EDIT: And another! What stat point method are we going with? Point buy, array, rolling for them?
Hope it's rolling, already done my stat points for my 3 pondered classes
EDIT: And another! What stat point method are we going with? Point buy, array, rolling for them?
Hope it's rolling, already done my stat points for my 3 pondered classes
Hope everything gets better! Would be nice to have to in eventually, DMs dont get to play often !
@ No1newts - Another character creation question. Are you allowing multi-classing? Also, are we (or can we) play with the human variant, where instead of +1 to all skills (I think that's what it is) we get +1 to 2 different skills and then a feat at level 1? Oh, and we are starting at Level 1?
Another question on the God aspect of things, since I'm going to be a cleric this is kind of a big deal. Before the gods were "born" into existence, were they worshipped by the Vikings and the Romans? Or did the romans not worship gods and were a purely atheist race until the great battle. If I were to pick a god as my deity, it would be from 1 of the 21 correct? Unless I've a stella reason for something else?
EDIT: And another! What stat point method are we going with? Point buy, array, rolling for them?
Forgotten Realm
The province of Britannia has always been the least compliant of the many faceted domains that make up the Romodin Empire. It was the most recent land to be brought into the fold of the Empire before the establishment of Ruriks Rest and the Norsca Minor province on the Eastern extremity of the Romodin lands. It was historically a nation of fiercely independent, and devout, tribes who followed their own Gods and who spent their time when not feeding either ******* or fighting one another. Their independent nature led to a brutally messy war of conquest and indoctrination of the local population into the Romodin pantheon of belief was met with outright failure or fierce resistance. A veneer of civilisation and acceptance of both Imperial rule and pantheon fell over Britannia with the expulsion of the Last Queen but peace and happiness seem only an instant away from discord and revolt.
The capital and administrative heart of Britannia, Londinium, is staunchly Imperial with it's ruling class having come from all corners of the Empire to ease the transition of this new land and sell the glories that the Empire can bring it's way. There is no bad word spoken, in the open, and the Romodin pantheon rules supreme in the capital a rule backed up the might of the Imperial legion. Beyond the walls of Londinium, Humber and Northcastle offer smaller beacons of Imperial light but beyond this the Imperial rule is tolerated at best and the Romodin pantheon struggles against the beliefs of the old tribal system.
The old Celtic dieties depite not bestriding the Earth as do their Romodin counterparts are still ferverently worshipped in the wilds and the more remote parts of Britannia and perhaps even in secret in their population centres. Most popular is Silvanus who holds more and more power the further North one would travel, Goddess of nature and the wild the Brits who resent the Empire are enfolded in the depths of her love. This is true even more so North of Hadrian's Wall where the free Bruts live under the rule of the Last Queen and their Celtic dieties. Little is known of the Last Queen and little time is spared for her people, they are tolerated as long as they stay away from the Imperial areas of influence but what they do is draw the focus of the Imperial Legion troops based in Britannia, whose focus is to contain and destroy the "heretics" where possible.
Whilst far from the troubles of Norsca Minor and the Samartan incursions the birth of Rurik spawned danger and destruction across the Empire, no one or nowhere was spared his two faced embrace. The focus of the Imperial Legion on the "heretic" Celts has taken what little resource is available frmo defence of the wider land or holding back the darkness which always threatens the civilised heart of the Empire. A darkness has been growing throughout Britannia, away from the population hearts the land is not safe, the population has contracted to escape the danger that stalks the dark lands and even the Imperial Highway and the succor of the towns, never mind the villages, is being threatened more and more as the days go by.
Aid has been called for by a growingly desperate Queastor Flavious but with the Samartan threat growing in the East & the almost continual war with the Afrikans in the South flaring up once again military resource is at a premium, especially for a backwater such as Britannia. Imperial Legion has been unable to send more than a newly minted token force under the command of a newly made Centurion.
Recognising the Imperial shortgall the Chruch of Thor led by Ragnar Helbane, Fist of Thor, has led a co-ordinated call of the Church, The Stone Firsts whose Dwarven mines are now under threat in Britannia and the Adventurers Guild to call on as many able bodied and willing adventurers and mercaneries who can come to the aid of Britannia, the price they are paying is not to be sniffed at, there is glory and gold to be had...
Now I can't decide between a Storm Cleric or a Cleric of War ... I think a storm cleric would have better "fluff" with it all, but would be nice to smash face as a War Cleric.
Depends what everyone else rolls.
@ Scurra - What kind of ranger you thinking about?
@ Pudney - Tempest/War Cleric is pretty tanky, I think if I can get a nice set of plate armour at some point, I can sit at 21 AC with a shield. Depending on what kind of Ranger Scurra goes, either ranged or duel wieldy, we might have enough up front. More is merrier though! I'd rather not take all the hits as I'm still only d8 on hit dice.
Now I can't decide between a Storm Cleric or a Cleric of War ... I think a storm cleric would have better "fluff" with it all, but would be nice to smash face as a War Cleric.
Depends what everyone else rolls.
@ Scurra - What kind of ranger you thinking about?
@ Pudney - Tempest/War Cleric is pretty tanky, I think if I can get a nice set of plate armour at some point, I can sit at 21 AC with a shield. Depending on what kind of Ranger Scurra goes, either ranged or duel wieldy, we might have enough up front. More is merrier though! I'd rather not take all the hits as I'm still only d8 on hit dice.
I was thinking of going the Hunter route as beastmaster looks a little squishy for my liking. But happy to re-evaluate if it benefits the group.