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Far Cry 6 GPU performance not bad at all but is severely bottlenecked by CPU

I had a look through the Ubisoft forum and most people are trying to use the HDTexture pack and RT when they don’t have sufficient video memory and then cry about low quality textures and bad performance. People with 4-8-10GB cards. Funnily enough, most people disable either one or both and the issue is gone.

Also, this game does not enforce anything. The texture pack is an optional download to further improve quality. It is not mandatory, required or included with the base game.

Unfortunately, some people are just extremely daft.

i read the same topic from start to finish, i've also observed lots of people who swears that they do not even use texture pack, yet suffer from the same fate :(

i guess ray tracing is a no no for some gpus at this point. maybe 3080 gets away at 1440p-1660p with no hd textuer pack, but it seems like game over for 3060ti 3070 3070ti and stuff. SPECifically i see some 3060ti user saying their texture became fine after they disabled rt, but they did not even use hd texture pack to begin with. so no textuer pack + rt itself seems too heavy on 8 gb for now, but i dont remember their resolution, might have to check again

sad, since they're more than capable...even a rtx 2070 probably handles this game and its ray tracing like a champ at 1440p. but probably will observe weird texture downgrades evenwithout hd texture pack. it seems like ray tracing in some games can be reeally heavy on vram itself. and add that extra hd texture pack sauce... it becomes messary

then again, all it does is minor improvements in shadows and some reflection stuff. not a big loss at least, a reprimand
 
I had a look through the Ubisoft forum and most people are trying to use the HDTexture pack and RT when they don’t have sufficient video memory and then cry about low quality textures and bad performance. People with 4-8-10GB cards. Funnily enough, most people disable either one or both and the issue is gone.

Also, this game does not enforce anything. The texture pack is an optional download to further improve quality. It is not mandatory, required or included with the base game.

Unfortunately, some people are just extremely daft.

To be fair, the game doesn’t look as good as it should even if you can render everything.

I’m using the HD texture pack with everything on max, RT included, but 1440p, which is well within VRAM budget and it still looks average. Only strange texture I’ve seen is the speedometer in the car, which looks like pixel art; this only happens in the car, not the tank, plane, boat or helicopter. Probably a bug.

Have there been any issues with texture downscaling while within spec?
 
Lot of people bitching about when all they have to literally do is lower some settings, God forbid most of the users being smart enough to actually even try to use graphic settings efficiently according to their hardware instead of maxing everything and then moaning about it when their GPU can't handle it.
It's called "future proofing" your games, it's literally the whole point of gaming on pc, to be able to tailor and tinker gaming software according to your level of hardware, your 3080 can't max it? Turn off that OPTIONAL HD pack, boom, problem solved, mindblowing I know.
I think many users here should be gaming on console instead so they wouldn't cry when they can't just max their games.
Would love to see plenty of folks from around here trying to game on of when Quake 3 or Crysis came out, can't imagine the level of crying and moaning.

PS-sorry for the long rant guys, I will be good and shush.
 
People aren't "crying" because they can't max the game, they are annoyed because the game is buggy and they are having issues when they shouldn't be, even when max settings aren't being used and it's also happening across consoles (as evidenced in DF video) and all pc configs/platforms (less so on high vram cards but still there as people have noted when driving fast).
 
People aren't "crying" because they can't max the game, they are annoyed because the game is buggy and they are having issues when they shouldn't be, even when max settings aren't being used and it's also happening across consoles (as evidenced in DF video) and all pc configs/platforms (less so on high vram cards but still there as people have noted when driving fast).

I am sure there are plenty of legitimate concerns about the game but you have plenty of examples of the "crying" I mentioned on this very thread, you literally have "conspiracies" going on about AMD sabotaging the game by making it use more than 10GBs of VRAM, Nvidia being "nerfed" etc etc,
I bet that simply lowering the settings would solve plenty of issues some users are having with low quality textures etc.
 
I am sure there are plenty of legitimate concerns about the game but you have plenty of examples of the "crying" I mentioned on this very thread, you literally have "conspiracies" going on about AMD sabotaging the game by making it use more than 10GBs of VRAM, Nvidia being "nerfed" etc etc,
I bet that simply lowering the settings would solve plenty of issues some users are having with low quality textures etc.

Have a look on far cry Reddit and other forums, people are having issues even when they have disabled/removed the hd texture pack.
 
Have a look on far cry Reddit and other forums, people are having issues even when they have disabled/removed the hd texture pack.
Nah. They just don't have enough VRAM, nothing else wrong with the game whatsoever so please stop your crying :p
 
As you can see on my signature I have a 5800X and a 6900XTXH, and I still have stutters in-game. This has nothing to do with AMD sabotaging the game, this is Ubisoft's fault. It will get fixed sooner or later, but people have to chill with all these conspiracy theories.
 
Nah. They just don't have enough VRAM, nothing else wrong with the game whatsoever so please stop your crying :p


A triple AAA game having a ton of problems near release date? I am shocked! No one predicted such a thing! Almost as if I am not expecting it to happen again with the next battlefield release in a couple weeks.

Good try taking what I said out of context though...
 
As you can see on my signature I have a 5800X and a 6900XTXH, and I still have stutters in-game. This has nothing to do with AMD sabotaging the game, this is Ubisoft's fault. It will get fixed sooner or later, but people have to chill with all these conspiracy theories.

Ah, but you don't have a 5950x... Silly Billy!

I can see the reason behind the conspiracy theories to a degree though, even if it seems a lot of wasted energy (both ways - why people get attached and associate as part of a team representing a corporation I will never know). The game recommends 16gb of VRAM. Alright, whatever the reason behind it is, that is the requirement requested. Even if 10gb is not enough, aren't people reporting issues with a 12gb 3080ti as well?

It DOES at the very least suggest laziness on the developer side, as 10GB of VRAM has generally never suggested as nowhere near the right amount, but possibly a little short. 12gb seemed to be the amount people were after. 16GB is MASSIVELY above and beyond the requirement of most other games at the moment. Other games seem able to complete 4k HD textures within a 10gb limit, so I'd be interested to know what is so special about these which require an additional 4-6gb of VRAM. At this stage, not doubting that it DOES require more, but I am shaky as to understanding WHY.

I'm not bothered on a personal level as I'm unlikely to play Far Cry 6, for a while at least (too many other games at the moment) but understanding on a technical level (layman's terms...) would be interesting.
 
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After spending 3 days now on the game, i've found it to be pretty stable mostly. Averaging 70-115fps depending on the areas but the biggest annoyance i have is the random dips in fps below 60 which causes a stutter.

I've turned mostly everything down from ultra to high except for the geometry/vegetation which i've left on ultra. Honestly can't see a difference with the other settings from high/ultra.

Ray tracing i've left shadows off, the impact graphically is minimal but the fps hit quite abit. This is with FSR on Quality.
 
i knew the low amount of VRAM Nvidia picked for this generation of cards would bite the customer real fast. i just never expected this fast.

admittedly most of the whinging could be stopped if people realised not every game needs to be thrown in Ultra. especially with ubisoft, the settings options don't do that much difference. just put it in a mixture of medium-high and you're playing the game at its visual best.

As for VRAM, r.i.p for the 3060ti/3070 users that game at 1440P and 3080's at 4K. they're going to age poorly in the future.

I do wonder though what impacts direct storage will have on the vram in the future. I know it's mean to cut RAM usage, but no idea about vram.
 
@Bill Turnip I know *sad

Btw where did you see 16GB VRAM required? All I can find is 16GB of PC RAM, and then an AMD RX 6800 (16 GB) or NVIDIA GeForce RTX 3080 (10 GB) for 4K with RTX on. Unless you are adding the HD Textures as well.

@Jay85 Im playing at 1440p 144hz, and the FPS go from 110-144fps most of the time. I have everything on High, HD Textures on, FSR off. I honestly havent tried anything on Ultra yet.
 
i knew the low amount of VRAM Nvidia picked for this generation of cards would bite the customer real fast. i just never expected this fast.

admittedly most of the whinging could be stopped if people realised not every game needs to be thrown in Ultra. especially with ubisoft, the settings options don't do that much difference. just put it in a mixture of medium-high and you're playing the game at its visual best.

As for VRAM, r.i.p for the 3060ti/3070 users that game at 1440P and 3080's at 4K. they're going to age poorly in the future.

I do wonder though what impacts direct storage will have on the vram in the future. I know it's mean to cut RAM usage, but no idea about vram.
yes wheres this direct storage tech. why no dev use? i'd expect microsoft to do some deals for some games to use it, so that they can market w11 as the platform where directstroage works

then again, i heard ds will work on w10 in later updates. wouldn't say no to a directstorage game now. i want to be a rat right now, a lab rat. a direct storage rat.

maybe direct storage will solve issues like this but im spectical

they announced all this stuf but no one uses , i guess well..
 
@Bill Turnip I know *sad

Btw where did you see 16GB VRAM required? All I can find is 16GB of PC RAM, and then an AMD RX 6800 (16 GB) or NVIDIA GeForce RTX 3080 (10 GB) for 4K with RTX on. Unless you are adding the HD Textures as well.

@Jay85 Im playing at 1440p 144hz, and the FPS go from 110-144fps most of the time. I have everything on High, HD Textures on, FSR off. I honestly havent tried anything on Ultra yet.

Maybe I was incorrect - I had seen the 16gb mentioned so many times I had misremembered, apologies. Will adjust original post. Though I'm sure I was still reading that 3080ti owners were struggling...

Doubting myself now! Too much wine and school in the morning...
 
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I was incorrect - I had seen the 16gb mentioned so many times I had misremembered, apologies. Will adjust original post. Though I'm sure I was still reading that 3080ti owners were struggling...

Doubting myself now! Too much wine and school in the morning...
https://www.ubisoft.com/en-au/help/far-cry-6/article/system-requirements-for-far-cry-6/000098943

"Please note that the minimum requirement for running the HD Texture Pack for Far Cry 6 is 16GB of VRAM. If you download and run the HD Texture Pack with lower VRAM capabilities, you will encounter performance issues while playing. "

edit, oh okay you'Re discussing requirement without hd texture

i apologise
 
https://www.ubisoft.com/en-au/help/far-cry-6/article/system-requirements-for-far-cry-6/000098943

"Please note that the minimum requirement for running the HD Texture Pack for Far Cry 6 is 16GB of VRAM. If you download and run the HD Texture Pack with lower VRAM capabilities, you will encounter performance issues while playing. "

edit, oh okay you'Re discussing requirement without hd texture

i apologise

Lol no need to apologise, I confused myself, thought I was wrong and edited, then retracted.

Bloody confusing all of this!
 
its a ubisoft triple a game, of course its a hot mess at launch. seems some people never learn.

This. I am currently 10% through the game after playing some this evening. Its been good, no crashes and no stutters. I cant see any issue with my VRAM @TNA :p

Having bought off MM last year Valhalla near same time, you have to expect a few patches to rid strange bugs and the performance catches up. Valhalla crashed on me quite a lot and for a while the telemetry to sync the saves etc seemed to be glitchy. I still played on and enjoyed completing it, and will do same with farcry.
 
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