Soldato
Has anyone mentioned/ discussed the terrible smearing/ ghosting effect in tree foliage when you pan the camera around yet?
I've tried all combos of AA and upscaling, everything off, frame gen on and off, motion blur off etc etc - and it makes no difference, though it is slightly less noticeable with AA totally off. It looks a little bit like the artefacting you can get when using reshade and RTGI raytracing shaders when the depth buffers aren't properly set.
It's totally game breaking for me and looks really really awful, no one else noticed this??
I've tried all combos of AA and upscaling, everything off, frame gen on and off, motion blur off etc etc - and it makes no difference, though it is slightly less noticeable with AA totally off. It looks a little bit like the artefacting you can get when using reshade and RTGI raytracing shaders when the depth buffers aren't properly set.
It's totally game breaking for me and looks really really awful, no one else noticed this??
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