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Geforce GTX1180/2080 Speculation thread

This is the more important set of metrics though:

http://uk.businessinsider.com/mobile-games-more-money-than-console-pc-chart-2017-6?r=US&IR=T

9CUrN4I.png

You have to remember that many console gamers play games bought through the 2nd hand market.
 
I can not go to a shop and buy a game made for one console and run it on a different console, they are different platforms and should be counted separately.

For someone that doesn't think 'console' is a valid way to group different platforms, you sure do use it a lot...
 
I hardly ever use the word console on these forums as I have no interest in them.

This is the last console I used.:D

LHUcPDV.jpg

Lol. A little before my time, but my brother had one of them :)

My first was a ZX Spectrum +2 with games on cassettes. It was **** :D
 
Demos did look unrealistic tbf. Probably a good thing.

Agreed, nothing 'lol' about it. Many observers stated while the effects were impressive they also looked over done. I imagine they also got feedback from players who got to play the RTX version at gamescom.

Another point to make is it seems RTX effects are the last of battlefield 5 problems anyway going by the comments made about the beta.

Just naysayers wanting to twist an artical.
 
I disagree with you considering my Vega 64 was averaging 80fps in 3440x1440p I'm fairly certain a 1080Ti can already average 100fps at that resolution. And the 2080 will be atleast 5% faster on top.

P.S yes my monitor is an UW100hz freesync but am going to sell for a 144hz UW Freesync since the 2080 will get much more FPS. The new RTX cards are powerful beasts. :)

The 2080 is no faster than the 1080Ti in normal games, certainly nothing that you will actually be able to notice.

And sure if you turn down settings you will be able to run games over 100FPS at 3440x1440p, but I guarantee you, that you won't be getting 100FPS on all games.

Lastly, unless you are looking at frame counter, the Vega 64 with a Freesync monitor will give you a better gaming experience than 1080ti level of performance without a sync monitor. This I know to be true and echoed by a few people in this forum that have used both.

So if you really want to get better gaming experience you should buy a Gsync monitor. Not sure why you would buy a freesync monitor.
 
This is the more important set of metrics though:

http://uk.businessinsider.com/mobile-games-more-money-than-console-pc-chart-2017-6?r=US&IR=T

9CUrN4I.png


What people need to consider from the PC gaming figures,is that overall they on the face of it seem similar to consoles. Except,the PC gaming figures also include things like browser games,and games like WoW,and MOBAs like Overwatch,DOTA 2,etc which don't need mega hardware and tend to be more CPU limited:

https://venturebeat.com/2018/04/30/...pected-to-hit-180-1-billion-in-revenues-2021/

A large percentage of the PC gaming revenue seems to be driven by MMOs and MOBA games:

https://www.superdataresearch.com/wp-content/uploads/2016/08/SuperData-MMO-MOBA-Report-2016-1.png
https://www.superdataresearch.com/market-data/mmo-market/
https://www.juniperresearch.com/pre...ld-of-warcraft-other-mmo-moba-games-to-approa



This is not a surprise as places like Twitch are dominated by such games. If you look at JPR around 80% of dGPU sales are under $250(which will run many of these MOBA and MMOs reasonably OK) and the rest is high end gaming dGPUs and workstation cards:

https://techpinions.com/amd-gains-b...e-last-quarter-thanks-to-cryptocurrency/52361

The PC market needs to acknowledge this.
 
That isn't the point he was arguing though, we all know PC gamers are the minority but using a controller in certain titles at 30fps is a horrible experience once you've played on a decent PC.

I don't think it's simply down to price/performance for why consoles are more popular, many people own both or even three of the latest consoles and when you add up the extra cost of titles over the years you wouldn't be far off someone who bought a 1080p 60fps gaming PC at the same time imo. For consoles it's down to ease of use and plug and play, as well as the fact that most don't know any better with framerates and what not as they've likely never experienced proper PC gaming.

This isn't some PC master race post either as I own and see the benefit of consoles, the switch for example is brilliant yet has the worst graphics and framerates of the lot. Singleplayer exclusives are a huge factor in ownership.

in 2008 the global sales of consoles was around 80million units and has been steadily shrinking to the point its now less than 50 million per year up to 2017
GPU's sell north of 40million units per year (and saw a bump to around 15 million units per quarter for 3 of the 4 last quarters - though obviously not for gaming)

Console sales have been shrinking, GPU sales have been pretty flat, so what you are saying doesn't appear to be true

Fair points, but at some point, not many will buy "everything" out there and instead of dropping close to $1k or more just on the GPU, will go with 2-3 consoles instead - maybe buying the mid end of that gen and keeping it for quite a while (which is ok, but not wow). Again, this not about the guys that have this as a big, main hobby, is about average Joe.

Also, don't forget when you count those GPU figures, there were periods of GPU sales that went into mining, not gaming.

Anyway, my2c. Hope I'll be wrong :)

This is the more important set of metrics though:

http://uk.businessinsider.com/mobile-games-more-money-than-console-pc-chart-2017-6?r=US&IR=T

9CUrN4I.png


What people need to consider from the PC gaming figures,is that overall they on the face of it seem similar to consoles. Except,the PC gaming figures also include things like browser games,and games like WoW,and MOBAs like Overwatch,DOTA 2,etc which don't need mega hardware and tend to be more CPU limited:

https://venturebeat.com/2018/04/30/...pected-to-hit-180-1-billion-in-revenues-2021/

A large percentage of the PC gaming revenue seems to be driven by MMOs and MOBA games:

https://www.superdataresearch.com/wp-content/uploads/2016/08/SuperData-MMO-MOBA-Report-2016-1.png
https://www.superdataresearch.com/market-data/mmo-market/
https://www.juniperresearch.com/pre...ld-of-warcraft-other-mmo-moba-games-to-approa



This is not a surprise as places like Twitch are dominated by such games. If you look at JPR around 80% of dGPU sales are under $250(which will run many of these MOBA and MMOs reasonably OK) and the rest is high end gaming dGPUs and workstation cards:

https://techpinions.com/amd-gains-b...e-last-quarter-thanks-to-cryptocurrency/52361

If you're into online MMO/MOBA games, great, but AAA and other great titles don't go near those number - with perhaps an exception or two. There is no Hitman, BF, The Witcher, RDR, GTA, Mafia, Cyberpunk, Deus Ex, etc., coming exclusively to PC or have a version made for the PC, which pushes the gameplay forward.

The problem with quoting console numbers is they are not all the same platform and should be considered separately, if you do this individually the consoles shares of the market are quite small compared to the PC.

Irrelevant, game devs target the common hardware of the main consoles which are on the market at a certain point. That's my point, they go for the bigger piece of pie: all the consoles + all the PCs with HW up to that performance area or in the neighborhood. How many truly groundbreaking games have we had lately? All are build on what you can achieve on console like hardware. You spend the extra $ for the extra resolution and FPS, not better and greater gameplay. :(

I'm still using a CPU that's almost 8 years old now and a GPU almost 5 years old, still gaming fine in 1080 or even above, depending on the game.
 
The 2080 is no faster than the 1080Ti in normal games, certainly nothing that you will actually be able to notice.

And sure if you turn down settings you will be able to run games over 100FPS at 3440x1440p, but I guarantee you, that you won't be getting 100FPS on all games.

Lastly, unless you are looking at frame counter, the Vega 64 with a Freesync monitor will give you a better gaming experience than 1080ti level of performance without a sync monitor. This I know to be true and echoed by a few people in this forum that have used both.

So if you really want to get better gaming experience you should buy a Gsync monitor. Not sure why you would buy a freesync monitor.

Exactly right. Best VFM now under volted vega & freesync monitor.
 
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