good tips thanks! do i get the second class introduced to me at a certain level?
im on a story quest now that needs me to go through an instance so looking forward to that this evening
You can start leveling any other class you want now. Once you hit level 15 it allows you to go level any other class. All you need to do is talk to the correct guild master and then change weapon which automatically changes your class. That's the beauty you could potentially level every job on 1 character if you wanted to. Remember to keep saving your gear slots on your character so when you change jobs it auto equips rather than changing manually.
Also this is more for level 50 end game stuff, but you will want to get cross class abilities. By this what it is is the game allows you to use 5 other skills from different jobs. The sad and boring part means you need to level these other jobs to get the skills lol. But leveling a second job is a lot quicker once you hit 50 as you get a EXP bonus. While you can get through harder content without the cross class stuff, it just makes things a lot easier when you start doing the coil turns and extreme primals, plus some groups won't accept you without them.
The path you will follow if you chose to carry on and be a bard would be:
Ideal Bard (BRD) Cross-class progression in this order:
Level Archer to 15 for: Unlocking other classes.
Level Lancer to 2 for: Feint (suggest you did this if you haven't)
Level Archer to 30 for: BRD Requirement.
Level Pugilist to 15 for: BRD Requirement.
Level BRD to 50 for: Maximum level.
Level Lancer to 34 for: Blood for Blood
Level Pugilist to 42 for: Mantra (All Cross-class skills obtained)
So yeah as you can see there's a few cross class skills there from lancer and puglist which do this:
Feint level 2 lancer: Delivers an attack with a potency of 120.
Additional Effect: Slow +20%.
Duration 10s
Featherfoot level 4 puglist: Increases evasion by 25%. Duration: 10s (Effect 15% below level 14)
Keen flurry level 6 lancer: Increases parry rate by 80%.
Second wind level 8 puglist: Instantly restores own HP. Cure Potency 650. Cure potency varies with current attack power.
Haymaker level 10 puglist: Delivers an attack with a potency of 170. Can only be used immediately after evading an attack.
Additional Effect: Slow +20%.
Internal release level 12 puglist: Increases critical hit rate by 30%. Duration 15s (Effect 10% below level 36)
Invigorate level 22 lancer: Instantly restores 300 TP.
Blood for blood level 34 lancer: Increases damage dealt by 30% and damage suffered by 25%. Duration: 20s (Damage dealt bonus is 10% without level 44 trait.)
Mantra level 42 puglist: Increases HP recovery via curing magic by 20% for self and nearby party members. Duration: 15s. (Effect 10% below level 48)
As you can see the last two skills come in very handy for harder raids and bosses for other memebrs of your party