Has disabling rebar fixed the issues people were having with stuttering or/and texture issues? Nope. So not sure how this still indicates an issue purely because of lack of vram (talking about people playing without the HD texture pack and ones playing at <1440p as well as not using "max" settings)?
I'm still not sure why it is still so hard to grasp what rebar sets out to achieve and solve? Again, it is really rather simple. Might be worth looking at just how many titles nvidia have rebar enabled ps. it's not very many and it's disabled for titles where lack of vram is not even an issue.... Could it not be some other reason nvidia disable it? Maybe AMD can make use of it better and know how to optimise for rebar better than nvidia given that when using a full amd platform, sam/rebar sees more of a benefit than a mixed system....
Turn off FSR and change resolution to 8k, leave scale at 1.0
That cleans up 99% of the TAA issues and the image retains a sharp look without being over sharpened. Its basically how the game should be played. I still manage to get 30 to 40fps with these settings and everything else on Ultra, it's still playable with a controller and Gsync on
If he tries that his game will crash (at best) or the system will hang, as he doesn't have a 24 GB vram card.
Source: tried that before and 16 GB wasn't enough either.
I rather not play the game at all if I have to play at 30-40fps, free/g sync will not make that a nice experience no matter what people say.
It's fine, turning of FSR and using CAS gives me a much better image on the whole and the performance is still very good but I'm overly sensitive to the artefacts of TAA as it is so having FSR enhance them even further is just a no no. Switching to SMAA improves the motion tenfold and gets rid of all that weird haloing on edges but sadly then too many jaggies.
They should have just added dlss/dlaa, would have given a superior image on the whole.
PS.
Nvidia latest driver update has not affected my performance at all, still the same, vram is maybe a bit less but other than that, zero difference.
Personally I think shazs issue is the CPU, given nvidia **** driver overhead issues as well.