Fallout 3 mods

I hve downloaded and installed NMC's high res textures mod including maxbumpmaps, but for some strangre reason it is not working... I followed all the instructions and the textures are appearing correctly in the data folder, but I don't notice the improvements on screen!

Has anybody else had this? Or are the improvements just really subtle?

I suppose they are quite subtle. Shaders are not enhanced or anything so you might not notice changes straight away, they are definitely there though. Putting the textures in the right folders is the only step you have to take though, so if they are in the right place, you should have it right:)


Curiosity got the better of me and I installed the recommended add-ons for Restoring Wasteland. It's definitely too leafy in places for my liking, but in some places it looks superb:



That screenshot looks nice. I am finding that it is a little too green for me, if it was toned down just a little bit it would be perfect.

I see you've got the weather working too:)
 
This was recently released om Fallout nexus

Error Corrections

This mod contains error corrections with the use of FO3EDIT. So far I've done Brokensteel, The Pitt, Anchorage, most of Fallout3.esm and will continue on to the other expansion packs, FWE compatibility and so on. I will upload the new files as soon as I'm done with them. Next version will have the "Worldspace, Wasteland" and maybe more :)

Jeoshua describes this mod in more details by saying it takes a meta-game perspective, finds logical errors in the esm files themselves, and fixes them in such a way that the files are processed in a more syntactically correct way.


Test Results so far:
- Reduced CTDs
- Megaton, The Mall, Chevy Chase areas have higher fps, smoother game play, shorter load times
- Hear more sounds in the Wasteland, Anchorage, Tranquility Lane, Super Duper Mart, Great Chamber Cave, Tents, Oasis, Metro Utility
- Wasteland wind is more active like it was intended to be
- More Ghouls have hair

I shall install it, as i can't see it doing any harm at least
 
That screenshot looks nice. I am finding that it is a little too green for me, if it was toned down just a little bit it would be perfect.

I see you've got the weather working too:)

It's a little green for me too, but I'm in a love/hate with it just now. I'll have made my mind up that I'm going to uninstall it after saving next, then I'll go over a crest of a hill and it will look great.

The dynamic weather is amazing in places. Yet to see snow which will be........ interesting.
 
It's a little green for me too, but I'm in a love/hate with it just now. I'll have made my mind up that I'm going to uninstall it after saving next, then I'll go over a crest of a hill and it will look great.

The dynamic weather is amazing in places. Yet to see snow which will be........ interesting.


Apparantly you can just delete some of the textures if you don't like them, so if the bushes are too green for example, you can just delete the appropriate texture file, but leave the rest to customize the look
 
Apparantly you can just delete some of the textures if you don't like them, so if the bushes are too green for example, you can just delete the appropriate texture file, but leave the rest to customize the look

I've taken the long grass out completely as it just made everything overwhelming. The trees are growing on me now. Reminds me of Oblivion only with big guns and irradiated monsters.

ScreenShot1.jpg
 
Can i get some recommedations on some mods ive DL'd MMC Texture and its works smoove!


That depends really.

If it is your first time playing it, i would just recommend the graphics and weather mods such as Fellout, streetlights plus enhanced weather and dynamic weather.

Play with them for a bit and then see if you fancy changing much. You could also add a needs mod such as RI_primary needs if you want some realism(hunger/thirst/sleep)

If you have played before you might want an overhaul such as FOOK2 or FWE.

All are linked earlier, most on the first page
 
I've got the hideout mod which is brilliant. Anyone know what the code does for the reactor you get in the simulation room apart from lower the reactor barrier?
 
I hve downloaded and installed NMC's high res textures mod including maxbumpmaps, but for some strangre reason it is not working... I followed all the instructions and the textures are appearing correctly in the data folder, but I don't notice the improvements on screen!

Has anybody else had this? Or are the improvements just really subtle?

I suppose they are quite subtle. Shaders are not enhanced or anything so you might not notice changes straight away, they are definitely there though. Putting the textures in the right folders is the only step you have to take though, so if they are in the right place, you should have it right:)

They are not subtle.
Without NMC everything is flat looking.
With NMC & max bumpmaps all the rocks on the ground in the wasteland look 3D, the water pipes in Megaton are properly bumpy & 3D. There are loads of differences that are very clear.
 
They are not subtle.
Without NMC everything is flat looking.
With NMC & max bumpmaps all the rocks on the ground in the wasteland look 3D, the water pipes in Megaton are properly bumpy & 3D. There are loads of differences that are very clear.

But if he's expecting to install it and suddenly be amazed by the difference in graphics, i'm not sure he will be tbh. Just NMC's was great, but i didn't get the best out of it until i'd messed with the INI and shaders and added Fellout.

But that's why i mentioned if they were in the right folders because you should notice something.
 
That depends really.

If it is your first time playing it, i would just recommend the graphics and weather mods such as Fellout, streetlights plus enhanced weather and dynamic weather.

Play with them for a bit and then see if you fancy changing much. You could also add a needs mod such as RI_primary needs if you want some realism(hunger/thirst/sleep)

If you have played before you might want an overhaul such as FOOK2 or FWE.

All are linked earlier, most on the first page
Awsome thank you :D
 
Installed weather mod last night but kept crashing so got rid of that.

Fellout nights are dark! Flash light on pipboy seems to be bright enough for now though.

Haven't installed any texture or graphics mods yet, default is good enough for me.

I did install Weapon Mod Kits - where do I find workbenches to add stuff to weapons?

Thinking about getting the RH_ironsights mod, as it works with WMK (with another mod installed :P) but I like to play in third person (which rh_ironsights doesn't like) and I would have to remove the re-animated mod.
 
Installed weather mod last night but kept crashing so got rid of that.

Fellout nights are dark! Flash light on pipboy seems to be bright enough for now though.

Haven't installed any texture or graphics mods yet, default is good enough for me.

I did install Weapon Mod Kits - where do I find workbenches to add stuff to weapons?

Thinking about getting the RH_ironsights mod, as it works with WMK (with another mod installed :P) but I like to play in third person (which rh_ironsights doesn't like) and I would have to remove the re-animated mod.


If it crashed due to weather it was probably due to load order. It makes fellout nights brighter just a bit too;)

workbenches are found all over the place really. There is at least one in each settlement. In megaton they are in Moira's and your house

I personally didn't get on with Ironsights in the end, as it doesn't work with many custom weapons.
 
Oh Ok :P Really should have read the Description :rolleyes: But yea i did notice the weapon name changes, but are they meant to be diffrent or same from Fo3? Cause when i use them it seems to be same from Fo3.


**** weapons are mostly retextured and renamed as well as having damage changed. Also, the ammo is completely changed so that it will seem more scarce and you will need to change weapons more often.

You will notice weapons such as FN-FAL, AK47 and Norincoe assault etc.

Also, faction armours are retextured such as Brotherhood, Enclave, Talon etc.

Another tip, press O for a few seconds to bring up the menu and you canchange everything such as how weapons get damaged.
 
Back
Top Bottom