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Far Cry 6 GPU performance not bad at all but is severely bottlenecked by CPU

Agreed. That was Richdog. Was too funny as after coming out with that line and using it repeatedly, what did he eventually do? Went and bought a 3090 himself :cry::cry::cry:

:cry::cry: I think I counted three in total who did this. Even a 'Dave' did and sure one of them was as bad if not worse than Richdog in slabbering how much of a rip off they were. What makes it worse is they were months after so lost out on all that gaming...
 
@LtMatt thanks for the 6800xt footage, I'll have a look after work on a decent screen. I think that'll be a fairer comparison to the 3080, and probably a relatively even performer, depending on HD pack usage.

In the meantime I'm going to agonise about whether the most important thing 16gb vram or improved Ray tracing for the next big game due out.

Football Manager 2021:p
I wish I hadn't done this now, as it's reminded my that my 6800 XT is only 12% slower than my 6900 XT. :o
 
Nah. They just don't have enough VRAM, nothing else wrong with the game whatsoever so please stop your crying :p

:D

Lol Matt, you are doing the same though man. You are making it sound like the game has no issues when even Grim who has 24GB vram has had issues. I am sure there would be plenty others too. Comes off like the pot calling the kettle black. Also only person I can see here that fits the profile you describe is Nexus, he is the only one posting links from what I recall :p

I am just enjoying watching people defend their agendas as you call it, without even realising they are doing so :D

Yup it's funny, amd fans/employees are so desperate for a win that they are completely ignoring the majority of sites/user comments reporting issues and keep referring/posting to the same 2 sites, can't blame them tbh, they need a few wins :p

Funny thing is, I have already said many times, that the game will more than likely "perform" better as in have no micro stutter on higher vram cards (heck I even referenced techpowerup review stating this), it's common sense why that is happening. But having texture issues and stuttering issues across "all" platforms (higher vram gpus not exhibiting the problem as much) indicates that there is a problem and it needs to be looked into.

The fact that ubisoft have said they are looking into it and working on a fix should say it all. I hope for certain peoples sake, they don't fix the issue as had happened with HZD ;)

I also find it rather amusing that these same people who say can't see the difference in RT graphical effects or think it isn't worth the hit in perf. etc. but when it comes to a higher res. kettle.... "zOMG!!!!" :cry: :p

On this I remember all them months ago but as usual the 'evidence' was not there so it was dismissed. Also not many are gaming on 4k (even though Jensen was championing the flagship at the time). I recall resizeable bar being an interesting addition and wondered if this would have either helped in such a situation or proved nvidia had this issue.

Yup pretty much:

- godfall - was "claimed" to have issues, which is supposedly why the ampere cards weren't performing as good and said links were provided, however, upon further investigation, said links didn't have RT turned on and when looking at actual footage on YT etc., turns out when RT was turned on, it wasn't a pretty sight for RDNA2, fps drop galore and lower than ampere, TLDR: no vram issues here
- HZD - some randomer from reddit did a before and after comparison which showed texture pop in issue (iirc, the gpus were an 8gb gpu, 5700xt and a 16gb i.e. the 6800xt), however, after further investigation and people from this very forum posting their footage to show there wasn't an issue, it essentially turned out to be the game had a few patches to address the texture/vram issues, TLDR: no vram issues here
- RE village - was also claimed to have issues with vram, which is supposedly why ampere cards didn't perform as well but once we looked into said provided "evidence", turns out RT wasn't used either and when RT was turned on, surprise surprise, ampere took the lead. TLDR: no vram issues here either

:p

As for the resize bar, we have a good few articles on this now too where a 3090 doesn't gain much, if any extra perf. over lesser vram nvidia cards. In theory, total vram amount shouldn't really make much, if any difference, as the whole point of resize bar/SAM is to remove the middle man/bottleneck i.e. the temporary 256MB buffer/swap file (and iirc uni directional traffic at that) so that cpu can have direct access to the gpus vram and use it as it pleases.

I think AMDs implementation just sees bit more of an uplift due to better optimisation and obviously probably works better when you pair an AMD cpu with a AMD GPU.

Still would like to see some testing of the ones having these texture/stuttering issues in FC 6 do a resize bar on vs off comparison.
 
That's subjective and your opinion which is fine.

It looks good to me at 4K max settings with HDR, great in fact. But then again, I meet the requirements for the optional texture pack, RT and 4K max settings so there are no texture issues for me. Textures will be better at 4K which is the resolution where you would see most benefit, unsurprisingly.

I will agree that the roads don't look as good as they did in Far Cry 5, so hoping that gets fixed in a future patch. And I'm sure graphics could be improved in certain areas, but I can say that about every game I play tbh. There are some gameplay elements which are worse than 5 too, but that's not related to graphics. There are also many things graphically that are better than 5, and that is the general consensus by most tech sites that have done in-depth testing comparing settings, texture packs etc. Digital Foundry are not included in that since it is known they are compromised, they didn't even cover FSR in the technical breakdown for example which was mind blowing when you think about it as FSR works wonderfully well in this title and is one of the best implementations to date in my opinion. Everyone else covered it.

The important part, the game is stable with no crashes. It's not like the fire dumpster that is Cyberpunk. The problem is you have people trying to run settings in the game when they don't meet the requirements, then blaming said game when all their textures look low quality and claiming it as a bug.

I genuinely hope that they continue to work on the game because I've always enjoyed the FC series, but I fear that they might already be focused on FC7 as is the norm nowadays. If they'd stuck to the core FC experience and skipped the base building stuff, it would have been in a much better place, but yes, it could have also gone the CP2077 way and been completely unplayable.

I'm sure it looks cleaner at 4K.
 
I genuinely hope that they continue to work on the game because I've always enjoyed the FC series, but I fear that they might already be focused on FC7 as is the norm nowadays. If they'd stuck to the core FC experience and skipped the base building stuff, it would have been in a much better place, but yes, it could have also gone the CP2077 way and been completely unplayable.

I'm sure it looks cleaner at 4K.
Yeah fair points there.

I really liked 5 and although I am enjoying this, the storyline and characters are no where near as appealing as they were in 5 so I think in the end I will end up preferring 5, despite 6 looking better visually IMO.
 
Radeon VII can handle 1440P maximum settings with the HD Texture pack.

RT is not supported and as its disabled it seems to reduce video memory usage down to under 9GB.

Far Cry 6 Benchmark - Radeon VII Performance | 1440P + Ultra Settings + CAS

RX 580 can handle 1080P at the same settings just about, video memory usage about 6.2GB.
 
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For me the biggest issue that is causing this VRAM debate is the in game settings menu. If I turn everything on it estimates my VRAM usage as just over 6gb. People will see this and think my 8gb card should be fine then run the game and see issues. During the benchmark my OSD shows 11gb VRAM usage. Its like the estimated figure doesnt take into account you have the HD textures installed.

You can see why people are getting upset regardless of what the minimum requirements say (which people dont tend to check) but if they see it staring at them in the menu ingame they will get annoyed. Not everone understands VRAM usage.
Their requirements are all over the place. Their system requirements state that 16GB vram is minimum requirement yet Connect states 12GB and Ubisoft support over on their forums insist it’s 11GB and not 16GB.

What I absolutely hate about turning off this pack is that both the ps5 and series X are running with it enabled as do all the AMD flagships. It’s only the nvidia hardware which is missing out. It’s kinda funny that the ps5 is running higher resolution textures than the the 3080 Ti.
 
Which game store selling FC6 has the best/longest refund policy as I would like to see how the game behaves on my 16GB 3080 laptop gpu..?
I don't want to keep the game as I know I will get bored with it after 30min of gameplay...

Edit: looks like epic store allows refunds if the game was run less than 2 hours.
 
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Which game store selling FC6 has the best/longest refund policy as I would like to see how the game behaves on my 16GB 3080 laptop gpu..?
I don't want to keep the game as I know I will get bored with it after 30min of gameplay...
Ubisoft+ is £11.99 for a month, so in theory you could sign up download the game, play it, then cancel your subscription and have 30 days to finish with the game.
 
still a high price to pay just to test one game...

Is it?
Compared to the cost of the hardware you have presumably FOR gaming? What's £11 compared to just 1 part of your rig? Or that 3080 equipped laptop?
Its technically not one game either... during that month you can play a whole host of other ubi titles if it takes your fancy.

I suffer from this too mindset too from time to time, but when you think about the amount of money we spend on the hardware, yet then quibble about paying for the games to actually use it!

The games are what we are ultimately buying the hardware for right?
 
It's just hit me that maybe the vram issue is intentional from AMD so 3080's can't run it at max settings at 4k :cry:. It's fair game i suppose haha but quite funny!
 
Is it?
Compared to the cost of the hardware you have presumably FOR gaming? What's £11 compared to just 1 part of your rig? Or that 3080 equipped laptop?
Its technically not one game either... during that month you can play a whole host of other ubi titles if it takes your fancy.

I suffer from this too mindset too from time to time, but when you think about the amount of money we spend on the hardware, yet then quibble about paying for the games to actually use it!

The games are what we are ultimately buying the hardware for right?

except its 12.99 and not 11 so there's that and also I wanted the hardware I bought but I don't want the game and only want to see how it runs on 16GB vram nvidia card just to share the results in this thread.
Every other ubisoft game I wanted to play I already own.
 
It's just hit me that maybe the vram issue is intentional from AMD so 3080's can't run it at max settings at 4k :cry:. It's fair game i suppose haha but quite funny!

Since its conspiracy time.... Maybe it was intentional from Nvidia to gimp their cards VRAM last year so they could get people to upgrade earlier.
 
Since its conspiracy time.... Maybe it was intentional from Nvidia to gimp their cards VRAM last year so they could get people to upgrade earlier.
Or this! Either way its quite comical after all the discussion in the 10gb vram thread :cry:.
 
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