Poll: Game Of The Year 2015

GOY 2015 Nominees are:

  • The Witcher 3

    Votes: 126 30.8%
  • Dying Light

    Votes: 26 6.4%
  • Fallout 4

    Votes: 59 14.4%
  • Wolfenstein - The Old Blood

    Votes: 3 0.7%
  • Elite Dangerous

    Votes: 22 5.4%
  • Metal Gear Solid 5

    Votes: 15 3.7%
  • Civilisation Beyond Earth

    Votes: 1 0.2%
  • Dirt Rally

    Votes: 18 4.4%
  • Rainbow Six Siege

    Votes: 7 1.7%
  • GTAV

    Votes: 73 17.8%
  • Pillars of Eternity

    Votes: 9 2.2%
  • Mad Max

    Votes: 8 2.0%
  • Anno 2205

    Votes: 2 0.5%
  • Assassin's Creed Syndicate

    Votes: 1 0.2%
  • Rocket League

    Votes: 24 5.9%
  • SOMA

    Votes: 3 0.7%
  • Ori and the Blind Forest

    Votes: 1 0.2%
  • Batman Arkham Knight

    Votes: 3 0.7%
  • Star Wars Battlefront

    Votes: 2 0.5%
  • World of Warcraft: Warlords of Draenor

    Votes: 6 1.5%

  • Total voters
    409
Very close between FO4 and Witcher 3 for me.... but I think FO4 has to take the top spot, purely because it's the first (single player) game in a long time that I've started playing "for an hour" and next time I've looked at the time it's been 3am... (damn you settlement building!! :p)
 
Witcher 3 was amazing, kept me hooked the entire way. Going to do a witched 2 run and then newgame+ on witched 3 with an imported save. i also need to do the witched 3 dlc.

MGSV i couldn't really get into, played around 15 hours then just got bored of the same type of extraction missions and so forth. I'll eventually complete it but for now its on the back burner.

Recently started playing Rainbow six this past weekend and so far I love it, not felt so competitive about an fps whilst having fun in a long while. i love the whole anticipation factor that you know the enemy is coming and you have to fortify and hold out.

Started playing just cause 3 recently aswell, having a blast and just zipping through the world with the grappling hook and wing suit is really breath taking. having said that i don't think its quite there on the story front.

I think overall i'd have to go for Witcher 3 though, the narrative and writing in it are just amazing. in my next play through i need to do all the side missions as first time i just went through the story which kind of ruined it a little bit for me.
 
Even character customisation? :p

Indeed, Geralt is 100% more charismatic and fun to play than any blank slate custom character in any game ever :p

Other than the questing and narrative(some of it) mentioned, tons of the actual gameplay was average at best. Of course we all like different things in games. :)

50% less time spent coming up with endless pointless quests and 50% more time spent on gameplay and mechanics, could have been the best game in the history of the world. :p

Feels quite a long game but then its 80% dialogue.

Could you articulate, in immaculate detail and well reasoned and factual based arguments, what you find so "average" about "gameplay" in the Witcher 3, and also what exactly is "gameplay" to you ?

Because I just don't see it. From my perspective, what is gameplay ? Combat ? Traversal and movement ? Interactive dialogue ? Exploration ? I found all these exceptional for the genre. Combat was a lot of fun. Challenging but fair. Movement was great, particularly with alternative movement system. Exploration..amazing.
However, there were some "wrong" design decisions in the game. For example, for exploration to be more rewarding, it is necessary to disable POI markers (which are enabled by default). And the original movement system had a lot of inertia that some people dislike, which I understand.
 
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Quite easily the Witcher 3, it had and still has some issues but many of its features are now the standard at which I judge other games by, and I can't think of any other game that even comes remotely close to it this year.

GTAV deserves a mention, as does Dying Light and Pilars of Eternity, but while I seem to have spent a load of money and increased my games library considerably this year I can't help but think it's been very underwhelming. Lots of big release hype which has resulted in several OK but on the whole average games (FO4 and MGS5 being the main culprits).
 
Indeed, Geralt is 100% more charismatic and fun to play than any blank slate custom character in any game ever :p



Could you articulate, in immaculate detail and well reasoned and factual based arguments, what you find so "average" about "gameplay" in the Witcher 3, and also what exactly is "gameplay" to you ?

Because I just don't see it. From my perspective, what is gameplay ? Combat ? Traversal and movement ? Interactive dialogue ? Exploration ? I found all these exceptional for the genre. Combat was a lot of fun. Challenging but fair. Movement was great, particularly with alternative movement system. Exploration..amazing.
However, there were some "wrong" design decisions in the game. For example, for exploration to be more rewarding, it is necessary to disable POI markers (which are enabled by default). And the original movement system had a lot of inertia that some people dislike, which I understand.

Combat, fairly limited and didn't find it particularly engaging after a few hours(main area of interest in an RPG for me).
Magic system is a bit pants(another huge area of interest)
Majority of quests are just filler/unrewarding/terrible rewards/repetitive.
Endless pointless ? locations/really unrewarding exploration.
There are next to no dungeons, no epic places to explore/crawl through.
Loot is terrible once you get witcher items, everything is just junk, no excitement getting loot/opening that chest.
Crafting system pretty bad, though they did address some issues.
Far far far too much dialogue.
Movement really clunky.

Good game but too flawed for me, really enjoyed it while it lasted but it didnt last that long for me. We clearly like different things in an RPG. :)
 
Combat, fairly limited and didn't find it particularly engaging after a few hours(main area of interest in an RPG for me).
Magic system is a bit pants(another huge area of interest)
Majority of quests are just filler/unrewarding/terrible rewards/repetitive.
Endless pointless ? locations/really unrewarding exploration.
There are next to no dungeons, no epic places to explore/crawl through.
Loot is terrible once you get witcher items, everything is just junk, no excitement getting loot/opening that chest.
Crafting system pretty bad, though they did address some issues.
Far far far too much dialogue.
Movement really clunky.

Good game but too flawed for me, really enjoyed it while it lasted but it didnt last that long for me. We clearly like different things in an RPG. :)

That is like the most shallow, non-argumented criticism I could expect. Just some descriptive words without substance. But anyway, too bad you could not enjoy it as many others did, I guess even Mona Lisa has its detractors and I bet Leon must have its share of haters...it is what it is :D
 
Rocket League too for similar reasons above. If I was told it's just "football with cars" I wouldn't be too excited, but the game just feels solid and plays oh so well. I don't wanna say it's "perfect" or anything, but they did a damn good job and there's nothing outright they need to fix/improve imo.

This is whats keeping me from buying even though i know i should!
 
Its highly amusing that you have posted in this thread far more than anyone just to **** off a game off that you dislike. Is it that hard to accept that people like things you don't. Let it go.

It's funny you should say that since more people in this thread actually find it hard to accept that someone doesn't like the Witcher 3:rolleyes: Everything's fine when people like thegame but the other way round? No way. Don't you find it a bit hypocritical?

Paul_cz called his arguments shallow etc. whereas most of them are actually pretty valid. The combat and movement are both clunky, made me feel like I was playing an indie game. Once you get some witcher gear everything else becomes pointless and it makes exploration somewhat unrewarding.

No matter how creative, the quests do get repetitve after some time and the main storyline after I got to Skellige bored me to the point that I found playing Gwent more rewarding than actually progressing in the game. You get accustomed to the "meet someone, go there, look for clues, kill a monster, await plot twist" scenario pretty soon. I don't think that how a proper RPG game should work:p I was so overelevelled at this point, that there was hardly any challenge anyways. I like the game but to say it's perfect is a bit over the top, especially its RPG elements.

I loved The Witcher 2 but the third one is a bit too much to swallow. I tries to do many things but IMO it falls flat where it shouldn't. This will vary frome person to person and I don't see the need to disregard peoples' opinions because they didn't like the game.

If we have to strip everything down to the story, then I might as well read the books again. They're better in that regard anyways.

I, for one, think that the overall polish, interlocking gameplay mechanisms that reward you long into the game, enemies responding to your tactics and recruiting soldiers along with the entire mother base management in MGSV are more enganging than everything I've ever done in the Witcher. But I don't run around and argue with people who say they didn't like it. To each his own.
 
It's funny you should say that since more people in this thread actually find it hard to accept that someone doesn't like the Witcher 3:rolleyes: Everything's fine when people like thegame but the other way round? No way. Don't you find it a bit hypocritical?

Paul_cz called his arguments shallow etc. whereas most of them are actually pretty valid. The combat and movement are both clunky, made me feel like I was playing an indie game. Once you get some witcher gear everything else becomes pointless and it makes exploration somewhat unrewarding.

No matter how creative, the quests do get repetitve after some time and the main storyline after I got to Skellige bored me to the point that I found playing Gwent more rewarding than actually progressing in the game. You get accustomed to the "meet someone, go there, look for clues, kill a monster, await plot twist" scenario pretty soon. I don't think that how a proper RPG game should work:p I was so overelevelled at this point, that there was hardly any challenge anyways. I like the game but to say it's perfect is a bit over the top, especially its RPG elements.

I loved The Witcher 2 but the third one is a bit too much to swallow. I tries to do many things but IMO it falls flat where it shouldn't. This will vary frome person to person and I don't see the need to disregard peoples' opinions because they didn't like the game.

If we have to strip everything down to the story, then I might as well read the books again. They're better in that regard anyways.

I, for one, think that the overall polish, interlocking gameplay mechanisms that reward you long into the game, enemies responding to your tactics and recruiting soldiers along with the entire mother base management in MGSV are more enganging than everything I've ever done in the Witcher. But I don't run around and argue with people who say they didn't like it. To each his own.

The criticisms might be valid for some people, I don't have a problem with that, but the arguments...well there weren't any. Just some statements. I was interested to hear some specific detailed arguments.
This is similar: "The combat and movement are both clunky, made me feel like I was playing an indie game."

Since I didn't find neither combat nor movement "clunky" (particularly with alternative movement), in actuality it felt better to me than movement in all RAGE engine Rockstar games, for example, I was curious why you guys felt that way. But these are just statements how you guys felt, not explanations why. But I admit this is all very much for another thread, since this one is supposed to be about our individual goties. Sorry for derail.
 
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