Anyone else having issues with the game after the patch has been applied?
Mine crashes at the 2nd loading screen (Bethesda)![]()
I've noticed a LOT more crashes since the last patch, although to be fair it could well be my system.
Anyone else having issues with the game after the patch has been applied?
Mine crashes at the 2nd loading screen (Bethesda)![]()
Patch is awesome sorted all my problems out, runs much much smoother and i'm running it in Ultra on an 8800GTS, combat is better, busy areas run so much better overall much better, why it wasnt released like this I do not know
Oh and because of the companion finder I found Boone again!
Anyone else having issues with the game after the patch has been applied?
Mine crashes at the 2nd loading screen (Bethesda)![]()
I've noticed a LOT more crashes since the last patch, although to be fair it could well be my system.
Anyone else having this problem? (the low textures) know a solution..
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Only happened since i changed gfx cards, its running on a fresh Win7 install, all the gfx settings are maxed.
Anyone else having this problem? (the low textures) know a solution..
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Only happened since i changed gfx cards, its running on a fresh Win7 install, all the gfx settings are maxed.
The screenshot was taken with Nvidia control panel defaults, and max settingsAre the settings on max in the control panel for the graphics card itself? i.e ATI / Nvidia software. As it looks like the detail is on low and it cuts off the field of depth quality like that in games if set low.
Tried unpatched, made no difference.I've had that exact problem on the exact same building (the hangar) since the patch, I'm guessing somebody got overzealous when trying to fix the code.
They do, but i have to be practically at the end of the first building for the detail to kick in. That building's probably the worst example i've seen but having explored a bit more it seems to happen everywhere, there's also very noticeable popup's, grass, rocks, guard towers.The problem with blurry textures in the distance was common with Oblivion also. They should become more detailed as you walk closer. There's probably an option to disable MIP mapping but it may cause a performance drop. Trying a different texturing filter may help also.
60 hours in now and finally decided to go to the Strip
Does anyone know how much of the game is left once you approach Benny? I'm just going through the Kings/NCR thing
60 hours in now and finally decided to go to the Strip
Does anyone know how much of the game is left once you approach Benny? I'm just going through the Kings/NCR thing
Very odd - I had the same issue post-patch - before the patch I'd actually saved in the steam room, waiting for the contact and I'd quick-saved seconds before he walked into the room. Must've crashed half a dozen times before I managed to make it past that scene without a crash, but perseverance worked for me.Seems to be related to a particluar passage of play, as i crash within 2minutes of my last save now, consistently. Stuck in the ultra-lux hotel, trying to meet the agent contact, shame.