**Ghost Recon Wildlands** Official thread

Benchmark run of my own. Spec almost exactly as @terley above. i7 6700k (no OC), 16GB 3000Mhz Ram and a GTX 1080.

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With latest drivers
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Can i have your settings to test on my rig please.
edit
Mine


Operating System Name: Windows10 x64, Service pack 0
Processor: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Processor Cores: 4
Processor Threads: 8
Physical Memory Total[GB]: 16
GPU Count: 2
GPU 1 Name: Intel(R) HD Graphics 4600
GPU 1 Driver: 20.19.15.4531
GPU 2 Name: NVIDIA GeForce GTX 1070
GPU 2 Driver: 378.49
Code Changelist: 2168361
Graphics settings used:

Resolution: 3440 x 1440
Resolution Scaling: 1.00
Window Mode: FullScreen
Refresh Rate: 60
VSYNC: Adaptive
Framerate Limit: Off
Graphics Preset: Custom
Antialiasing Mode: TEMPORAL AA
Ambient Occlusion: HBAO+
Draw Distance: High
Level of Detail: High
Texture Quality: Ultra
Anisotropic Filtering: 16
Shadow Quality: Medium
Terrain Quality: High
Vegetation Quality: High
Turf Effects: Off
Motion Blur: Off
Iron Sights DOF: Off
High Quality DOF: On
Bloom: On
Godrays: On
Sub Surface Scattering: On
Lens Flare: On
Long Range Shadows: On
 
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Is this game purely PvE co-op for the multiplayer? Even if so I'm quite interested as I loved co-op on the older Ghost Recon originals and even Rainbox 6 Vegas. I may wait a few weeks whilst everything evens out as my PC specs aren't close to what others here are using so performance might not be great for me. Although I do only play at 1080.
 
Patch 1.1.15 dropped 4.65gig

Brief notes,

Patch 1.1.5 notes are below, and the update is around 4GB depending on your client.

  • Multi-GPU improved support: Worked with partners to improve both SLI and Crossfire support. Various stuttering and graphical corruption issues have now been fixed.
  • Quad-core CPUs improved support:Several freezes and performance issues have been resolved for players using quad-core CPUs, notably Intel i5 based setups.
  • AMD graphic cards improved performances
  • Enhanced mouse navigation in store menu
  • 4K menu background scaling implemented
  • Several crash sources have been addressed
  • Improved Ansel support and fixed bugs
  • Other bug fixes & improvements
 
Absolutely loving this game, running great on my rx 480 4gb too

Operating System Name: Windows10 x64, Service pack 0
Processor: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz (Running at 3.9GHZ atm)
Processor Cores: 4
Processor Threads: 4
Physical Memory Total[GB]: 16
GPU Count: 1
GPU 1 Name: Radeon (TM) RX 480 Graphics
GPU 1 Driver: 17.3.1


Graphics settings used:

Resolution: 1920 x 1080
Resolution Scaling: 1.00
Window Mode: FullScreen
Refresh Rate: 60
VSYNC: Off
Framerate Limit: Off
Graphics Preset: Custom
Antialiasing Mode: FXAA
Ambient Occlusion: SSBC
Draw Distance: High
Level of Detail: High
Texture Quality: High
Anisotropic Filtering: 16
Shadow Quality: High
Terrain Quality: High
Vegetation Quality: High
Turf Effects: Off
Motion Blur: Off
Iron Sights DOF: On
High Quality DOF: On
Bloom: On
Godrays: Enhanced
Sub Surface Scattering: Off
Lens Flare: On
Long Range Shadows: Off

FPS:
Average:
61.92
Min: 50.35
Max: 74.04

GPU peak temp: 68

CPU usage:
Average:
58.8%
Min: 42.7%
Max: 72.1%

GPU usage:
Average:
99.8%
Min: 99.3%
Max: 100.0%

RAM usage:
Average:
3.0 GB
Min: 2.9 GB
Max: 3.1 GB

sacrificed a couple of very high settings for advanced dof and enhanced god rays, the difference looks night and day with enhanced god rays and i couldn't play the game without them now, the setting looks stunning!

I could probably up the textures to ultra too without losing much performance.
 
Sounds like the patch should fix the issues I had in beta with high CPU usage with my i5 6600k. I solved stuttering with locking the fps to 60 but still had high usage causing issues with other running apps like teamspeak. Very tempted to pick it up now.......
 
Well i decided to re-buy the game with the refunded funds, as i have got a few friends to play with now..

Although the latest NVIDIA patch did little to help the performance, the only noticeable difference is the CPU utilisation, also the benchmark is reading my CPU as 4ghz, when its OC to 4.5ghz..

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Really getting into this, the story and video intro's to the baddies are good, the graphics are stunning with certain weather effect's, gameplay good, sometimes it's hard sometimes it's quite easy I think it depends on how you approach a mission, and when the ***** hits the fan it's relentless at time's you can get yourself into a right ****storm.
 
I thought I'd borrow a Unidad vehicle, it was a simple plan. Wait at the side of the road and take out a small group of three in a truck. Within 2 min's I had about four response vehicles and 3-4 copters chasing us, the map was pure purple dots and we all died but it was great fun.
 
Well i decided to re-buy the game with the refunded funds, as i have got a few friends to play with now..

Although the latest NVIDIA patch did little to help the performance, the only noticeable difference is the CPU utilisation, also the benchmark is reading my CPU as 4ghz, when its OC to 4.5ghz..

20170311_124840.jpg


20170311_125823.jpg
Ouch!

I've just bought this game and have an identical set up to you. (Ok I have the kaby but meh identical!) The 1080 can't even crack 1080p!!!
 
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