F1 Manager 22

Yeah honestly it just isn't a good game in my view with the most basic and barebone elements in it. I think I'll stop coming to this thread unless get tagged in a decent update they actually do to do proper car setup and management in the game.
 
Started playing it earlier not done the first race just going through the "kind of tutorial" and why does this just remind me of FIFA Manager 14. There was Football Manager and Championship Manager for in depth soccer management with no proper 3D engine that was the main Footy Manager games then there was the dumb kid on the block FIFA Manager. With its pseudo FIFA 3D match engine. Its like the B movie version of Management games. F1 Manager reminds me of it.

I always liked FIFA Manager.
 
I'm starting to wonder how basic the game will be since I got banned from the sub reddit for the next 7 days.

Apparently for insulting people according to the reason cited by a mod.

yet none of my posts were removed or edited, I suspect they just wanted to silence me for questioning some of the design decisions and not being 100% positive..

Seems they are clamping down on anyone who might put people off buying their game and trying to create an echo of fanboys
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I'm clearly against them seeing as I made this thread and pre-orerded the game which I'm tempted to just cancel and see how bad reviews are, it's 38% discounted on cjs cdkeys anyway so a big saving over steam...

I thought I would support the devs though and buy it on steam... foolish me



Engine specs are fixed for all eternity.
The devs had a stream from 2030.
All the drivers had ridiculously high stats and no regression of stats, which they claim to have fixed since people pointed out that's terrible... they would have launched like that clearly...
No driver traits.
Sponsors seem totally fixed
almost every driver from 2022 was still on the grid in 2030 :S

It seems like your basically playing the same game every season with minimal changes, the rule changes only seem to be really basic ones, no track rotation, no possibility of refuelling, no engine spec changes etc, only lazy stuff that takes 0 effort on the devs part.

all the effort seems to be going into how the game looks and sounds with as basic and bare backend as they think they can get away with.

in their live stream all the AI teams pitted both drivers at the same time too.... so seems they were running the exact same strategy for both drivers.

seems like it's all style and little substance and won't be as good as motorsport manager was

probably a game for casual f1 fans and not actual gamers
You recommend motorsport manager for people who havent played it then?
 
oh they banned me from the steam forums

I said people should give it bad reviews for treating streamers as special and treating people who actually bought the game as second class citizens lol


They shouldn't sell something as early access if a bunch of influencers get it even earlier, it's misleading surely?


I bet they would love to ban me from these forums for making this thread and pointing out the flaws too like they did on reddit...


I'll probably playing for a hundred hours or so but doesn't mean I can't point out the ridiculous design choices they made.



I noticed last night on twitch a lot of the "influencers" stopped streaming it as soons s their "promotion" hours for the game ended, and most of the time only 2-3k people were watching others stream it live anyway.
seems like trying to make it exclusive for streamers back fired on them and probably caused more people to cancel than to buy the game, especially when they see how weird and janky the crashes are.

No smoke effects seem to be in the game or my monitor is broken which is also bizarre
Steam needs a policy where bans by game devs can be appealed, and if steam find it unreasonable, they give the dev a choice (refund the game whilst you keep the license or unban).
 
You recommend motorsport manager for people who havent played it then?

I would recommend Motorsport Manager PC for people who have played it go back play again with mods.

The game can be picked up so cheap now from cdkey places with all the DLC and some of the mods make the game life even longer.

Does the game have issues yes but for a studio which was new and the budget was low it was not a bad game also allowing workshop/providing tools to edit is why people still play it.

Maybe one day the source code etc will be available if it was now the modders would go do much more they are limited by the base game

This F1 Manager 2022 is a mess no excuse from a developer who has a fair amount of years experience making games and a big budget also the price they are charging for the game is in line with Codemasters game. (I know that game has issues as well but it offers far more and people can't use licensing as an excuse that game has one)

Only positive is next years game can't be any worse right?

I see patches for this F1 game still not addressing the main issues people have been pointing out.
 
Steam needs a policy where bans by game devs can be appealed, and if steam find it unreasonable, they give the dev a choice (refund the game whilst you keep the license or unban).
Steams a steaming pile of turd anyway and completely anti consumer friendly imo...apparently its against steams forum policy to manipulate reviews or something, so if a games crap and you say "this games crap people should give it negative reviews" you would get banned.


This game is basically F1 Manager 2023 early access beta test simulator which you pay £45 for the pleasure.

Everything is so simple and feels like placeholder so they can test the engine and get a stable product, it's now entered Beta but instead of fleshing everything out and sorting the simulation parameters to be realistic they just launched it instead.


Wet tyres are as fast as slicks in the dry with 0.0mm of rain they just wear incredibly fast,

Tyres from 30%>100% don't seem to lose any time
Tyre compounds are so close in performance that using slicks is a waste of time so everyone who plays the game goes hard> mediums unless a track forces a 3 stop strat and then you might throw in a soft to plug the gap...

Crash animations are about 3 per track and look like place holder crashes mainly and totally unrealistic.
Lockup animations are the same 2-3 per track.
Running wide animations about 2-3 per track some of which look ridiculous like cutting across a chicane but then stopping instead of carrying on to the track.

they are clearly place holder animations to test the game code and get a stable product, apart from a couple of them that actually look petty good.

Drivers don't regress and get worse so everyone gets high level, the only difference is some retire earlier than others, probably based on when they randomly lose a car seat and don't get another.

Fuel doesn't seem to make any difference so +14laps and you can still match pace.

Car development was bugged and people pushing all the sliders to max seemed to be like an exploit (but they seem to have fixed that in a patch today.

No driver traits is lame, drivers don't have favourite tracks etc where they perform better as in real life.

almost every race 18 or 19 drivers will finish, The highest retirements I saw in a single race was 4 and that happened once near the end of a season at shanghai, the race had 4 safety cars and it seemed pretty fun that way..
I don't think I saw any mechanical failures, and 0 punctures.


The game throws money at you even as Williams so you can upgrade a lot of buildings in the first season.

There's probably loads of other stuff I can't think of from the top of my head.
it feels like early access but when they will be releasing 2023 in probably less than a year you know nothing will really change in this game.

if the devs had any honour they would declare anyone who bought 2022 gets 2023 for free and consider this "early access" for 2023 based on 2022 season cars.



Bizarrely with how barebones the game is I still played 60 hours and find it fun still.... I Put a negative review on steam though if people put positive the devs will thinK they can get away with bringing out a bare bones game that's clearly in reality only just moved from "alpha" to "beta" IE feature complete but placeholder mechanics, doesn't crash but now should be fully fleshed out


If it cost £20-25 then sure it would be "okay" maybe but for £45 and when it's going to be a yearly release title it's basically paying for a half finished game.

I'm still carrying on with it though, I'm in season 2 with Williams, I didn't develop my 2022 car and just fully researched for the 2023 season currently fighting for around 13th place in races and having fun.

anyone who starts with a top 4 or 5 car probably gets bored really fast though as there's likely not much of a challenge
 
Someone figured out you can interact with the games database with some cheat engine because it's stored in memory

This is the tyre settings the game launched with
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DRS makes acceleration 65% faster

Dirty air difference
0.98 in highspeed
0.95 in medium speed and
0.9 in low speed
 
You played it for 60 hours, found it fun, and put in a negative review?

...

*facepalm*



Why should I mark a review as positive when they are prepared to chuck an early access game on people at full price as a finished release?


buy it and see how broken most of the simulation aspects are for your self, and how few animations there are in the game for everything
 
Because you played it for SIXTY HOURS and HAD FUN so, in other words, it completely succeeded at being a game. Christ on a frickin' bike.
yea and if they sold it as early access....... yea lets reward devs for chucking unfinished games at people that will never get finished because they need to work on the annual release schedule.


The sooner every dev does this the better


When you forget to change out your for practice session Engine/Gearbox/DRS and hit race
Literally started with 6% gearbox and samy isn't breaking the car because the game doesn't seem to have mechanical failures it seems..
Even set his fastest lap on a 2% gear box, I told him to push at the end hoping it would hit 0% and keep on going but ran out of laps.

Broken mechanics, placeholder mechanics does it even matter? just send it as a "Finished game" not one in early access
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His fastest lap was only 3 seconds off the fastest lap even of the race even and I;m literally fighting for 12-15th place or worse in races normally.

that's how little a scrap quality engine, drs and gear box effect the cars performance it seems.

BTW did I mention they changed the EULA yesterday and made everyone accept it again?
what they added was people aren't allowed to use cheatengine on the game to look at the database, people aren't allowed to discuss the database info and people aren't allowed to try and mod the game :cry:
 
someone changed the Tyres, DRS and dirty air without the need to use a cheat engine according to reddit

IDK if it works on save games but you would probably want to use it on a new game anyway to see if it breaks the AI or not.

no one knows if the AI strats are premade by the devs or actually made up based on actual numbers
 
someone changed the Tyres, DRS and dirty air without the need to use a cheat engine according to reddit

IDK if it works on save games but you would probably want to use it on a new game anyway to see if it breaks the AI or not.

no one knows if the AI strats are premade by the devs or actually made up based on actual numbers
Deleted, looks like the devs dont like getting mad to look stupid.
 
This was my car at the end of the second season.
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and how many points and wins I got with that turd (only 1-6 score points btw in my 2nd season)
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In the first race of S3 I got a 1-2 although Ferrari were super close to catching me at the end and I think I'm meant to have the 13th fastest car by performance stats.

It's probably possible to win a WDC in the 3rd season as Williams, that's how bad the AI is.


I probably won't do anymore races until they patch the game and fix all the broken if they ever do.


The AI just does the same crap every race with the same strats, never pushing the car etc so they might as well be rolling roadblocks each with their own pace to represent some kind of challenge depending on the team you pick.

They don't react to anything they just run a boring pre programmed strat
 
The mod doesn’t really improve much tbh, yes it makes undercuts etc work a bit better but the games is still a broken mess wwhere nothing really matters and everything is fudged rather than simulated.

I was expecting issues but never expected it to be this bad. First frontier game I’ve purchased and they go straight to the top of my “crap devs” list alongside the people who make Tarkov.
 
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