GOG , Good Old Games - Official Thread

"Your customers hate DRM," GOG.com's Guillaume Rambourg explained to the assemblage at the London Games Conference. "DRM is making companies feel safe while they handle some business, they are trying to protect their product and protect their sales, but the reality is very different." This is noted on GamesIndustry.biz (registration required), where they note that while The Witcher 2: Assassins of Kings sold something around 200,000 units on Steam, CD Projekt RED's action/RPG sequel sold more DRM-free units on GOG.com than all other digital distributors combined. Here are a few more quotes on the topic:
"The reality is DRM does not protect your content. Every game is pirated within a few hours of release or more often before it's released. DRM is not protecting your product or your sales, it's going to harm your sales in the long run."

"By putting DRM in your games you are working against your consumers, you are harming those you should cherish. It's only hurting your loyal consumers which is counter-productive."

"There is one industry that got everything right - piracy. Piracy quickly understood that digital needs to be simple and easy. That digital consumers are expecting a fast and easy experience. You should treat piracy as competition not as an enemy. If you treat it as an enemy you are blinded and you don't pay attention to what they are doing right."
 
Shame there isn't footage up on youtube.. the gaming community has known of this for donkeys years but its nice to see a company go on record and engage the issue rather than simply hide from it under piles of drm

Ty for quoting, nice find :)

Hats off to gog
 
http://www.gog.com/en/news/new_release_lands_of_lore_1_2

:eek::eek::eek::eek::eek:
In Lands of Lore 1: The Throne of Chaos your main objective is to stop the Dark Army led by the evil sorceress Scotia. You’ll need to save the life of Gladstone Keep monarch, King Richard (voiced by The Patrick Stewart) who was poisoned by the shape-shifting witch. Your party of up to three heroes will embark on an epic quest to find the cure. Choose from four different characters, a dragon-lizard hybrid Dracoid named Ak’shel who specializes in spellcraft, a human-feline hybrid--a Huline, as they’re called in the Lands of Lore universe--named Kieran, and two humans: the warrior Michael and the jack-of-all-trades Conrad. There is no typical levelling system in place, instead the game uses a skill-centric approach. Performing melee weapon attacks increases the fighting skills, and casting spells boosts your magic stats.

Lands of Lore 2: Guardians of Destiny takes the dungeon crawling experience you love and evolves it into the third dimension with real-time 3D graphics. This time you are Luther, the son of main villainess from the first Lands of Lore game. Your mother left you with a gargantuan task to perform: tame the God of Evil, Belial, whose revival rituals were started by your mother. With the gift of shapeshifting and another god’s help (Draracle, the keeper of Belial) it’s your job to stop the annihilation of the world as we know it. Although you’re the son of a master villainess, you don’t have to be evil; the story will let you choose your destiny as you interact with the world and decide whether to be a hero championing the cause of good, or a villain who wants to rule the world in an iron fist.
 
New(ish) re-releases

Crusader: No Regret
Populous 2

For the price of a few tins

As for the article GOG isn't just doing something good for the gamers, its actually doing a lot of marketing just by offering the titles it does, because their sales will generally tell you which of the old IP's the gamers are still passionate about and the original creators will probably notice and think "eh theres still a few quid to be made here"

Gaming in general is in a bit of a "writers block" position because developers are forced to play it safe as they don't know how sales will go with unknown ideas.. sites like GOG provide an insight into what people still prepared to pay for

So they can only be doing GOOD for PC gaming
 
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http://www.gog.com/en/news/new_release_the_complete_ultima_7
Ultima 7: The Complete Edition features a complete graphical and control overhaul of the Ultima engine. The oldschool top-down Ultima view has been revamped: now the game fills the whole screen and finally you can control the whole game with a mouse. The vast populated world of NPCs with their own life schedules makes exploring the enormous area of Sosaria an engaging and epic adventure. Ultima 7 is distinguished by the total immersion and freedom in exploring and completing the game. You can pick up everything and interact with every nook and cranny out there. To eat, which is needed for survival, you need to get flour and water, mix them on a table in a bakery, than use the the newly created dough on a fireplace to bake bread. If you’re good at it, the baker might just tip you for your effort!
The tactical combat system of earlier Ultima series games has been replaced with a real-time combat system, where the AI is controlling your team and you, the player are only in control of the Avatar. You advance in experience via Ultima’s familiar level up system where once you have earned a sufficient amount of experience points you automatically gain a level.

:eek:
 
I never got on with Ultima 7, and this was from being an absolutely rabid fan from U3 onwards. It just seemed too zoomed in and clunky, and losing control of the other party members was just heresy :p
 
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