Patch Notes
June 21st - PC
Fixed an issue with Hong Kong that was causing issues with frame rate.
Pausing the game for an extended period causes proximity arrows to remain on screen after unpausing., this has now been fixed.
Fixed an issue with the PC Benchmarking tool where control of the car was given incorrectly.
Fixed livery issues, all colours should now display correctly.
When upgrading a car online no visual cue was given, this has been corrected.
Fixed an issue regarding host migration.
Fixed an issue where transitioning straight from purchasing a livery to an online lobby causes the livery to be reset.
LiveRoutes now appear in playlists more often.
Fixed an issue where upon completing a vehicle challenge the vehicle appears in the garage but is not in the custom livery the player has created.
Fixed camera issue within garage 1.
Fixed an audio issue on the results screen.
Fixed an issue with NVIDIA Surround that caused cars to become cut off in split screen and custom events.
Fixed an issue with music cutting out early.
Fixed audio issue with Engineer incorrectly saying that you’ve come first after winning round 1 or 2 in a faceoff event.
Cars acquired from successfully completed Vehicle Challenges are now marked as "NEW" on the Vehicle Select screen afterwards.
Previous Race Results Reversed order will place players in the grid based on their overall score in multi round events, not the previous race results.
Miscellaneous: many various tracks / car geometry, stability, string, UI and difficulty balancing fixes.