*** Grand Theft Auto IV - The Official Thread ***

My favourite moment so far was i crashed into another car at high speed,went flying out the window into a lamp post.if that wasn't bad enough,the car i crashed continued rolling forward and crushed me to death against the lamp post
 
I seriously can't believe what happend earlier... I was just coming back to my safe house by taxi when I notice my Infernus (that was parked in one of my reserved spaces) slowly pulling out and driving off.
I'm like "WTF?!?!" so I jumped into one of my other parked cars and chased it down, pulled the git out and beat him to death with my baseball bat :D

I don't know how it happend since surely random guys dont steal your cars, otherwise whats the point in having the parking spaces? Now I know where my other cars keep going atleast :rolleyes:
 
I seriously can't believe what happend earlier... I was just coming back to my safe house by taxi when I notice my Infernus (that was parked in one of my reserved spaces) slowly pulling out and driving off.
I'm like "WTF?!?!" so I jumped into one of my other parked cars and chased it down, pulled the git out and beat him to death with my baseball bat :D

I don't know how it happend since surely random guys dont steal your cars, otherwise whats the point in having the parking spaces? Now I know where my other cars keep going atleast :rolleyes:

I've had someone try and steal my Police Patriot before, I *hope* it only happens if you're in the area.
 
Yes the engine was off because it had been sat there for days. It doesnt really bother me if it goes missing since I never use it anyway, was just a bit of a shock to see someone car jacking me instead of me doing it to them :p
 
I really do hope there is a bit of variety in the missions I have to do. I am 33% through the game and all I have done is shoot people, a few car chases here and there and lose your wanted level. Thats it. San Andreas missions were much more fun. From flying to burying people in concrete.
 
I really do hope there is a bit of variety in the missions I have to do. I am 33% through the game and all I have done is shoot people, a few car chases here and there and lose your wanted level. Thats it. San Andreas missions were much more fun. From flying to burying people in concrete.

I was thinking exactly the same after I finished the story mode, all I will say is dont get your hopes up. There are a few decent ones, but the majority of them are more or less the same.
 
I was thinking exactly the same after I finished the story mode, all I will say is dont get your hopes up. There are a few decent ones, but the majority of them are more or less the same.

Ditto

see my review on IGN for my thoughts

May 7, 2008 - Well it's finally arrived, three and half years of cold
turkey for us car jacking junkies. People of the world, male, female, black, white, teenagers and extreme pensioners are currently locked away in their
homes powering through the 40 hours of required gameplay to finally discover Nikkos fate.

It seems the Rockstar and Take Two anti-hype has worked wonders. Secret screenings, minimal TV skits and a few huge posters have seen GTAIV obliterate anything before on opening sales, eclipsing even hollywood movies.

The secret to the GTA series' success is not complicated or classified information, the "sandbox" personified but seemingly impossible to replicate. Games such as Saints Row and various others have tried but failed to recreate the X-Factor Rockstar have captured. It's this simple yet illusive recipe that means any future release with a GTA in the title will no doubt shatter sales record yet again, regardless of quality.

I have always loaded a fresh copy of any GTA game into the drive with the thought "they can't have ruined it, can they?" and this expereince didn't differ. A new generation of console, improved visuals will be a given, but the revised physics engine has the potential, however remote, to ruin the special something that sets this series apart. I took a deep breath and pushed in the tray.....

As expected the presentation, where Rockstar have always excelled, is nothing short of perfect. Simple, clean with a well chosen soundtrack and ultra classy cinematic intro set the scene and immerse you in the world. The visuals are, given the next gen hardware, as expected. More could have be done, including resolving the very occasional tearing experienced along with some frankly pretty poor shadowing but this will never detract from the experience. GTA has never been the most graphically precise game and this is always excused by the player whos mind is elsewhere. As with any relatively new platform the best is yet to come once the dev guys have got their enormous noggins around the hardcore zeros and ones.

Soundtrack, check. Fresh, vast and perfectly presented. Add in the simple yet brilliant ZiT function for Track ID and you couldn't ask for more.

The real plus points and leaps forward in GTAIV are two fold. Firstly the storyline is epic, absorbing, expertly written and directed and the improved cut scenes mean you are never tempted to skip them to get back to the action. All of them hold important information as Nikko's new life unfolds.

Secondly the implementation of the mobile phone as the game portal. This controls the interaction, mission allocation and various other features that make the experience that bit sweeter than the previous San Andreas jaunt. Its a joy to be hold.

Does GTAIV fall over? In my view, it's more of a stumble. The basic premise of the entire game remains the same as every other GTA game. Drive somewhere, accept a mission, drive somewhere else, shoot some one, drive back. Variations on the theme provide some respite but these amount to perhaps 2 hours of true entertainment amoungst the other 40 hours of auto-targeting uzi firing and setting waypoints in the map and navigating A to B to A. It can become tiresome for all but the hardened GTA g33ks.

Taking nothing away the overall package is clearly the most entertaining game available today and sets a new benchmark for others to follow. The mission structure will need to be refreshed for GTAV to keep this at the top of the pile but another 3 years will pass before then so time is on our side.

The extras such as Multiplayer, enjoyed previosuly by PC gamers on San Andreas, will keep you entertained following completion of the main story as will collecting packages and shooting pigeons chasing the illusive 100% achievement.

As good as it is, I can't help feeling San Andreas was a leap forward whereas this is rather more of a large stride. On the bright side, Rockstar have lots more potential to extract from the platform and no doubt vast reserves of creative talent to exploit. It should keep us carjacking, gun tooting, empire building, burger munching addicts hooked on the series and emptying our pockets when the big V turns up.

Lets hope the next one isn't strangled by the badge of EA as the takeover looms. Get back to work boys, the holiday is over.


9.5 Presentation
Cinematic, atmospheric, mesmerising and distinctively GTA.

9.0 Graphics
Yep, it's all there and makes the game fresh and pretty. A hugh improvement, immersing you in the world like never before. However, this platform does have more to offer....

9.0 Sound
Never going to dissapoint, you will still be discovering new tracks after 5 hours play. Liberty Rock for the win!

8.5 Gameplay
Sandbox perfection as expected, but the drive..shoot..drive with minor variations is getting ever so slightly tired

9.5 Lasting Appeal
40 hour main game, multiplayer, flying rats, secret tunnels and vehicles. You could play if for the rest of your life. Longevity thats never been seen before

9.0 OVERALL
(out of 10 / not an average)
 
Are the completion of the side missions such as the drug drops for Jacob supposed to add to your overall percentage? I've noticed the last few side missions I've completed haven't affected my current figure.
 
Back
Top Bottom