Yup the fact that they haven't even decided on what method to use yet means that there is still quite a long wait ahead..... Developers can't do anything until they know what to use and what to work with.... Hope I'm wrong though.
And then comes the point that if it is q4 this year or next year, directML will probably be out by then, which is what will be the standard going forward, not AMDs FSR so it will have been a case of too little, too late as per usual.
DLSS is here, it's not perfect but it's kicking ass whether people like it or not and more and more games are coming out with it or/and developers are going back to add it in. AMD need something now, not in several months and most definitely not next year.
Also, it's rather concerning that this version of theirs is completely different to the way directlml/dlss works so are they going to also be behind for when directml does arrive or is that simply cause their current cards aren't capable of fully utilising it? In which case, that could be quite a big blow for current amd gpus.
And then comes the point that if it is q4 this year or next year, directML will probably be out by then, which is what will be the standard going forward, not AMDs FSR so it will have been a case of too little, too late as per usual.
DLSS is here, it's not perfect but it's kicking ass whether people like it or not and more and more games are coming out with it or/and developers are going back to add it in. AMD need something now, not in several months and most definitely not next year.
Also, it's rather concerning that this version of theirs is completely different to the way directlml/dlss works so are they going to also be behind for when directml does arrive or is that simply cause their current cards aren't capable of fully utilising it? In which case, that could be quite a big blow for current amd gpus.
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