Dragon Age Inquisition

Got this last night.Loving this the more i play it. So polished i can sorta see why it's goty from what i've seen so far.
My Favourite game was DAO and it seems more like dao than da 2 which was uttter %%%%.
 
Love, love,love the game but I thought it would be a bit longer from what the devs said . (200 plus hours) and I think I'm nearly done. I'm on 85 hours on normal difficulty and I've cleared the map including shards. I'm just starting the final stretch I think as "that woman" has shown me the big mirror we walk through. Ive done all the party members quests bar Cullen cos he's bloody boring but there doesn't seem to much of a main storyline at all really? It says a lot though that I still love it.
 
You still have a decent bit of story to go, but you are nearing the end. The actual number of storyline quests is crazy short, but it gets bulked out by all of the areas well enough since you need to level up.
 
I'm properly struggling at the moment, just can't get my party right. Playing on nightmare, I seem to be using so many potions to keep my squad up in every battle. any tips for party please

I'm a lvl 8 mage using mainly lightning and fire spells. Cassandra as my tank who's weapon and shield based. Varic who I have running with dual blades, stealth etc. And solas as my healer, barrier caster. I get through battles, but normally at the expense of most of my health and regen potions.
 
Has anyone got SLI working with this game yet? I've had to disable it because I get horrendous texture flickering and the white fog is impossible to see through with it enabled .. It does seem to run mostly ok with a single 780 @ 1440p though luckily. I'm using the latest 347.09 drivers.
 
I'm properly struggling at the moment, just can't get my party right. Playing on nightmare, I seem to be using so many potions to keep my squad up in every battle. any tips for party please

I'm a lvl 8 mage using mainly lightning and fire spells. Cassandra as my tank who's weapon and shield based. Varic who I have running with dual blades, stealth etc. And solas as my healer, barrier caster. I get through battles, but normally at the expense of most of my health and regen potions.

For survivability, specialise your mage into Knight-Enchanter when the time comes. With fade shield, your damage output becomes your defense by being converted to barrier. Took me a little while to get the hand of this, but once I did my inquisitor became completely unstoppable. Barrier almost never goes down so long as you're outputting damage.

The first time I became aware of how imbalanced the knight-enchanter specialisation is was when I stumbled into aggro range of the Exalted Planes dragon. It was one level higher than my party at the time and I was completely unprepared. I decided to just go for it though. Well, my party wiped inside a minute (or so it felt like) with barely a dent in the dragon's health bar. With only my knight-enchanter left standing, though, I soloed the thing slowly and steadily, only needing a single healing potion when I mistimed a fade cloak to bring my barrier back up. I'm only on hard, but still soloing higher level dragons without any preparation is pretty overpowered I guess.

I've now also put fade-touched obsidian in my crafted armour so that it generates guard on hit and fade-touched iron in my staff so that damage (even to my barrier or guard) heals me. Now this is a bit over the top as it pretty much completely mitigates any risk associated with the build. Even if I screw up, I've still got guard behind my barrier and if I screw up again, I can heal from damage to my barrier once it's back up.

The only challenge is keeping my party all standing, especially Dorian. If I was content to just let him drop in difficult fights it would be extremely straightforward, but hey he's a companion so I feel I have to keep him up and well.

With a good complement of fun spells like fade step, fire mine, static cage and immolate as well as the bread-and-butter spirit blade and fade cloak I'm finding the class quite fun to play as well, flitting around the battlefield like a whirlwind of near indestructible mayhem.

Nearly 90 hours in, only a bit of Emprise and then Hissing Wastes to plow through and then I guess I'll need to finish up the main story (which I'm probably highly over-levelled for now, but hey ho...). Still really enjoying it.
 
I grabbed the deluxe version whilst in Mexico £19 :D and initial impressions are good. I've had some problems getting a steady frame rate but I've read some tweak guides and it all seems good apart from random CTD's.

Visually it's great and it seems like there's a ton of depth plus the class builds are brilliant and varied. My only problem so far is combat, I can win fights but my team just seem to run about usually straight into danger. Most of the problems are probably from not pausing the game enough to issue commands.

Quick Q: I've seen people with tons more ability tree's than what you start with how do you get those ?
 
Yeah, the companion AI sucks and there are limited options for tweaking their behaviour compared to Origins. I find I just need to pick survivable builds for my companions and maybe end up with just a single companion to babysit (usually the support mage). I'm currently running with a sword-and-shield tank with champion specialisation, an archer with tempest specialisation and armour that generates guard on weapon hits, and a spirit/necro support mage alongside my knight-enchanter/fire/lightning main character (who acts as frontline dps and kind of a tank without any aggro-management skills other than raw damage output).

The extra skills are specialisations that become available through a new questline you can access from the war table at a certain point in the story. I think I was level 11 when I got my specialisation.
 
Yeah, the companion AI sucks and there are limited options for tweaking their behaviour compared to Origins. I find I just need to pick survivable builds for my companions and maybe end up with just a single companion to babysit (usually the support mage). I'm currently running with a sword-and-shield tank with champion specialisation, an archer with tempest specialisation and armour that generates guard on weapon hits, and a spirit/necro support mage alongside my knight-enchanter/fire/lightning main character (who acts as frontline dps and kind of a tank without any aggro-management skills other than raw damage output).

The extra skills are specialisations that become available through a new questline you can access from the war table at a certain point in the story. I think I was level 11 when I got my specialisation.

Cheers for the info, I shall struggle on as soon as I can stick to playing one class !! :p
 
Has anyone got SLI working with this game yet? I've had to disable it because I get horrendous texture flickering and the white fog is impossible to see through with it enabled .. It does seem to run mostly ok with a single 780 @ 1440p though luckily. I'm using the latest 347.09 drivers.

Ive found it runs pretty good with a single 780 @1400p. The best thing I did was sell my other 780 as I'm now just playing stuff instead of obsessing over frame rates and drops.
 
For survivability, specialise your mage into Knight-Enchanter when the time comes. With fade shield, your damage output becomes your defense by being converted to barrier. Took me a little while to get the hand of this, but once I did my inquisitor became completely unstoppable. Barrier almost never goes down so long as you're outputting damage.

The first time I became aware of how imbalanced the knight-enchanter specialisation is was when I stumbled into aggro range of the Exalted Planes dragon. It was one level higher than my party at the time and I was completely unprepared. I decided to just go for it though. Well, my party wiped inside a minute (or so it felt like) with barely a dent in the dragon's health bar. With only my knight-enchanter left standing, though, I soloed the thing slowly and steadily, only needing a single healing potion when I mistimed a fade cloak to bring my barrier back up. I'm only on hard, but still soloing higher level dragons without any preparation is pretty overpowered I guess.

I've now also put fade-touched obsidian in my crafted armour so that it generates guard on hit and fade-touched iron in my staff so that damage (even to my barrier or guard) heals me. Now this is a bit over the top as it pretty much completely mitigates any risk associated with the build. Even if I screw up, I've still got guard behind my barrier and if I screw up again, I can heal from damage to my barrier once it's back up.

The only challenge is keeping my party all standing, especially Dorian. If I was content to just let him drop in difficult fights it would be extremely straightforward, but hey he's a companion so I feel I have to keep him up and well.

With a good complement of fun spells like fade step, fire mine, static cage and immolate as well as the bread-and-butter spirit blade and fade cloak I'm finding the class quite fun to play as well, flitting around the battlefield like a whirlwind of near indestructible mayhem.

Nearly 90 hours in, only a bit of Emprise and then Hissing Wastes to plow through and then I guess I'll need to finish up the main story (which I'm probably highly over-levelled for now, but hey ho...). Still really enjoying it.

Thank you very much, what awesome help.
 
What does influence do exactly?

So far the only function I've noticed is that it's kind of like experience for your Inquisition. Every influence level you gain you also gain an Inquisition perk point. Some of the perks are really useful. I think you want the knowledge ones that give extra dialogue and codex xp first, but extra healing potions is also really helpful, you can get an extra ability point, expand your inventory space, and so on. Some good stuff in there but also some guff (riding perks, I'm looking at you...)

Thank you very much, what awesome help.

Cool, glad it was useful. I'm nearly 90 hours in now, but must admit combat took a while to click for me too, and I didn't get the usefulness of crafting until quite a way in either.
 
What do I craft for the fade barrier? And I take it the specialisation happens later in story? I've just hit level 9 and been scouting all over feraldin
 
What do I craft for the fade barrier? And I take it the specialisation happens later in story? I've just hit level 9 and been scouting all over feraldin

Not sure what you mean by crafting for the fade barrier. You can craft items that generate guard whenever you hit with a weapon (including the spirit blade spell), for which you need a schematic with a masterwork slot and either fade-touched obsidian or silverite. Dunno if that's what you're thinking of or if there's some sort of quest I've forgotten about?

You start off your specialisation quest with a special war table mission that becomes available at a certain point in the main story.

(when you move to Skyhold)
 
ok thanks mate..not really got my head around the crafting yet. Only made a few things and equipped to my weapon, not really sure what does what regarding the materials.
 
Yeah, there are quite a lot of different attributes. Really I didn't find it worthwhile crafting much until I got some decent tier 2 or 3 schematics and some useful fade-touched materials.

In my experience some of the best fade-touched mats are obsidian and silverite (both add guard on hitting with weapons), paragons luster and iron (variants of both can add heal for percentage of damage taken) and the one that adds chance to cast hidden blades to put on a rogue's bow or daggers (forget which mat it is). For standard materials it's just about getting the highest armour or damage you can and boosting whichever stat or resistance rounds out your characters the best.
 
So I wonder how many extra sales EA made during the time it took to crack this game? I'm guessing it was next to nothing.

Those who were going to buy it, did
Those who couldn't wait any longer for it to be cracked, purchased it
Those who could wait, downloaded it

I'd probably say it wasn't a huge increase in sales but more than if it was cracked straight away.
 
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