13.00 - Streets of Tarkov Update - Expected before the end of the year / first thing next year
*The Armoured Carrier is going to be interactable with PMC's, by paying money, it'll take you to locations on streets as a "taxi". You will also be able to use the guns
*RPG & Mines are going to be added to counter the vehicle *Special "PMCS" are going to be added to streets
*Minimum of 2 bosses, hoping for 3 bosses. *Bosses from other maps are going to be able to open-roam, ones from other maps can be able to meet up with new streets Bosses.
*Right now, Devs are in the process of balancing streets, working out what they need to add/remove/edit to make sure the map is well rounded
*Destructible walls will have minor physics to begin with, some surrounding objects will fall, books etc. Some key locations on the map, there will be preset areas that will be breachable. Scav AI & PMC can breach a wall. Some wooden doors will also be breachable with explosives.
*Scav Karma - higher rep will give perks, new items on traders, scavs will have better gear, boss guards will *help* you if you have very high karma rep.
*Factory Expansion is finished and play-tested, 100% confirmed for 12.11. Scav boss needs unique tweaks to his AI given his special animations.
*All bullet penetration and ballistics is changing in the next patch, cover you're used to hiding behind may now be penetrable.
*Weapon degrading is now in effect, you will need to be careful of your weapons maintenance.
*Car Dealership Boss -Big boss with a machine gun, it will be fortified with sniper protection and barriers. It will be the "base of operations" for scavs on the map. They have mine field, motion detectors, snipers, turrets. If you want to assault this area, it will be very hard
*You will be able to pay money to the Carrier and given 2 options: 1) Go to an area and "**** things up" 2) Soviet Taxi (KEKW)
*You will have the ability to use RPG7 with Penetration grenade, maybe with thermal grenade.
*Streets is in the process of having the first iteration of it's initial tier of playable area with 10-20(guessed) expansions.
*The apartment section of the map needs optimisation, keys, loot and requires a lot of behind the scenes work
*Streets wanted to be released by the end of this year, but Nikita now says this may be early next year now, they are not 100% sure.
*They can have 38 players on the map now, but as stated before it needs a lot of optimisation for the performance to be acceptable.
*Reflex is coming very soon, as announced by Nvidia. *ETS will be live 10-14 days after 12.11 release.
*Arabic localisation is being worked on, more information needs to be gotten from the localisation manager. A lot of languages have been done.
*Lighthouse: This map has extra resources being given to it to make sure it is released this year.
*Inertia is 12.12 *12.11 is planned to be released this month, they have a date in mind but don't want to confirm in case something happens. Will release when it's 100% ready.
*Smart Shotgun was shown with it's thermal Screen *12.11 bringing small thermal scope
Any questions let me know