for Cyberpunk (tweaked in ini) but would be without all the fancy effects which are now dependent on TAA. Actually could also do it straight up for Forza Horizon 5 since it now has both DLSS and MSAA as options available.
 
This comparison can be done for Cyberpunk (tweaked in ini) but would be without all the fancy effects which are now dependent on TAA. Actually could also do it straight up for Forza Horizon 5 since it now has both DLSS and MSAA as options available.
OK are they fully taa free? As I find in most modern games that turning off TAA doesn't fully turn it off as it is used on many of the effects to mask their artifacts.

Edit update: Tried Forza Horizon 5 and the DLSS Q 3.8.1 has a slight blur and less details than SMAAx8, especially the powerlines. SMAA keeps the detail but has a little fizz. This is more noticeable in motion. Imo, in this game DLSS isn't better than native and I would choose SMAAx8. I like my movies with a little film grain.
 
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I've been gaming 4k for 12yrs. The native 4k is very different to what it once was.
Before taa, games were a lot sharper and detailed. Most modern games that use DLSS, are already soft and looking like 1440p of yesteryear. So, DLSS for me is just making an already soft image a little sharper looking.
It only looks better than native because the native image has been butchered by taa.
I would like to see how dlss looks on a game that isn't soft to start with.
If we find an alternative to taa, and games start to have their detail and sharpness back. I do wonder if DLSS would start to struggle.

It's cause AA methods are very dumb, they are not targeted to fixing the problem but instead it's like trying to cut a slice of bread with a hammer - it's causes a lot of collateral damage in the form of Vaseline smeared graphics
 
I must be living in crazy town because a native 4k image without any TAA looks horrible. Nostalgia for jaggies, shimmering and image instability isn't really a thing in my household.
 
I must be living in crazy town because a native 4k image without any TAA looks horrible. Nostalgia for jaggies, shimmering and image instability isn't really a thing in my household.
I get why they use it. But you can't deny that it is a compromise now. Lose the jaggies at the expense of some detail and sharpness. Atleast in the past the aa cleaned up the jaggies without losing detail. This means you will get 2 camps, some that prefer detail with a little fizz vs slight blur but no jaggies. It's kinda like new 4k movies, there are two camps. 1 who prefer film grain to preserve the detail and others who prefer the movies be cleaned up by ai that loses some of the detail but looks cleaner.
 
I get why they use it. But you can't deny that it is a compromise now. Lose the jaggies at the expense of some detail and sharpness. Atleast in the past the aa cleaned up the jaggies without losing detail. This means you will get 2 camps, some that prefer detail with a little fizz vs slight blur but no jaggies. It's kinda like new 4k movies, there are two camps. 1 who prefer film grain to preserve the detail and others who prefer the movies be cleaned up by ai that loses some of the detail but looks cleaner.

I hate film grain in movies. I can put up with some jaggies in games, but not excessive. Like the last three Tomb Raider games were fine with no AA for me.
 
Is dlss override per game going to be working on this release then? I haven’t installed nvidia app yet and from the comments here it’s not currently working

Nvidia - Yes. We will be releasing a new driver and an update to NVIDIA App with the RTX 5090/5080 launch that enables this feature and more.
 
Yes Transformer model does its thing via 4x more computer than CNN model, so of course DLSS4 Performance will look better than DLSS 3.x Quality. No real reason to even use Quality any more really, more fps, better image, win win.

 
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If performance is better then of course quality will be better than the old quality on CNN yeah

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"Better than native" - Finally nobody can hate on that claim.
 
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Dunno if many of you guys know but theres a new DLSS files and Preset K, its what the override uses if you set it too latest, IMO it looks better then Preset J and in HFW I'm not longer having issues
 
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