Forza Motorsport 3 Demo Discussion Thread

I couldn't care less about single player AI really, it's where I'm going to spend the least amount of time on the game.

Single player has always just been something to do to pass the time and have a bit of fun, it generally doesn't present much of a challenge.
 
I couldn't care less about single player AI really, it's where I'm going to spend the least amount of time on the game.

Single player has always just been something to do to pass the time and have a bit of fun, it generally doesn't present much of a challenge.

Exactly the opposite for me when it comes to racing games I'm afraid. I've not had the pleasure of owning an online racing game before though so it might change. It's just too much hassle with the inevitable idiots being... well, idiots and ruining races. The MotoGP 1/2 demos put me off for life.
 
Forza's online community is a little different than most racing games or console games in general, idiots get shunned and it's not hard to find games full of good players or a good group to play with all the time.

And especially after the launch buzz dies off, the idiots realise they're not tolerated and not good enough to win when not being idiots, so they get bored quickly, I don't think you'd be worrying too much if you'd played Forza 2, just buy Forza 3 and you'll love it ;)
 
Indeed the Fm2 community was one of the games biggest strengths. We still find a few idiots on our forza 2 nights now but I'm normally host and therefore they get booted as soon as we get back into the lobby, sometimes we keep them around for a race to give them a taste their own medicine... eventually you end up with a good room of racers.

I'm sure I saw/read that in FM3 we will get the option to vote kick as well which will help things even further. The most satisfying part of SP for me is going to be that TT mode where I get to chisel down my lap times. I thought the AI was ok until I swapped to manual/no abs but now I have to agree its pretty poor.
 
Hairpin at the bottom of the hill's the worst for this - try to take a slow in-fast out type of line, the car behind me parks itself up behind the car I want to overtake as neither is driving on the limit and that's me stuffed.

If the single player's all going to be like this I might have to skip the purchase. Maybe it's just my driving style?

I also find that point is one of the worst in regards to getting half a car along the guy on the inside and then being pushed into the barrier of the right hand kink.

TT however, is pretty fun. The handling's pretty nice on the controller, haven't got a wheel to try. Struggling with the last corner in the Porsche at the moment, just can't get any power down on the exit but I'm enjoying it! Can't get below 1.03, far too inconsistent with my driving at the moment. Got a low 1.02 but it turned out to be unqualified due to running wide on one corner... :(

In the GT3 I find out of the hairpin and that final corner really hard to get the power down in 2nd without spinning up the rear, nice challenge when using the pad :)

I couldn't care less about single player AI really, it's where I'm going to spend the least amount of time on the game.

Single player has always just been something to do to pass the time and have a bit of fun, it generally doesn't present much of a challenge.

From what I remember of Forza 2 in order to run non-stock cars you need to buy them and tune/setup them in the single player don't you? so the single player is fairly important?

Thats why I think it might be a chore, it's something I'd want to do if I get the game, however I really don't think it's going to be enjoyable in the slightest unless there is a secret 'super hard' ai difficulty :p
 
just buy Forza 3 and you'll love it ;)

Well, that's me sold! ;)

I'm glad to hear about the community, maybe I will pick it up then. I'm sure I'll have fun customising up an Elise/Exige at the end of the day. Just a disappointment with the AI in the GT games being slagged off every release and then the main competition turns out more annoying.

I wasn't keen on Forza 2 when I played it briefly at a friends, just something about the handling I think so I never picked it up.

I also find that point is one of the worst in regards to getting half a car along the guy on the inside and then being pushed into the barrier of the right hand kink.

In the GT3 I find out of the hairpin and that final corner really hard to get the power down in 2nd without spinning up the rear, nice challenge when using the pad :)

Yeah, I know what you mean. Half the time I wasn't sure if it was me being too throttle happy or whether it was someone pushing. Turns out it was the pushing when I switched to TT!

Phew, not only me then! At the moment I slow down as if to go round in 2nd on the last corner, keep it in 3rd and short shift to 4th on the exit. Not sure if this is a good strategy or not but keeps it controllable! :)

EDIT: 1.01.373 :D

I know where I can improve but it's difficult with the pad. Was talking bull about short shifting into 4th, just take the corner in 3rd!

1.14.890 in the Mini
1.06.250 in the R8

Need more practice but might just leave it at that. I'm happy with the top 1% in each!
 
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01:10:040 in the evo now puts me 94. Just 1 tenth seperates me from the top 50. It's amazing how close it is at the top. I keep having blinding laps then always bottling it on the second to last left hand blind corner. >.<
 
Goodness me the Mini is probably the hardest car to drive i think, probably the lack of grip and understeer with power is my problem with it, i did manage a 1:15 lap by fluke accident though so i have 1% times in all cars now. But i can't manage FWD very well even though those are the only things i've driven in real life.

GT3 continues to amaze me and it lets me break later and later into the first hairpin all the time, i'm 0.3 off a sub 1min lap now.

But i should really add a few more people from here to my friends list, at least so i have a more comprehensive friend's leaderboard.
 
Goodness me the Mini is probably the hardest car to drive i think, probably the lack of grip and understeer with power is my problem with it, i did manage a 1:15 lap by fluke accident though so i have 1% times in all cars now. But i can't manage FWD very well even though those are the only things i've driven in real life.
If you lose traction on the front, resist turning in harder. Ease off the streering and also try to resist rolling through the turns as the weight transfer moves against the front. A slight bit of throttle will help reduce this and she should hold the road better.

Hope that helps, gl :)
 
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With the fanatec you have to use the clutch pedal. I simply have to press A and leave my left foot free for the brake. Since the clutch is purely digital you are going to hamper your lap times with a clutch pedal. Yes the 360 wheel feels cheap but I have no problem posting top 100 times with it while still having £400 in my pocket :D.

Where did you read or get the thought that You "Have To" use the clutch with a Turbo S wheel.
Thats incorrect as the "Clutch" wasnt supported on the E3 build, not that T10 said this but I know for a fact it wasnt and Im not even certain it was at Gamescon either.
Also many buyers of "Turbo S" will to cut costs use the wheel with their "x360 Pedals" and as you know they have no clutch.

It is my understanding the "Clutch" on the Turbo S will be Analogue and not digital. Again only on the Turbo S wheel. This will allow players perhaps more control of the revs, maybe drifters will make good use of it with "rev spiking" However this wont require the "Clubsport Pedals" but also be usable on "Standard Fanatec Pedals" and would also apply to anyone using the Turbo S with the "G25 Pedals" which it will work with.

Lastly what are you talking about at £400?
Buy the "Pure Edition" use it with G25 or X360 pedals you may already own. and its under £190. Still not cheap but its not expensive neither for what your getting and considering how much use it may get, mine will certainly be good value. Some guys spend that on a motherboard/hard-drive/video card etc so I have no problems spending it on a controller that gives me the best wheel on the market and only one that means I dont have to keep switching wheels over.

A much improved quality wheel wont necessarily make a player/driver vastly better. It does however make a game much more interacting, more responsive, much more enjoyable and possibly for some a small advantage to their ability.

Regards cost a G25 at £130 is great value but factor in the price of a 2nd wheel for X360 and well then the Turbo S begins to look not that expensive at all.
 
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*sigh*

The constant ranting/debate about using this wheel is getting pretty old - the Forza games are a casual racing game and thats how 90% of the players treat it, you're welcome to spend whatever money on these goods but most people have other priorities in life.

I'll spend that £190 on fuel for my real car and get much more "interacting","responsiveness" and "enjoyment" for my money, and stick to my joypad and be more than competitive in the multiplayer kthnx. :p
 
Sorry whos ranting?

I was replying to two recent posts regarding the wheel.
If this wheel or even the standard wheel doesnt interest you I suppose you dont have to read questions or comments about them.

no one is telling you what or how to play the game and I dont even recall the post even being to your attention. However considering people have been moaning about G25 incompaibility or a decent wheel on the X360 system for over two years, my guess is some will want to at some point consider this particular wheel. I also highlighted the fact its not £400, depending on what you purcahse.
You miss the point that for those that are interested its been designed and developed with T10 to give the best enjoyment from the game, for those that maybe want that experience.

For the record I dont have it, and have been playing via X360 wheel.
 
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If, for instance I was to ever buy a "Pure" Fanatec, is it possible to buy G25 pedals seperately or is there no seperation form the wheel? Cause that would push the price up to about £300ish wouldn't it?
 
If, for instance I was to ever buy a "Pure" Fanatec, is it possible to buy G25 pedals seperately or is there no seperation form the wheel? Cause that would push the price up to about £300ish wouldn't it?

Remember the pure does not come with the PS3 dongle or shifters either.

Would be better to get the set without the clubsport pedals at ~£303
 
True, was just curious it all, hmm..

£303 is just way too much to justify for a game wheel, I umm'd and arr's over buying my Logitech DriveFX for £20 :p Add ot that I just don't have the room nor inclination to have awheel setup right now, above post was more of a "What is the minimum you could get it for.." etc..
 
The X360 wheel seriously lacks any level of turning strength.
Force Feedback is although fairly defined on this again very weak compared to G25 or Fanatec wheels.

With the Fanatec you can program any games direct on the wheel independent of a games settings.
Id say a Fanatec has about 4X more/stronger ability in both turning force strength and FFB.
Its very hard to downscale to the X360 wheel after getting used to other premium or higher quality wheels, well I find it difficult.

Yeah, I do find that I would like (in an ideal world) to have more resistance in the MS Wheel, so that it can accentuate when you have lost grip etc.. Race Pro actually does this quite well, so not sure if the final game will have any 'tweaks' for FFB Strength or not.

I did think about the Fanatec having it's own independant adjustment of this, and please let me know how it pans out when your Turbo S arrives!

Still loving the Demo, I don't think it feels amazingly different from FM2, but subtley it's different in many ways physics wise, I'm posting reasonable times and the nuance of control over grip balancing is very good, the weight transfer due to suspension loading is quite accurate, the way you have to balance the accelerator and brakes to keep the grip levels is quite technical.
 
Been practising and spent about an hour with the demo.
This my longest stint at it.

Best I could do in that time with the EVO was 01:10.838
Losing most time in the last 2 bends it seems, prob my braking.

Tim say you play FM3 for 600 hours over the next year.
Forget even GT5 or other games thats .50p an hour and thats how I calculate my value.
Its the same with a projector, bulbs aint cheap but break them down into price per hour and enjoyment they give you.
If I was at the cinema, pub or anthing else would I get better value enjoyment for my .50p per hour, well probably not.

True its not for everyone but it is a premium product so the price cant be cheap.
However do compare the price Logitech will be charging for the G27 even with discounts and their wont be that big of a difference.
 
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