Have a look at this. performance ascending;
Ryzen 3600: 3200MT/s
Ryzen 5600X: 3733MT/s
Ryzen 3900X: 3600MT/s
Ryzen 5800X: 3200MT/s
Ryzen 5600X: 3600MT/s
Ryzen 5800X3D: 3600MT/s
Intel 9900K: 3600MT/s
Intel 12700K: 3600MT/s
Ryzen 5950X: 3800MT/s
Intel 12600K: 3800MT/s
Intel 12600K: 4000MT/s
Ryzen 5800X3D: 3600MT/s
Ryzen 5800X3D: 3800MT/s
Intel 12600K: 4166MT/s
Ryzen 5800X3D: 4400MT/s AMD GPU
Intel 12900K: 7000MT/s
Ryzen 5800X3D: 4400MT/s Nvidia GPU
We have Ryzen 3000 series CPU's mixed in with Ryzen 5000 series CPU's, i pointed this out right from the start.
We also have a 9000 series CPU mixed in with 12000 series CPU's
The gaming performance difference between the 3000 and 5000 Ryzen CPU's is anything up to +50%, normally in gaming, they are vastly different CPU's.
Its the same for the Intel CPU's, the 12000 series is vastly faster than the 9000 series, normally.
The only real difference between these CPU's that relates to the performance is the RAM speed.
The performance in this game has little if anything to do with CPU architecture, Its almost irrelevant, its using some weird 2003 instruction set that makes its draw call computation run entirely in memory, like, as i said before, the X87 instruction set.
PS: WHAT SORT OF A PHILISTINE USES X87 FOR GAMES?????? Bethesda!!!!