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Geforce GTX1180/2080 Speculation thread

I didnt mind 2 all that much, it was ok and felt like an ok shooter but it didnt have even remotely close to the wow factor the 1st had.

Crysis 1 still is great and the modding community around it has kept it great.
 
so are you lot suggesting that number 3 is worth a look when i go for my next game?

looking at myh games list i have probably 30 considered "A list" titles which i have owned for up to 6 years and never tried.

VR has made it worse! (and a child... that put a dent in gamer time too)
 
It was a lot more demanding than Crysis 1, if you wanted to max Crysis 3 out @2160p you needed some serious hardware.

Crysis 1 is just a badly written game that is a CPU bottleneck, once that is sorted it is dead easy to run @2160p.
It is easy to say badly written in hindsight. But with what hardware was available and the direction things were headed (single core) they did a good job imo. Don’t forget they would have started writing the code for the engine years before the game came out also.

Would love for them to make a remake of Crysis on a brand new engine and push things again. Happy to game at 21fps again like I did back then for visuals that won’t be standard for half a decade :D
 
It is easy to say badly written in hindsight. But with what hardware was available and the direction things were headed (single core) they did a good job imo. Don’t forget they would have started writing the code for the engine years before the game came out also.

Yeah IIRC when the bulk of development was done there was some rather dodgy Pentium 4s (and later also dodgy Pentium D) including the not so dodgy P4 3GHz w/ HT and some AMD Opteron options for non-single core in the consumer space.
 
It is easy to say badly written in hindsight. But with what hardware was available and the direction things were headed (single core) they did a good job imo. Don’t forget they would have started writing the code for the engine years before the game came out also.

Would love for them to make a remake of Crysis on a brand new engine and push things again. Happy to game at 21fps again like I did back then for visuals that won’t be standard for half a decade :D

Direct x 9 was the major bottleneck here and as we see today with dx 11 and DX 12 tittles DX 11 still gets the optimization time , was a brilliantly coded game just unfortuantly coded on limited toolsets .

Snap actually I can't think of a game that brings my PC to its knees anymore . unoptimized or not ...
 
Direct x 9 was the major bottleneck here and as we see today with dx 11 and DX 12 tittles DX 11 still gets the optimization time , was a brilliantly coded game just unfortuantly coded on limited toolsets .

Snap actually I can't think of a game that brings my PC to its knees anymore . unoptimized or not ...

Crysis was DX10 game.
It was a lot more demanding than Crysis 1, if you wanted to max Crysis 3 out @2160p you needed some serious hardware.

Crysis 1 is just a badly written game that is a CPU bottleneck, once that is sorted it is dead easy to run @2160p.

Which is exactly what I wrote on the previous post.
It was badly written, and it's graphics were worse compared to Crysis 3. Yet there was an argument above that Crysis 1 had better graphics than Crysis 3.
 
Direct X 9 game with support for 10 . anyone who had the respective hardware at the time will tell you no one was running it in DX 10
Everyone who had Nvidia 8800 series, Core2Duo and Vista was running it at DX10. And I was one of them also, so my ex wife and my mate.
And the day it game out also :)

Yet you will find many didn't run crysis at dx10 because they didn't want to move from their pirated copy of windows XP
 
Direct X 9 game with support for 10 . anyone who had the respective hardware at the time will tell you no one was running it in DX 10

I ran SP in dx10. The big issue was the multiplayer where there were dx9 servers and dx10 servers, the latter of which had some destructibility (You could drive a tank through a chain link fence for instance). The dx10 servers were mostly empty because not everyone could afford an 8800 GTX so if you wanted to play on a busy server with your mates it required you to run dx9.
 
It is easy to say badly written in hindsight. But with what hardware was available and the direction things were headed (single core) they did a good job imo. Don’t forget they would have started writing the code for the engine years before the game came out also.

Would love for them to make a remake of Crysis on a brand new engine and push things again. Happy to game at 21fps again like I did back then for visuals that won’t be standard for half a decade :D

You have a fair point but it is still very important to highlight the fact the Crysis 1 was a CPU bottleneck and not the ultimate graphics test that some people think it was.

I have run Crysis 1 on some of my hardware @2160p maxed out and had no trouble reaching 200fps in some places so it is not really a test of modern GPU hardware.:)

Later on I will give Crysis 3 a go on an overclocked Titan V maxed @2160p but I will be very surprised if I can hit 40fps.
 
It is easy to say badly written in hindsight. But with what hardware was available and the direction things were headed (single core) they did a good job imo. Don’t forget they would have started writing the code for the engine years before the game came out also.

Would love for them to make a remake of Crysis on a brand new engine and push things again. Happy to game at 21fps again like I did back then for visuals that won’t be standard for half a decade :D

Crysis 1 looks awful in some places even maxed @2160p, Crysis 3 in the graphics dept is far superior.
 
which is exactly what I wrote on the previous post.
It was badly written, and it's graphics were worse compared to Crysis 3. Yet there was an argument above that Crysis 1 had better graphics than Crysis 3.

Crysis 1 maxed out @2160p looked awful in some places, Crysis 3 was far superior in the graphics dept.
 
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