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In the article it states "Finally, AMD says that the deep learning approach does not take into account the aspects of the original image, which may lead to lost color or details in the final image."
Add a smear percentage. As the card gets older you crank up the smear percentage in driversIf it is any good then the question is how AMD and Nvidia will fool the players to buy each of their next generations of cards? If you already have a card capable of doing "4k" 60 then that is enough.
DLSS is a good feature for sales but it goes against the planned obsolescence that these companies are using. And maybe you can manipulate things with only DLSS since it is proprietary tech but if you have an open source version that does the same thing...
Add a smear percentage. As the card gets older you crank up the smear percentage in drivers
In the article it states "Finally, AMD says that the deep learning approach does not take into account the aspects of the original image, which may lead to lost color or details in the final image."
AMD came up with a solution that uses linear and non-linear upscaling technology, that will preserve and improve fidelity of the image. It is also said that the technology will “create high-quality image approximations and achieve high framerates”.
When DLSS was getting hammered, i was saying, but you don't stop playing in the middle of a game (or pause it), then shove your face right up to the screen and go, oh yeah, that tree (or whatever), does look a bit blury doesn't it
F. Azor said in that interview that everybody is comparing screenshots for DLSS when they check IQ but no one is looking at IQ while in motion. I noticed that too, in motion DLSS looks like the Radeon Boost feature.
Here @ 56 min:
Static images vs in motion images:
And he is right.
For as good DLSS is it is proprietary which I'm no fan of. Hopefully FSR will become as ubiquitous in games as Freesync has in monitors.
You drive a car in the game, pass near a tree and say : what was that? Then you stop the car and take a look at the tree and it looks fine, it only looked blurry when the car was moving.
Anyway if the "news" are true, then FSR is also based on ML and neural networks.
Depends on the game, in battlefield v it was very noticeable during gameplay. When I was using a tank I’d see people running along as infantry with a weird sorta blurred afterimage behind them.
You drive a car in the game, pass near a tree and say : what was that? Then you stop the car and take a look at the tree and it looks fine, it only looked blurry when the car was moving.
Anyway if the "news" are true, then FSR is also based on ML and neural networks.