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Fidelity Super Resolution in 2021

Some screenshots for comparison from Godfall.

3840x2160
Epic Settings
6900 XT

Native
Native.png


Ultra Quality
Ultra%20Quality.png

Quality
Quality.png


Balanced
Balanced.png


Performance
Performance.png
 
So basically:

- FSR doing very well in terms of retaining IQ at 4k, better than dlss 1 but not quite as good as dlss 2.0/2.2
- DLSS better for lower sourced resolutions i.e. 1080 and 1440
- no motion issues introduced because of FSR, however, there will be ghosting/motion issues if the game is using TAA
- as expected, doesn't help with AA artifacts such as shimmering/jaggies where as dlss does since dlss replaces the usual AA methods
- Performance uplift seems similar but can't say for sure since this is based on different games

Did better than I was expecting tbh, just a shame it isn't added to the games where it matters the most but hopefully that changes going forward.
 
So basically:

- FSR doing very well in terms of retaining IQ at 4k, better than dlss 1 but not quite as good as dlss 2.0/2.2
- DLSS better for lower sourced resolutions i.e. 1080 and 1440
- no motion issues introduced because of FSR, however, there will be ghosting/motion issues if the game is using TAA
- as expected, doesn't help with AA artifacts such as shimmering/jaggies where as dlss does since dlss replaces the usual AA methods
- Performance uplift seems similar but can't say for sure since this is based on different games

Did better than I was expecting tbh, just a shame it isn't added to the games where it matters the most but hopefully that changes going forward.

Also works on Pascal GPUs too!
 
I have to say FSR looks better then what I was expecting. I just hope with Intel also showing interest, AMD can accelerate games adopting this feature.
 
Ultra seems pretty good with diminishing results from the next setting down onwards, which is to be expected. Pretty hard to see most differences in videos, probably take you to have it running in front of you to pick put differences more easily.
 
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