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DLSS Momentum Continues: 50 Released and Upcoming DLSS 3 Games, Over 250 DLSS Games and Creative Apps Available Now

Ironically no one who cares about latency, that being competitive and pro gamers, cares about frame gen because it increases latency and so none of them use frame gen. Pro gamers run games at native resolution and use gaming monitors with Pulsar tech to simulate 1000hz without the latency of fake frames.

So the people who do use frame gen, probably don't care or won't notice the latency anyway so reducing is a bit moot, pro gamers still won't use frame gen unless it adds 0ms latency

You do notice it and perhaps care. I'm waiting to see its implementation, but let's say you have a similar latency at 30fps and fg (for around 60fps perceived/displayed) with reflex 2 as someone at 60fps without. I guess you wouldn't lose much, perhaps the world would "tick" different in terms of physics and other game logic, but will it matter? Don't know, after all, servers for MP games like Battlefield are around 30hz (maybe some a bit higher), not really 120, 240 or more.
 
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It's only 27 mins long, the whole thing is worth watching as it gives some good insight into engineering behind DLSS and why nothing else will come close for a long time.
 
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It's only 27 mins long, the whole thing is worth watching as it gives some good insight into engineering behind DLSS and why nothing else will come close for a long time.


According to DF, after the latest update for PSSR in the latest Star Wars, it now looks like better than dlss in that game
 
According to DF, after the latest update for PSSR in the latest Star Wars, it now looks like better than dlss in that game
Only within the context of running the PC version at PS5 pro resolution (1800p) and thenn using Performance mode vs Quality which you would never do on PC at that sort of output res.


Plus he does not say if he used the latest dll for DLSS as opposed to the shipping version which is pre-3.7 DLSS.

So no, it is not as good as DLSS on PC.
 
Only within the context of running the PC version at PS5 pro resolution (1800p) and thenn using Performance mode vs Quality which you would never do on PC at that sort of output res.


Plus he does not say if he used the latest dll for DLSS as opposed to the shipping version which is pre-3.7 DLSS.

So no, it is not as good as DLSS on PC.
+ "sharper" can be more of a thing derived from some sharpening filter.
Anyway, it's a good show from Sony.
 
I watched this and he said they might try to back port FG to 3000 series.
that would be a good move by nvidia especially with all these hacks to enable fsr frame gen with dlss enabled in some titles. more looking forward to dlss 4 with there transformer model and the improvements that come with it :D
 
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