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Dying Light GPU and CPU test

It's not Nvidia's fault ubi games run(in general) the way they do, they just pay for specific features to be added.

i thought nVidia worked close with ubisoft hence why they get free ubisoft games with nVidia cards? Still to be fair when you get those specific features they still need optimisation to allow them to run well in the game engine and seen as its mostly locked down and not open its hard to do this. Could be another reason why it makes game run bad!
 
lol greg u funny! :)

I thank you :D

Also, just read this over at the nVidia newroom.

To see Dying Light at its best, grab the new GeForce Game Ready driver, release 347.25 WHQL. This Game Ready WHQL, released last week with the new GeForce GTX 960 ensures you’ll have the best possible gaming experience with Dying Light.

Seeing the light: when light is a key part of the gameplay, as it is in Dying Light, lighting is a key technology.
It’s an experience that will only get better. We’re going to continue working with Techland to add even more GameWorks features to the game. Look for it in a patch sometime in the future.

Building great experiences is why we created GameWorks. NVIDIA has created a large amount of graphics techniques and code used to create special effects in games. GameWorks packages this library of graphics technologies in a production-oriented way. That makes it easier for developers to add them to their games. By extending the state of the art in graphics technologies, we make gaming a richer, cooler and better experience.

- See more at: http://blogs.nvidia.com/blog/2015/01/27/dying-light/#sthash.ygmq8rhD.dpuf

So more GameWorks effects to be patched in, which will enhance the game even more :)
 
I will be doing a "lambchop" except it will be against "gamesdon'twork" titles :p

Don't care if a game is sponsored by a certain brand of GPU as long as it doesn't affect performance. It really is funny how the majority of games that have given me trouble with stuttering/poor performance in the last year or so have mostly been nvidia sponsored titles or maybe nvidia are just partnering up with the wrong developers.....

So more GameWorks effects to be patched in, which will cripple the game even more :)

Fixed.
 
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i thought nVidia worked close with ubisoft hence why they get free ubisoft games with nVidia cards?

AMD's GE/Nvidia's TWIMTBP titles are paid for be it voucher codes/effects=advertising/guaranteed X sales.

If Nvidia say they optimise it, well, they say a lot that isn't true...

Also, just read this over at the nVidia newmakeitupasyougoalongroom.
 
Ahh well guess that assumption of mine was too good to be true lol. I'm sure AMD worked along with DICE with battlefield 3 and 4 didn't' they? Thought that was why you got the game free with AMD cards. But then again this is AMD not nVidia... Its nVidia titles that seem to have the crippled performance :(

I swear though it really angers me that certain games i love seem so crippled and bug ridden that i love! Splinter Cell series i loved but ended up having poor performance in last couple games. Tho to be fair the last two games wasn't the good old splintercell! same for farcry! and assasins creed! I was really looking forward to watchdogs too! Couple other games i was put off when i saw the nVidia stamp as well!

Really hoping Tom Clancys: The division doesn't go the same way as its got the nVidia stamp on that too by looks of things! Im really looking forward to this game.
 
Ahh well guess that assumption of mine was too good to be true lol. I'm sure AMD worked along with DICE with battlefield 3 and 4 didn't' they? Thought that was why you got the game free with AMD cards. But then again this is AMD not nVidia... Its nVidia titles that seem to have the crippled performance :(

I swear though it really angers me that certain games i love seem so crippled and bug ridden that i love! Splinter Cell series i loved but ended up having poor performance in last couple games. Tho to be fair the last two games wasn't the good old splintercell! same for farcry! and assasins creed! I was really looking forward to watchdogs too! Couple other games i was put off when i saw the nVidia stamp as well!

Really hoping Tom Clancys: The division doesn't go the same way as its got the nVidia stamp on that too by looks of things! Im really looking forward to this game.

BF3 was independent and neither AMD or nVidia sponsored however, nVidia worked closely with Dice on BF3 to get decent optimisations from the off and it was very poor on AMD hardware to start and a lot of people said that Dice favoured nVidia and AMD wasn't given access, which was later disproved and AMD had as much access as nVidia but didn't bother.

BF4 was a different kettle of fish and AMD this time decided to sponsor it and paid Dice for that privilege (good move). The game was a bit of a mess and after a year out, Dice decided to release the CTE to try and iron out the bugs, which was a far smoother experience and they did get the game working pretty well. Still Pearly Market is shoddy for me and there is another but can't remember but you get the ppoint.

Now onto GameWorks.... The first game that I know that used it was Batman Arkham Origins and this is a game I really enjoy. There was a bit of a hoo haaa about GameWorks from Joel Hruska and claiming it was criplling performance on AMD hardware purposefully but the comical bit was, I run a B:AO bench thread and it took a heavily overclocked 780Ti to outdo a reasonably clocked 290X, so straight away that kinda throws that argument up in the air. Next we had UBIsoft jump on the GameWorks libs and impliment some of them into their releases.... We know how that turned out for Any GPU user :o

I think people can read too much into things at times and whilst AMD developed TressFX (which I think is awesome), it was poor on nVidia hardware and crippled our systems......Untill nVidia got it fully optimised and it now runs sweet as a nut.

I have been a proponent of UBIsoft in the past and they do release some quality games but the problem is, they release them broken and that leaves a sour taste in all our mouths, regardless of vendor and it takes some serious patching before we get a reasonable quality smooth game. But people are all too quick and blame nVidia.

My point being that GameWorks is a great idea and free's up time for devs to work on other things but UBI seem to look at this as cost cutting and employ the GameWorks libs and rush the game out. I have watched a few gameplay vids on youtube and Dying Light looks like it runs well on both AMD and nVidia hardware and there is even a fix for the CPU problems that cause stutter for some.

Ohhhh and I really like GameWorks and want to see more of it. AMD did very well with TressFX and plaudits where it is deserved but Tomb Raider and nothing else??? At least nVidia keep pushing what they develop andyou can't disagree with that.

Geeeeeeeeeeezue, I have turned into DM :D Sorry about that.
 
I've been playing this for about an hour and a bit @ 4k and I tell you what it's actually hard to focus on the game because it looks so good.

It's stunning and runs beautifully on my Titan Blacks. So happy I went 4k. Not had that wow factor in such a long time.

I would imagine G-Sync is really helping me out here. Running the Acer Predator 4k2k.
 
I've been playing this for about an hour and a bit @ 4k and I tell you what it's actually hard to focus on the game because it looks so good.

It's stunning and runs beautifully on my Titan Blacks. So happy I went 4k. Not had that wow factor in such a long time.

I would imagine G-Sync is really helping me out here. Running the Acer Predator 4k2k.

Sorry for OT but what are your thoughts on that monitor? I changed my order from one of them to grab the Swift instead.
 
@Greg,

still ommiting the MSAA-driver level brute force band aid AMD employed to overcome refused dev co-operation?

Still blaming 'Joel Hruska', you gonna blame Joel for Vramgate too?

Nvidia driver team are all over the 970's unified 3.5Gb limit btw:

oI5dJbK.jpg
 
Sorry for OT but what are your thoughts on that monitor? I changed my order from one of them to grab the Swift instead.

So far so amazing tbh. It's a little bit bright out of the box but I'll sort that later but it's a lovely monitor. That's typical of Acer though, my very first flat panel monitor was an Acer and it was a real eye bleeder out of the box. This is definitely more reserved mind.

I've not noticed any stutter or slowdowns at all and I've been pegging around the city like a headless chicken. I will enable FRAPS or something later and do a few benchmarks.

Obviously the first hour of setting it up was a bit of a squint fest but I've sorted Windows now and changed Chrome so it's like being on my older monitor.

I got mine for £499. Seriously? I feel like the police are going to turn up and do me for robbery. Everywhere else they are at least £530 plus shipping or worse, on the rain forest they are £560.

The only thing I can see that would have really made it look more mean is the red ring around the stand. If they'd put a couple of LEDs in there it would be incredible.

I will admit though Greg I'm not Frame Watching or Frame Counting. I'm just sitting back, playing my games and so far enjoying the view immensely. The bit where you have to walk across the crane in training? I almost fell off because I was too busy looking around and down at the crane itself. It's just so seamless and smooth.

The only time I will use a frame counter in any seriousness is if I notice slow down. Then I'll just enable FRAPS and tune the game until it runs well, though apparently this monitor doesn't need any of that because G-Sync kicks in and smooths things out when they get a little choppy.

I must have looked at twenty 4k monitors. Every single one seemed OK but was missing at least one thing I wanted. Acer, Asus, Iiyama, ugh.

The issue I had was that some of them are not true 60hz, they're 30+30. Some are 60hz in fairness but without G-Sync?

I would say that without G-Sync I would not have gone 4k yet. I'm fully aware of the power ramifications and even two Titan Blacks are cutting it fine.

So to me? well it's kinda got the same sort of vibe to it that the Swift does. It's one of those monitors that pretty much makes the rest not worth it.

I'll try and get some screenies later, though I know that Photobucket limits me to 1024x768.
 
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So far so amazing tbh. It's a little bit bright out of the box but I'll sort that later but it's a lovely monitor. That's typical of Acer though, my very fist flat panel monitor was an Acer and it was a real eye bleeder out of the box. This is definitely more reserved mind.

I've not noticed any stutter or slowdowns at all and I've been pegging around the city like a headless chicken. I will enable FRAPS or something later and do a few benchmarks.

Obviously the first hour of setting it up was a bit of a squint fest but I've sorted Windows now and changed Chrome so it's like being on my older monitor.

I got mine for £499. Seriously? I feel like the police are going to turn up and do me for robbery. Everywhere else they are at least £530 plus shipping or worse, on the rain forest they are £560.

The only thing I can see that would have really made it look more mean is the red ring around the stand. If they'd put a couple of LEDs in there it would be incredible.

I will admit though Greg I'm not Frame Watching or Frame Counting. I'm just sitting back, playing my games and so far enjoying the view immensely. The bit where you have to walk across the crane in training? I almost fell off because I was too busy looking around and down at the crane itself. It's just so seamless and smooth.

The only time I will use a frame counter in any seriousness is if I notice slow down. Then I'll just enable FRAPS and tune the game until it runs well, though apparently this monitor doesn't need any of that because G-Sync kicks in and smooths things out when they get a little choppy.

I must have looked at twenty 4k monitors. Every single one seemed OK but was missing at least one thing I wanted. Acer, Asus, Iiyama, ugh.

The issue I had was that some of them are not true 60hz, they're 30+30. Some are 60hz in fairness but without G-Sync?

I would say that without G-Sync I would not have gone 4k yet. I'm fully aware of the power ramifications and even two Titan Blacks are cutting it fine.

So to me? well it's kinda got the same sort of vibe to it that the Swift does. It's one of those monitors that pretty much makes the rest not worth it.

I'll try and get some screenies later, though I know that Photobucket limits me to 1024x768.

Glad you are pleased. I hate not knowing if I am missing out and having previously owned a 4K Samsung, I kinda know I am missing out on pixels, which my eyes picked up instantly when gaming at 4K from 1440P. I stopped running overlay software a long time ago, as I felt it just resulted in me watching stats and not playing the game as it should be (fully immersed).

Meh, hopefully a 40" 4K G-Sync soon and I would even take 60Hz with my choice of games being Batman/Elite/Tomb Raider.
 
Batman ao is a poorly optimised game for me as well, crashes and stuttery...

Can't remember too well what ac is like, iirc it ran very well along with AA although I think ac wasn't as smooth on my 290 as it was on my 7850

If you are using a gsync screen then chances are you won't notice the stuttering as much, if at all.

Only game works title that has ran pretty well for me is shadows of mordor

I think a lot of people just aren't anywhere as sensitive to stuttering as others.
 
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