Caporegime
deleted, dbl, oops
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He asked me several questions about DX12 and followed those with "Now please tell me how Nvidia haven't Dx12 drivers ready yet?"
Where does he ask about ASync in that? Or any of those questions but feel free to think for him.
I don't get this? Why? Microsoft announced Dx12 over 2 years ago,Nvidia claimed that they had been in development with Microsoft for four years previous to that.
Shouldn't they have had Dx12 drivers fully ready for Pascal launch?It's not as if the underlying architecture is that much different than Maxwell.
Well of course you don't, as you will only see bad when it comes to Nvidia and fantastico with AMD. No point explaining to you sadly.
I tried the timespy thing,i get 4100 on gpu score,stock 1060.
where is the async compute and how do enable/disable?
I'm sure thats what he meant, now at least he know what to ask.
Why do people argue about minor things like in this thread.
People are debating Time Spy performance on the 1060 yet no one has even entered a score in the actual bench thread.
Great! Get on that time spy benchmark thread!
People are debating Time Spy performance on the 1060 yet no one has even entered a score in the actual bench thread.
You could even use 4 different cards on the same board like a TitanX, 980 Ti, 1080 and Fury X, tempting.
Sorry Humbug, I forgot the word Fully in my previous post to Gregster. It wasn't about async, it was about Dx12. Just wondering why the 1060 is way behind the 480. Pascal is new? Is that a reason? So is GCN 1.4.
The 1060 is a great card and like Gibbo says if you can get one for under £250 then you have great performance at a great price. At the same price point the 1060 is a much more attractive option than the 480. But Dx12, and Vulkan I suppose, just leaves a little doubt in people's heads.
Dx12 might not have mattered much last generation, but, now, it has become important as people buying now are looking at Dx12 performance. Nvidia could have hit a home run with the 1060. Is it that Pascal just can't or that Nvidia still doesn't think Dx12 is that important yet?
Or maybe it doesn't matter at all???
Can you explain why pascal cards see a boost from async/DX12 then? We know nVidia have good DX11 drivers, so that's not it.Why do think there should be any performance difference between DX12 and DX11?
There seems to be a big misunderstanding about what DX12 is. Fundamentally DX12 will reduce CPU bottlenecks, if you don't have a CPU bottleneck because you have a decent CPU and decently optimized GPU drivers then you wont see a big improvement with DX12.
A large delta between DX11 and DX12 means either you have a weak CPU, the game is poorly optimized, the drivers are poorly optimized or the GPU is bottleneck and failing to reach full utilization.
To be more precise, a Big delta between DX11 and DX12 indicates the setup has a problem with DX 11. A Small delta between DX11 and 12 means that the DX11 setup is working very well and isn't being bottle-necked by the CPU.
My little GTX 1060 on the Time Spy bench.
Score 5210
1060(1x) @2152/2400
6950X @4.4
Graphics Score 4732
CPU Score 12207
http://www.3dmark.com/spy/110056
Melmac you are quite correct in everything you say
Why do think there should be any performance difference between DX12 and DX11?