Dungeons & Dragons/Pathfinder/*

Hope it's rolling, already done my stat points for my 3 pondered classes :D

So, er, so did I.... I managed to roll 5 18's and 1 17! Lucky me :D.

With the group I DM for, they all rolled for stats and got god level ... each and every one has an 18 for their main stat and nothing below a 10. What they don't know is that all the monsters have been buffed as well, so if they just decided to point buy, it would be just as challenging. All my DC checks have moved up by +3 points to accommodate these "God stats"...!
 
@ No1newts - Another character creation question. Are you allowing multi-classing? Also, are we (or can we) play with the human variant, where instead of +1 to all skills (I think that's what it is) we get +1 to 2 different skills and then a feat at level 1? Oh, and we are starting at Level 1?

Yes for multi classing. Yes for level 1. I'm easy re +1 or a feat, I'll let majority decide.

Another question on the God aspect of things, since I'm going to be a cleric this is kind of a big deal. Before the gods were "born" into existence, were they worshipped by the Vikings and the Romans? Or did the romans not worship gods and were a purely atheist race until the great battle. If I were to pick a god as my deity, it would be from 1 of the 21 correct? Unless I've a stella reason for something else?

Viking gods were worshipped by the Norse and Roman gods by the Romans, a few other races (like te Celts) had their own minor dirties, everyone had their own pantheon but the innate Magic of Rurik was what birthed the Viking gods into existence through his belief effectively becoming reality.

Most empire folk worship the Viking gods as their pantheon being active in the world has converted most. Some follow minor religions still but these really are a minority as the Norse gods and their followers are pretty literal (and stabby) when it comes to conversion.

EDIT: And another! What stat point method are we going with? Point buy, array, rolling for them?

I normally use standard spread or let people take 27 and self customise I don't normally do rolls as, like you mentioned below, you can get random God spread :p

For those of you playing please trust me, I'm hoping to have everything typed up by Thursday (first draft written) so I can email you all the wirkd details and very, very basic campaign info.

As always, more questions just ask.
 
Gi chaps, to keep you all in the loop.

I've had a rather hectic last week at work, thankfully next week is calming down and get some work done on this.

In the interim I have decided on taking a slightly different tact, I'm going to introduce a one off mission as a "starter" point for the campaign. Should take a couple of hours play but it will give a nice feed in for your characters and give your party a back story and also allow us all (especially me) to get our feet under the table rule wise and the rest without too badly impacting the campaign.

In the interim here is the campaign "hook" which I suppose lends nicely toward the mission too, I will try and get the rest of the full backstory out next week as promised.

Forgotten Realm

The province of Britannia has always been the least compliant of the many faceted domains that make up the Romodin Empire. It was the most recent land to be brought into the fold of the Empire before the establishment of Ruriks Rest and the Norsca Minor province on the Eastern extremity of the Romodin lands. It was historically a nation of fiercely independent, and devout, tribes who followed their own Gods and who spent their time when not feeding either ******* or fighting one another. Their independent nature led to a brutally messy war of conquest and indoctrination of the local population into the Romodin pantheon of belief was met with outright failure or fierce resistance. A veneer of civilisation and acceptance of both Imperial rule and pantheon fell over Britannia with the expulsion of the Last Queen but peace and happiness seem only an instant away from discord and revolt.

The capital and administrative heart of Britannia, Londinium, is staunchly Imperial with it's ruling class having come from all corners of the Empire to ease the transition of this new land and sell the glories that the Empire can bring it's way. There is no bad word spoken, in the open, and the Romodin pantheon rules supreme in the capital a rule backed up the might of the Imperial legion. Beyond the walls of Londinium, Humber and Northcastle offer smaller beacons of Imperial light but beyond this the Imperial rule is tolerated at best and the Romodin pantheon struggles against the beliefs of the old tribal system.

The old Celtic dieties depite not bestriding the Earth as do their Romodin counterparts are still ferverently worshipped in the wilds and the more remote parts of Britannia and perhaps even in secret in their population centres. Most popular is Silvanus who holds more and more power the further North one would travel, Goddess of nature and the wild the Brits who resent the Empire are enfolded in the depths of her love. This is true even more so North of Hadrian's Wall where the free Bruts live under the rule of the Last Queen and their Celtic dieties. Little is known of the Last Queen and little time is spared for her people, they are tolerated as long as they stay away from the Imperial areas of influence but what they do is draw the focus of the Imperial Legion troops based in Britannia, whose focus is to contain and destroy the "heretics" where possible.

Whilst far from the troubles of Norsca Minor and the Samartan incursions the birth of Rurik spawned danger and destruction across the Empire, no one or nowhere was spared his two faced embrace. The focus of the Imperial Legion on the "heretic" Celts has taken what little resource is available frmo defence of the wider land or holding back the darkness which always threatens the civilised heart of the Empire. A darkness has been growing throughout Britannia, away from the population hearts the land is not safe, the population has contracted to escape the danger that stalks the dark lands and even the Imperial Highway and the succor of the towns, never mind the villages, is being threatened more and more as the days go by.

Aid has been called for by a growingly desperate Queastor Flavious but with the Samartan threat growing in the East & the almost continual war with the Afrikans in the South flaring up once again military resource is at a premium, especially for a backwater such as Britannia. Imperial Legion has been unable to send more than a newly minted token force under the command of a newly made Centurion.

Recognising the Imperial shortgall the Chruch of Thor led by Ragnar Helbane, Fist of Thor, has led a co-ordinated call of the Church, The Stone Firsts whose Dwarven mines are now under threat in Britannia and the Adventurers Guild to call on as many able bodied and willing adventurers and mercaneries who can come to the aid of Britannia, the price they are paying is not to be sniffed at, there is glory and gold to be had...


There you go, as I said I will try and get the history out next week and getting one missio sorted as opposed to the full campaign sohuld hopefully take no more than a couple of weeks so we could be looking at getting started end of May dependent on availability.

So have a chat among yourselves and decide heroes so you have a balanced party!

@grady, still need your mail address, trust me.
 
Do it nice or do it twice as the priest said :p

All the encounters are sorted, be a good test for the group. Just mapping and sorting all the DM/NPC notes which is probably the longer part.
 
Sent you a trust, sorry for being sloooow. Had a weekend without a PC to try and detox slightly (use my PC at work for ~10 hours a day then go home and game for another 5... leaving my eyes and wrists worse for wear!).

Looks good to me!

Team! I'm looking at rolling a Cleric, possibly the War domain or Life domain, will have a re-read of each domain and see what takes my fancy but I will have heals for the entire party.
 
I was going for druid/wizard or a pala.

I may choose the pala so we have a tanky character, though I'll think how to frame the class for the setting.
 
Bards are so damned useful. Would fill out some of the magic that we will need for sure. Also the fact that they can have a cantrip called "Vicious Mockery" where you do physic damage in the form of an insult laced with arcane magics. Sure the damage is poor, but you can literally shout someone to death with name calling. I have a homebrew rule when I DM that if my bard PC makes me laugh with his insult, it up's the dice on the damage (d6 instead of d4).

Bards are one of the most versatile classes there is, but not in a jack of all trades way, in a damned useful way.

I am going for a Human Cleric of War, fully decided. Will pick a deity soon (or make one up with the help of DM!).
 
Now I can't decide between a Storm Cleric or a Cleric of War ... I think a storm cleric would have better "fluff" with it all, but would be nice to smash face as a War Cleric.

Depends what everyone else rolls.

@ Scurra - What kind of ranger you thinking about?

@ Pudney - Tempest/War Cleric is pretty tanky, I think if I can get a nice set of plate armour at some point, I can sit at 21 AC with a shield. Depending on what kind of Ranger Scurra goes, either ranged or duel wieldy, we might have enough up front. More is merrier though! I'd rather not take all the hits as I'm still only d8 on hit dice.
 
Now I can't decide between a Storm Cleric or a Cleric of War ... I think a storm cleric would have better "fluff" with it all, but would be nice to smash face as a War Cleric.

Depends what everyone else rolls.

@ Scurra - What kind of ranger you thinking about?

@ Pudney - Tempest/War Cleric is pretty tanky, I think if I can get a nice set of plate armour at some point, I can sit at 21 AC with a shield. Depending on what kind of Ranger Scurra goes, either ranged or duel wieldy, we might have enough up front. More is merrier though! I'd rather not take all the hits as I'm still only d8 on hit dice.

I was thinking of going the Hunter route as beastmaster looks a little squishy for my liking. But happy to re-evaluate if it benefits the group.
 
Now I can't decide between a Storm Cleric or a Cleric of War ... I think a storm cleric would have better "fluff" with it all, but would be nice to smash face as a War Cleric.

Depends what everyone else rolls.

@ Scurra - What kind of ranger you thinking about?

@ Pudney - Tempest/War Cleric is pretty tanky, I think if I can get a nice set of plate armour at some point, I can sit at 21 AC with a shield. Depending on what kind of Ranger Scurra goes, either ranged or duel wieldy, we might have enough up front. More is merrier though! I'd rather not take all the hits as I'm still only d8 on hit dice.

I was thinking of going the Hunter route as beastmaster looks a little squishy for my liking. But happy to re-evaluate if it benefits the group.

I've already got the base stats thought about so happy to go with the pala, like I say it was in my shortlist so may as well choose it!

Think if I go with some sort of avenging paladin it will fit in with the norse theme(ish).
 
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